Ant wrote:Which brings me to the main point I think you missed in your 1st section - deployment aims. For me the most important aim is to force the opponent to change his deployment plan with your own deployment.
But what if your opponent doesn't have a set deployment plan coming into the game?
If you know your opponent and you are aware that he has specific preferred plans or tendencies, I think what you are suggesting may be a good way to go about things. But if you don't know anything about your opponent or his army, or if you are facing an opponent who takes a flexible and adaptive approach to depolyment, it's pretty hard to try to do what you are describing. How do you disrupt the enemy plan if you don't know what it is? Or if the enemy does not have a set plan in the first place?
Note -- Added sections regarding chariots and hydras and shades