Dark Elf's win the Broadside Bash (Indy GT)
Posted: Mon Feb 16, 2009 5:11 pm
Well the Dark Elf's managed to win overall at this years broadside Bash in Los Angeles Ca.
The final score was very close between a VC army and mine, but battle points tiped the balance for me.
Army:
Characters = 690pts
Master, SDC, HvyA, SHD, SoulRender, Pendant of K = General
Sorceress, Lv1, 2 DS
Hag Queen, Cauldron.
Hag Queen, BSB, Manbane, Rune of Khaine, Banner of Hag Graef
Core:
3 10xRXB with Shields (1 with Muso)
6 Harpies
Special:
19 Executioners,FC, WB, Tullaris (Unit causes Fear)
14 BG, FC, Ap Banner, Ring of Hotek on Champ
7 BG
6 COK with Muso
Rare:
1 RBT
1 Hydra
General Notes;
I was in the middle of the pack as far as comp (to my surprise) but todays DE are much thought of as Deamons so if you bring DE expect people to roll there eyes and say "Broken". There was many DE players at this trournment, as well as VC, and Deamons. A few Skaven, OG, Mortals, and basically any bad guy race you could find.
Game 1:
OK: This was this guys first GT and so he did not know the DE list very well.
He took 3 Casters, plus the Lord Fighter and lots of supporting Ogres. Basically I shot him till he got close, then counter charged his line and destroyed it in HTH. Nice Guy but he just was ready for DE hartred on a pump up unit of Exec. Max Points.
Game 2:
Skaven. One of the nicest guys I have ever played Warhammer with (And he is really good to boot). He had a molder theme army with almost no casting, Lord, Molder Heros, lot of Rat Ogres.
Terrian basically split the board into two, so one one side was most of his unit and the other some fluff (I matched this on my end). I moved up everything he did as well. He moved some Slaves up forceing my EXE with the witch Elf to charge (She is Frenzyed). They ran so my Exe unit was in front of my line. He charged it with his generals unit of 35 Clan Rats (Banner of Fear with BSB in Back) and another unit to its side. I go First and do 7 (COB +1 Attack) wounds to his generals unit and 4 wounds to the flanking unit. I do lots of attacks against his General with the BSB but do not kill him and is almost killed by the S4 attacks that rebond from his warp armour (GOOD Trick that is!). I win by a Lot and purse the generals uni and catch it. Pretty much his army falls apart and is picked apart for the rest of the game.
Max Points.
Game 3:
VC: Very good strong Caster Ghoul Army. He created more and more Ghouls and I shot him for a while till he got close then counter charged. His Nasty BKinghts unit decided to kill my Hydra and thus was taken far away from the main combat area. The Turn that he really wanted to get off Dance he could not as a miscast (Thank you Ring!) ended the magic phase.
I thus charged his generals unit with BG to the front and Exe to the Flank (Exe +1 Attack from the COB). I did over 18 wounds on the ghouls and killed his Lord with Res. He resigned as the overrun brought me into the next ghoul unit with his other caster, and the same results to occure.
Max Points
Game 4:
Mortals of Chaos, Great Slannesh List. Knights, Chosen with Frenzy Banner, Mauraders, Fast Cav, Giant, 2 Chariots,Chaos Lord with No AS and Ruin shield with Knights.
Very touch and Go. I shot and Shot and did nothing much. The Harpies marched block his main units. COK did a COB (+1 Attack) suicide Charge into the Knights to reduce the number and killed 4 before being cut down by the Lord. Killed his giant with RXBs and RBT. His Chariots messed me up as I just could not hit them with the RXB. His Chosen Flanked Charged my BG and killed 8 Models with just 3 of his Chosen attacking (OCH!).
It all came down to a Chariot hitting the BG to the front (The Chosen on the flank) and he wiffing on the wounds so there was a few BG left to allow Stubborn Roll). That allowed for me managed to get a Flank charge on the chosen with the Exe (+1 Attack COB) and smashed the unit.
That ended the Game but it could have gone the other way if his chariot had rolled well.
Game:5
DE: The Death Star of Shades. Lord (1/2 BS Item), Master (MR3), Master (Immune to Psy), BSB with ASF Banner. 3 RXB, 4 RBT, 9 Shades, 25 to 30 Shades.
Och and Och!
So I hid almost everything behind a building and forest and he moved all the Shades into the Center forest. I ran the Hydra with a Ward Save (COB)straight at The Shades with all the characters. After a Huge amount of fire (His RBT could not see if as the forest blocked it) the Hydra managed to shrug off all the missiles with AS, REG, Ward, and T5. Then I charged into HTH. Up popped an Assassin with Maneblane and managed to do 2 wounds to the Hydra. All his characters attacked the Hydra but bouced off the Saves. His shades kill the Handlers. My Attacks back kill a Master and the Assassin. I lose by 3 and Stay as the BSB and Master General is nearby.
With his main unit pinned, everything comes out to play. The COK rush out as do the Exe. The BG move out on the otherside. His RBT do some damage to the units as the break from cover but Basically the Hydra manages to pin the Main Shade unit till the other stuff gets into combat and crush his Shades. The Hydra really saved the day!
Once his main unit is gone, The game is pretty much over.
Full Points.
