pegasus can opener?
Moderators: Layne, The Dread Knights
- Johan_chill
- Trainee Warrior
- Posts: 28
- Joined: Wed Jan 10, 2007 12:25 am
- Location: Sydney, Australia
pegasus can opener?
Hows this for a combo?
highborn on dark pegasus with a lance, heartstone, deathmask, ha, sh, sdc...
basically use its awesome movement to get the charge on 5 man cavalry units or expensive flankers as well as the usual war mahine hunter nobles do... and then bust 'em open with strength 6 action... what do you think?
highborn on dark pegasus with a lance, heartstone, deathmask, ha, sh, sdc...
basically use its awesome movement to get the charge on 5 man cavalry units or expensive flankers as well as the usual war mahine hunter nobles do... and then bust 'em open with strength 6 action... what do you think?
muhahahaha
- Vorchild
- Master of the Red Legion
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I'm not so sure all that equipment or even the highborn is necessary for this kind of task. Also, no matter what, the unit of knights is going to be at +2 combat res (assuming they've bothered with a banner), which means you need to kill 3 of them to win that first round of combat. That's barely possible with the highborn and unlikely with the noble. If they don't have base 2 res, it doesn't matter too much, but still, you're looking at possibly losing or at least sticking when you hit the thing if only because of their armour saves. Using a highborn, sticking isn't exactly the best trade to make - 250 points vs. 150 points tops. Changing the equipment around to include the blade of ruin (over the deathmask) would be a serious plus and for that you really can just use the noble I think.
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- Malekith's Personal Guard
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Try giving him a Manticore instead. It means you'll longer need the Deathmask (and can therefore take Blade of Ruin). Also, it makes him unit strength 5, so he can ignore ranks and get the flank charge bonus.
Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
Kuyoz Nightkiller
WS: 4 S:3 T:3 D:4 I:4
Repeater Crossbow, Short Sword, Shade Cloak, Light Armour
5 throwing daggers, 90gc
Kuyoz Nightkiller
WS: 4 S:3 T:3 D:4 I:4
Repeater Crossbow, Short Sword, Shade Cloak, Light Armour
5 throwing daggers, 90gc
- Johan_chill
- Trainee Warrior
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- Cold One Knight
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- Location: Chiswick, London
i would be loath to put a HB on a Peg, if the peg were to be taken down, whcih isnt too hard as in combat all attacks would be aimed agianst it then your general would be left isolated and very vunerable.
a manti is much tougher, but the lack of armour save really holds me back on that one.
i think a noble on peg would be much more sensbile. if you want terror just give him the mask, although that would be nearly 200 points, thats almost a BM manticore, which is probably a better choice (if you have the slots).
a manti is much tougher, but the lack of armour save really holds me back on that one.
i think a noble on peg would be much more sensbile. if you want terror just give him the mask, although that would be nearly 200 points, thats almost a BM manticore, which is probably a better choice (if you have the slots).
The Highborn on a pegasus is almost certaintly not enough to break knights.
A manticore is a great option. however i would mount and Beast Master on it instead. The beastmaster manticore stand a pretty good chance of taking out most knights but due to US5 and terror are otherwise useful as well. The beast master optioin makes the unit significantly cheaper, and allows the highborn to add his LDR and hitting power to the main force of your army. While the manticore is most likley off on one of the flanks.
A manticore is a great option. however i would mount and Beast Master on it instead. The beastmaster manticore stand a pretty good chance of taking out most knights but due to US5 and terror are otherwise useful as well. The beast master optioin makes the unit significantly cheaper, and allows the highborn to add his LDR and hitting power to the main force of your army. While the manticore is most likley off on one of the flanks.
Take all of my posts, when taking about balance, from a perspective of an all-comers list.
I wouldn't want my HB on such "commando missions". He'd better stick with the bulk of the army, granting Ld10 to Cold Ones and strengthening the advancing battle line. The Beastmaster on Manti on the other hand could work very well and should suffice for this job. Even if he doesn't break the Knights on the charge, at least he kept them from charging so they are (in most cases) just some basic lad with a hand weapon and a nifty armour save.
