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 Forum: Druchii Tactics & Army Discussion   Topic: How to deal with the Necrobunker?

Posted: Wed Jan 03, 2007 10:24 pm 

Replies: 51
Views: 4418

VC has the best support units in the game, and shooting really isn't that effective against skirmishers and possibly in cover too. 5 dark riders charging a unit of 6 ghouls is no way a sure win! A noble on dark steed or pegasus will also go down to ghouls because of their fear and toughness. Noble ...

 Forum: Druchii Tactics & Army Discussion   Topic: How to deal with the Necrobunker?

Posted: Wed Jan 03, 2007 9:20 pm 

Replies: 51
Views: 4418

OK, so there's nothing too too sick about that list. Personally, I think 3 fell bats aren't going to do all that much and can be eliminated quickly by DR. Similarly, the wolves can be eliminated by RXB fire and for time they have remaining, the RBTs if you have any can pick off a few knights, making...

 Forum: Druchii Tactics & Army Discussion   Topic: How to deal with the Necrobunker?

Posted: Wed Jan 03, 2007 4:55 pm 

Replies: 51
Views: 4418

I think vorchild is highly underestimating the use of a necro bunker (without a thrall as far as I'm concerned) by assuming he will be able to get to its flank with anything but a flying unit (which will be defeated by CR if the VC player starts raising the zombo unit), as well as underestimating t...

 Forum: Druchii Tactics & Army Discussion   Topic: How to deal with the Necrobunker?

Posted: Wed Jan 03, 2007 2:20 pm 

Replies: 51
Views: 4418

Stacked infantry you say? Personally, I think that's incredibly to your advantage - means he's got almost 400 pts of unit (if he starts them out large) . Actually the cost is only 215 for a unit of 20 with full command. The bunker consist of 10 to 15 models for another 100-150. The bunker is "...

 Forum: Druchii Tactics & Army Discussion   Topic: How to deal with the Necrobunker?

Posted: Tue Jan 02, 2007 8:41 pm 

Replies: 51
Views: 4418

Stacked infantry you say? Personally, I think that's incredibly to your advantage - means he's got almost 400 pts of unit (if he starts them out large) guarding a 100 pts magic user who can't use any magic missiles (which seriously hurt - more than another unit of zombies someplace). And they're goi...

 Forum: Druchii Tactics & Army Discussion   Topic: How to deal with the Necrobunker?

Posted: Tue Jan 02, 2007 6:15 pm 

Replies: 51
Views: 4418

Necros are comparatively easy to kill if you hit the unit and allocate as many attacks as possible to the necromancer. With no champion you cannot be challenged and you can usually get three figures in contact. I solved this problem recently woth a Noble on a DP, but three DR might do the job too. ...

 Forum: Druchii Army Lists   Topic: 1500 Point Tournament Lists

Posted: Tue Jan 02, 2007 4:47 pm 

Replies: 3
Views: 462

Well, with regards to the 4 chariots, I broke it down into a numbers game actually. ;) If I have 4, I can break them up into two groups of two and thus in order to make the combination useless, you need to fail both stupidity checks. Odds of that are 8% (a bit less - its almost a 1/4 chance to fail ...

 Forum: Druchii Army Lists   Topic: 1500 Point Tournament Lists

 Post subject: 1500 Point Tournament Lists
Posted: Tue Jan 02, 2007 4:33 am 

Replies: 3
Views: 462

I got a bunch of flak on my home site about using these one of these lists in a local tournament. Thought I'd put them by you guys to see what you thought. Added a couple ideas and tweaked a few things though. Balanced Themed Sorcerss L2, cloak and scroll Sorceress L2 on steed, wand 5 Dark riders, R...

 Forum: Druchii Army Lists   Topic: Dark Elf Many small Units list 2000pts (second try)

Posted: Sun Dec 31, 2006 6:51 pm 

Replies: 4
Views: 489

Lord: Highborn, heavy armor, darksteed, halberd, seal of ghrond, sea dragon cloak 189pts I'm not personally all that fond of highborns on steeds. I like them better on monsters or chariots or something else entire (not on foot either). When I want a general on a steed, I go for the much cheaper nob...

 Forum: Druchii Army Lists   Topic: 1000 pts Speed

Posted: Sun Dec 31, 2006 6:41 pm 

Replies: 2
Views: 342

I'm not sure I'd call it speedy, exactly, but its fairly good I think. Personally, at this points level, I always favour harpies over shades, but either one as useful. I'm not the biggest fan of th spearmen though. I'd seriousy consider another unit of RXBmen (shields on both units) instead and with...

 Forum: Painting and Modelling {elvesonline.net}   Topic: Chaos Non-Chaos Chariots?

Posted: Sun Dec 31, 2006 2:01 pm 

Replies: 6
Views: 783

Well, speaking of that idea, that's actually part of what I'm doing. ;) The wheel bit. But I'm not using it as a wheel all on its own, I'm adding it to a wheel from a 40K set so it looks bigger. Balsa's a good idea, but I find it pretty flimsy and prefer the GW plastic if I can get it (easier to wor...

 Forum: Druchii Tactics & Army Discussion   Topic: How many sorceresses against dwarves?

Posted: Sat Dec 30, 2006 9:07 pm 

Replies: 16
Views: 1432

What do you mean cheesy. I had no magic users in my last league army and the League Army I'm testing has none either. IIt's intended to fight all-comers. I must use my 3DD VERy carefully. If its what you always do, then no, of course its not cheesy, but if you're known like many people are to take ...

 Forum: Rules Questions & Ideas   Topic: flee through unit?!

