The "It Doesn't Come Around" thread
Moderators: Layne, The Dread Knights
1 of my 2 hydra's can't wound anything with toughness 5 or more, it is made to use against infantry and has gone toe to toe with a warriors of chaos altar for 4 rounds, not wounding the thing. eventually it died because of the beastmasters doing a reliable 1 wound every turn, but just at that moment, since it strike at I5 as well both the hydra and the altar died.
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- Corsair
- Posts: 80
- Joined: Fri Dec 12, 2008 7:31 pm
i roll probably a good almost 50% 6's. my dice seem to like me very much and the other guys i play with consistently biatch about my dice. with hatred re rolls i generally get about 90% hits. but strangely i normally always pass all my ability checks and whatnot.
my problem is shooting though. thats the only time i roll 5's when i need 6's to wound and i wont get any 6's, even with like 15 dice.
oh and, i apparently kinda suck. so its nice to have dice that make up the difference for me XD
my problem is shooting though. thats the only time i roll 5's when i need 6's to wound and i wont get any 6's, even with like 15 dice.
oh and, i apparently kinda suck. so its nice to have dice that make up the difference for me XD
I'm way over average to hit with RxB, and I'm way under average to wound... actually they almost never kill. My unit of 20 haven't killed 20 opponent since I play them.
My Dark riders NEVER kill with RxB, but they are awesome in close combat.
I never start games...
I will always pass a break test I want to miss. Like I want a weakened unit to flee and let spaces to a strong unit behing, they will stay even on snake-eye only break test..
I'm always passing the impossible break test other than snale-eye (like test on 3 to 5), but will always miss little panic test on 10 re-rollable...
And an common opponent: his brettonian BSB ALWAYS fear cold one (from dark elf or lizardmen)... and I really say ALWAYS. It's a running gag in our group. But that same opponent seem to pass the ward save really too often... like double 6 on 2 wounds..
My Dark riders NEVER kill with RxB, but they are awesome in close combat.
I never start games...
I will always pass a break test I want to miss. Like I want a weakened unit to flee and let spaces to a strong unit behing, they will stay even on snake-eye only break test..
I'm always passing the impossible break test other than snale-eye (like test on 3 to 5), but will always miss little panic test on 10 re-rollable...
And an common opponent: his brettonian BSB ALWAYS fear cold one (from dark elf or lizardmen)... and I really say ALWAYS. It's a running gag in our group. But that same opponent seem to pass the ward save really too often... like double 6 on 2 wounds..