assasins
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- Sha'a'alaar
- The Ancient One
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- Purple whisper
- Noble
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I haven't got White Dwarf 287 nearby, so I'm not quite sure what you are referring to...
An assassin can be hidden in one of your own infantry units, or he can be deployed as a Scout (that might be called "behind enemy lines" in the fluff).
In addition, there is one special character, Shadowblade, that can hide in enemy units.
An assassin can be hidden in one of your own infantry units, or he can be deployed as a Scout (that might be called "behind enemy lines" in the fluff).
In addition, there is one special character, Shadowblade, that can hide in enemy units.
no, the only rules I know for definate though are that he can hide in an infantry unit, by replacing one of the models, which cannot be a command model, each turn your opponent rolls a D6 if he rolls a 1 then shadowblade has been discovered , this is treated like he has charged the unit he was in.
Kulrik (Group 39)
WS:4 S:4 T:4 D:2 I:4
Class: Warrior
Equipment: Light armour, Sea dragon cloak, Mace, Dagger.
Inventory: -
Skills: -
WS:4 S:4 T:4 D:2 I:4
Class: Warrior
Equipment: Light armour, Sea dragon cloak, Mace, Dagger.
Inventory: -
Skills: -
The rules you mention, Charnel, are the older rules. The new, official rules (as printed in Chronicles 2004) get rid of the scatter dice and hiding anywhere on the battlefield. What Strykaar lists is the main gist of his new special hidden rules.
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