Posted: Sat Dec 30, 2006 4:45 pm 

Replies: 2
Views: 286

Its one of those things that can be played either way I think but which is truly designed to actually be the case - which is why you test first with a unit that doesn't run the risk of running into a unit that could potentially rally. Something that sort of punishes not thinking ahead I guess. If yo...

 Forum: Other Races Discussions   Topic: How does your Group/League/Shop handle terrain?

Posted: Sat Dec 30, 2006 4:13 am 

Replies: 26
Views: 1958

We have a fair stock of terrain and some sculpted tables that have terrain specifically designed for them, but all in all, terrain is generally done on a consensus basis which generally means for a standard balanced game there's almost always a couple forests, a couple hills and a couple obstacles s...

 Forum: Druchii Tactics & Army Discussion   Topic: How many sorceresses against dwarves?

Posted: Fri Dec 29, 2006 6:36 pm 

Replies: 16
Views: 1432

Taking none is kind of cheesy if you ask me - its specifically tailoring your list to beat up on a specific opponent. Well, maybe not cheesy, but certainly not sporting. ;) I find that the most optimal way to do things would be to use 2 L2s and give one the cloak and the other the wand to give you 7...

 Forum: Druchii Tactics & Army Discussion   Topic: The Black Guard

Posted: Thu Dec 28, 2006 5:04 pm 

Replies: 30
Views: 2483

The issue stems from the fact that they're expensive and easy to eliminate with magic and shooting. If you're going up against an army that is either weak in those departments or you feel confident that you are able to counter those elements, then yeah, black guard would be excellent. Truly, I can't...

 Forum: Druchii Tactics & Army Discussion   Topic: Beardy terrain

Posted: Wed Dec 27, 2006 9:16 pm 

Replies: 50
Views: 2538

I've always wanted to build a really really beardy piece of 40K terrain, which works almost as well for WFB if you do the width right - a 1" thick (2" for WFB) tree line. ;) Like, 1"x 2' (yes, that's feet). The overall surface area it covers is standard and the piece itself could repr...

 Forum: Druchii Tactics & Army Discussion   Topic: Wild ideas and viability

Posted: Wed Dec 27, 2006 7:11 pm 

Replies: 9
Views: 1026

First, hiding not one, but two assassins. Say in a 2500-3000 game, take a high sorceress, add a level 2 or a noble, then hide two assassins, one in the executers (classical choice), the other with the witch elves, or somewhere else. I think the psychological effect alone is worth it. Who would want...

 Forum: Druchii Tactics & Army Discussion   Topic: Would you take a Noble on a Steed???

Posted: Wed Dec 27, 2006 6:58 pm 

Replies: 23
Views: 1809

A Noble on a cold one is more resiliant than a Noble on a steed they are quite effective in killing other heros or small (preferably goblin) light cav units (after picking a few off with lifetaker).. works just fine Well, do keep in mind the cost differences between the two options as well as the r...

 Forum: Druchii Tactics & Army Discussion   Topic: Would you take a Noble on a Steed???

Posted: Wed Dec 27, 2006 1:47 pm 

Replies: 23
Views: 1809

Dark steed mounted nobles are both pretty easy to make (take a COK and slap him on a dark steed and BAM, noble on dark steed - add cloaks are required ;) ) and are one of the best configurations for heroes in our army. I mean, give him a lance and the attacks are S6 and give him a shield and cloak a...

 Forum: Painting and Modelling {elvesonline.net}   Topic: Chaos Non-Chaos Chariots?

Posted: Tue Dec 19, 2006 2:51 am 

Replies: 6
Views: 783

Well, the solution I think I'm going to run with is going to involve a bunch of bits from the city fight box set - mainly the panels and walls and the like. It makes the things look truly bulky (which is good from a chaos chariot point of view) though it might actually be overdone a little bit. ;) I...

 Forum: Painting and Modelling {elvesonline.net}   Topic: Chaos Non-Chaos Chariots?

 Post subject: Chaos Non-Chaos Chariots?
Posted: Mon Dec 11, 2006 2:58 pm 

Replies: 6
Views: 783

I've been trying to pick up a bunch of chaos chariot models and its proving more difficult than I thought (since I'm cheap and don't want to pay full price ;) ) so I'm trying to find ways to either convert them or find alternate chariots which can work. Does anyone have any ideas? I was thinking tha...

 Forum: Trading Forum   Topic: Looking for Chaos

 Post subject: Looking for Chaos
Posted: Mon Dec 11, 2006 2:50 pm 

Replies: 1
Views: 686

I want to expand on my Chaos army and here's what I need to do it: 20 of the new chaos warriors (I like the look better) with two sets of command models 20 halberds for said warriors (as I understand, you can't get these guys with halberds, so I have to do some conversion work) 5 Chaos knights 4 cha...

 Forum: Rules Questions & Ideas   Topic: City Guard List question ...

Posted: Wed Nov 29, 2006 5:03 pm 

Replies: 2
Views: 343

Moved to Rules.

Its 4+ to the front and 5+ anywhere else - no matter how you are fighting as hand weapon and shield rule doesn't apply to flanks or rear - so you always end up using spears.

 Forum: Rules Questions & Ideas   Topic: Salamander attacks - Not a skirmish question!

Posted: Wed Nov 29, 2006 2:47 pm 

Replies: 8
Views: 817

You'll have to find someplace in some FAQ where is actually says that the attacks count as flaming attacks to gain that ability, regardless of the fact that they are indeed spitting fire. It doesn't mention it in the army book though, so if that's the only source people can come up with, you're SOL.
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