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Posted: Wed Aug 11, 2010 1:35 am
by Bounce
Calisson wrote:I'm not sure it justifies large WE units, compared to successive waves of 1 rank WE (especially if they can combo-charge).
Mathammer could tell us.


This gave me an interesting idea.
Units of 5 Witches and Black Guard. Both are ITP, the BG are also stubborn. Both have high I. By the time the enemy crashes through the first few lines he should be extremely weakened and still trapped allowing your other units to flank them. This could help to thin hordes significantly.
Take 3 units of 5 witches, 150 points all up. Get 45 attacks, 40 hit, 13 Poison plus 13 Wounds. That would be 22 odd dead Goblins or similar. (am afraid don't have a calculator with me so that could be a bit off) In that case you don't even need to be suicidal as you will win the fight outright.
Against scarier opponents you'll kill a few with each wave and behind them all you can then have a big unit of Warriors or Knights coming down the flank
Plausible?

Posted: Fri Apr 22, 2011 9:05 pm
by Methuselah
Nice work Calisson.

Just one comment. The RBTs have 3 wounds. They never had 5 in 7th. Even though they only have 2 crew, the BRB still gives them 3.

Posted: Sat Apr 23, 2011 12:47 am
by Meteor
How does the BSB give our RBT 3 wounds? The number of crew any warmachine has, dictates how many wounds it has. Once all the crew are dead, so is the machine itself. So...care to explain?