So it was a great experience and I played some really good players. I was lucky and did not fight some of the stronger deamon armies there.
Ta, Clive Henrick
The final score was very close between a VC army and mine, but battle points tiped the balance for me.
Army:
Characters = 690pts
Master, SDC, HvyA, SHD, SoulRender, Pendant of K = General
Sorceress, Lv1, 2 DS
Hag Queen, Cauldron.
Hag Queen, BSB, Manbane, Rune of Khaine, Banner of Hag Graef
Core:
3 10xRXB with Shields (1 with Muso)
6 Harpies
Special:
19 Executioners,FC, WB, Tullaris (Unit causes Fear)
14 BG, FC, Ap Banner, Ring of Hotek on Champ
7 BG
6 COK with Muso
Rare:
1 RBT
1 Hydra
General Notes;
I was in the middle of the pack as far as comp (to my surprise) but todays DE are much thought of as Deamons so if you bring DE expect people to roll there eyes and say "Broken". There was many DE players at this trournment, as well as VC, and Deamons. A few Skaven, OG, Mortals, and basically any bad guy race you could find.
Game 1:
OK: This was this guys first GT and so he did not know the DE list very well.
He took 3 Casters, plus the Lord Fighter and lots of supporting Ogres. Basically I shot him till he got close, then counter charged his line and destroyed it in HTH. Nice Guy but he just was ready for DE hartred on a pump up unit of Exec. Max Points.
Game 2:
Skaven. One of the nicest guys I have ever played Warhammer with (And he is really good to boot). He had a molder theme army with almost no casting, Lord, Molder Heros, lot of Rat Ogres.
Terrian basically split the board into two, so one one side was most of his unit and the other some fluff (I matched this on my end). I moved up everything he did as well. He moved some Slaves up forceing my EXE with the witch Elf to charge (She is Frenzyed). They ran so my Exe unit was in front of my line. He charged it with his generals unit of 35 Clan Rats (Banner of Fear with BSB in Back) and another unit to its side. I go First and do 7 (COB +1 Attack) wounds to his generals unit and 4 wounds to the flanking unit. I do lots of attacks against his General with the BSB but do not kill him and is almost killed by the S4 attacks that rebond from his warp armour (GOOD Trick that is!). I win by a Lot and purse the generals uni and catch it. Pretty much his army falls apart and is picked apart for the rest of the game.
Max Points.
Game 3:
VC: Very good strong Caster Ghoul Army. He created more and more Ghouls and I shot him for a while till he got close then counter charged. His Nasty BKinghts unit decided to kill my Hydra and thus was taken far away from the main combat area. The Turn that he really wanted to get off Dance he could not as a miscast (Thank you Ring!) ended the magic phase.
I thus charged his generals unit with BG to the front and Exe to the Flank (Exe +1 Attack from the COB). I did over 18 wounds on the ghouls and killed his Lord with Res. He resigned as the overrun brought me into the next ghoul unit with his other caster, and the same results to occure.
Max Points
Game 4:
Mortals of Chaos, Great Slannesh List. Knights, Chosen with Frenzy Banner, Mauraders, Fast Cav, Giant, 2 Chariots,Chaos Lord with No AS and Ruin shield with Knights.
Very touch and Go. I shot and Shot and did nothing much. The Harpies marched block his main units. COK did a COB (+1 Attack) suicide Charge into the Knights to reduce the number and killed 4 before being cut down by the Lord. Killed his giant with RXBs and RBT. His Chariots messed me up as I just could not hit them with the RXB. His Chosen Flanked Charged my BG and killed 8 Models with just 3 of his Chosen attacking (OCH!).
It all came down to a Chariot hitting the BG to the front (The Chosen on the flank) and he wiffing on the wounds so there was a few BG left to allow Stubborn Roll). That allowed for me managed to get a Flank charge on the chosen with the Exe (+1 Attack COB) and smashed the unit.
That ended the Game but it could have gone the other way if his chariot had rolled well.
Game:5
DE: The Death Star of Shades. Lord (1/2 BS Item), Master (MR3), Master (Immune to Psy), BSB with ASF Banner. 3 RXB, 4 RBT, 9 Shades, 25 to 30 Shades.
Och and Och!
So I hid almost everything behind a building and forest and he moved all the Shades into the Center forest. I ran the Hydra with a Ward Save (COB)straight at The Shades with all the characters. After a Huge amount of fire (His RBT could not see if as the forest blocked it) the Hydra managed to shrug off all the missiles with AS, REG, Ward, and T5. Then I charged into HTH. Up popped an Assassin with Maneblane and managed to do 2 wounds to the Hydra. All his characters attacked the Hydra but bouced off the Saves. His shades kill the Handlers. My Attacks back kill a Master and the Assassin. I lose by 3 and Stay as the BSB and Master General is nearby.
With his main unit pinned, everything comes out to play. The COK rush out as do the Exe. The BG move out on the otherside. His RBT do some damage to the units as the break from cover but Basically the Hydra manages to pin the Main Shade unit till the other stuff gets into combat and crush his Shades. The Hydra really saved the day!
Once his main unit is gone, The game is pretty much over.
Full Points.
So it was a great experience and I played some really good players. I was lucky and did not fight some of the stronger deamon armies there.
Ta, Clive Henrick