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- Malekith's Personal Guard
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A manticore is a great option. however i would mount and Beast Master on it instead. The beastmaster manticore stand a pretty good chance of taking out most knights but due to US5 and terror are otherwise useful as well. The beast master optioin makes the unit significantly cheaper, and allows the highborn to add his LDR and hitting power to the main force of your army. While the manticore is most likley off on one of the flanks.
Trouble is, a Beastmaster on a Manticore uses up two hero choices, while the Highborn on a Manticore only uses one.
Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
Kuyoz Nightkiller
WS: 4 S:3 T:3 D:4 I:4
Repeater Crossbow, Short Sword, Shade Cloak, Light Armour
5 throwing daggers, 90gc
Kuyoz Nightkiller
WS: 4 S:3 T:3 D:4 I:4
Repeater Crossbow, Short Sword, Shade Cloak, Light Armour
5 throwing daggers, 90gc
- Raneth
- Malekith's Best Friend
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Both the Manti and the Peg are too fragile to carry a HB IMHO. T5 is nice but the Manti has no armour... easy prey for missile troops. Goes double for the Peg, of course. The remark about "commando missions" was accurate; the only rides I consider for my HB are the DS, CoC, or the Dragon.
Dragon over Manti all the way!
At Hero level, a Deathmask-wearing Noble is great, though I don't really fancy the Manti Beastmaster anymore.
Dragon over Manti all the way!
At Hero level, a Deathmask-wearing Noble is great, though I don't really fancy the Manti Beastmaster anymore.
Vryala Naïlo - WS5 / S5 / T5 / D5 / I4
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
Trouble is, a Beastmaster on a Manticore uses up two hero choices, while the Highborn on a Manticore only uses one.
Do you actaully use all 4 hero slots?
I cant ever remeber making an elf army that uses more then 3. I only use 3 now because i have the BM manticore combo. I can see people adding a scroll caddy but besides that...what else do you need?
Take all of my posts, when taking about balance, from a perspective of an all-comers list.
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- Malekith's Personal Guard
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I always take the full compliment of characters, whether I'm playing Fantasy or 40k. This is the same for almost any army I use, and I use a lot of different races.
Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
Kuyoz Nightkiller
WS: 4 S:3 T:3 D:4 I:4
Repeater Crossbow, Short Sword, Shade Cloak, Light Armour
5 throwing daggers, 90gc
Kuyoz Nightkiller
WS: 4 S:3 T:3 D:4 I:4
Repeater Crossbow, Short Sword, Shade Cloak, Light Armour
5 throwing daggers, 90gc
- Harabec
- Malekith's Personal Guard
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- Location: Belleville ON, Canada
Do you actaully use all 4 hero slots?
I cant ever remeber making an elf army that uses more then 3. I only use 3 now because i have the BM manticore combo. I can see people adding a scroll caddy but besides that...what else do you need?
I almost always use all my character slots in fantasy. At least at the 2K range. 40K though I don't think I have ever used more then 1 HQ. They are to costly in 40K but they can really help in fantasy. That may just be my environment though, so it depends on your group.
- Johan_chill
- Trainee Warrior
- Posts: 28
- Joined: Wed Jan 10, 2007 12:25 am
- Location: Sydney, Australia
i just never have the points i find.
i think that theres no advantage or disadvantage either way but my preference is always more troops... probably cause i love all of the DE models so much!
but this might be getting a bit off topic...
one last thought though, i think it is probably easier to get away with having less characters in WHFB because they are more vulnerable than in 40k.
just my personal experience though.
i think that theres no advantage or disadvantage either way but my preference is always more troops... probably cause i love all of the DE models so much!
but this might be getting a bit off topic...
one last thought though, i think it is probably easier to get away with having less characters in WHFB because they are more vulnerable than in 40k.
just my personal experience though.
muhahahaha