Is a Dwarf Lord w/Shieldbearers immune to Killing Blow?
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- Blackfel
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Is a Dwarf Lord w/Shieldbearers immune to Killing Blow?
I was glancing through the Dwarf army book and I noticed that Dwarf Lords with Shieldbearers count as a single model with a Unit Strength of 3. Correct me if I'm wrong, but wouldn't that make him immune to Killing Blow?
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- Blackfel
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Wow. That makes the shield a hell of a lot more attractive as an option. Is it my imagination, or is Killing Blow becoming less viable as a weapon against characters even as it becomes more commonly seen in units?
There is one rule, above all others, for being a man. Whatever comes, face it on your feet.
- Lethalis
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Killing blow remains viable against anything that has US1 or 2 and no great ward save. That means that any Dwarf characters without shieldbearers or anti-killing blow rune, all Orcs and Goblins, most Elven characters (bar those with the Pendant ), most Chaos characters bar lord level daemons/mortal Tzeentchian champs, pretty much all Beasts of Chaos, most Empire characters without the 4+ ward (or that mirror...), lizzies, skaven (who can take a 4+ ward but risk aftermath death ) and of course vampires.
That's not including the use it has against troops such as knights or other heavily armoured warriors.
That's not including the use it has against troops such as knights or other heavily armoured warriors.
- Nooodle
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So.. The logical reasoning behind this is of course that when you stand on something rather then sit on it you can use it's unit strength.
So I suggest we all start to let our Druchii stand on their mounts rather then sit on them so for example a beastmaster can use the Unit Strength of his Manticore.
Personally, I think it's the most retarded thing I've seen other then Dragon Armoured Asur being immune to Flaming Attacks.
So I suggest we all start to let our Druchii stand on their mounts rather then sit on them so for example a beastmaster can use the Unit Strength of his Manticore.
Personally, I think it's the most retarded thing I've seen other then Dragon Armoured Asur being immune to Flaming Attacks.
- Waerik
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So.. The logical reasoning behind this is of course that when you stand on something rather then sit on it you can use it's unit strength.
It is the same for all small mounts, i.e. we do get +1 US for beeing mounted on a horse.
I always have my Dwarf Lord on sheildbearers
There is no reason not to have shieldbearers, you get imunity to killingblows, (though you do ofc lose the 360 los, but dwarf lords don't tend to run around on their own anyway )IIRC they also grant +2 armour save (might be just one though, not played in 4 months ), which all in all is incredibly powerfull for a cheap non magic upgrade, not to mention that you gain 2 ws5 S4 attacks in chalanges.
Waerik wrote:not to mention that you gain 2 ws5 S4 attacks in chalanges.
Not just in challenges but for every round of combat. The only thing is that they can't be modify with magic weapons or any other weapon.
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- Waerik
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Not just in challenges but for every round of combat. The only thing is that they can't be modify with magic weapons or any other weapon.
In normal circumstances, you only 'gain' one attack, since shieldbeares take up the space of two models, and if you are in hammerers or so, you actually net loose, i.e. you gain 2 S 4 attacks instead of one S6 attack.
Waerik wrote:In normal circumstances, you only 'gain' one attack, since shieldbeares take up the space of two models, and if you are in hammerers or so, you actually net loose, i.e. you gain 2 S 4 attacks instead of one S6 attack.
True, but i tend to use hand weapon & shields with my hammerers instead of Great weapons.. I like the 3+Sv than the 5+Sv..
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Dark Elves 24/4/4
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I much prefer Ironbreakrs, due to the increased save, I always run with imune to fear banner, and either one turn of stuborn, or one break test on one dice.
Shure it costs the iron breakers 30 points, but the extra save is worth it IMO.
The nice thing about Hammerers is the Immune to Fear and Terror for fre
Shure it costs the iron breakers 30 points, but the extra save is worth it IMO.