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Explain my Dark Steed's Stupidity 
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Noble
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Howdy all.

I have been away from Warhammer fantasy for a few solid years now, and with the release of 8th edition, I have decided to pick up the old Dark Elves and try it out again.

Fluff and the story have always been my driving factors for army lists. My army is essentially Dark Elves who have broken away from the greater Malekith-run empire, sighting Chaos's influence over Morathi and him, subsequently, as the reason for the race's failure (When I post this edition's army list, I will include more of the history).

With this fluff, my army is more basic than others, including many spearelves and a lack of big monsters. I do not like the current cold one models, and have opted for my chariot(s) to be pulled by dark steeds. I will be using the High Elf Tiranoc Chariot kits. My problem is, how do I explain (or nullify in-game) the stupidity rule that goes with the cold one's chariot?

Much appreciated.
-Scion

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Mon Jul 19, 2010 3:40 pm
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Scion wrote:
I do not like the current cold one models


Weirdo. :P

Quote:
how do I explain (or nullify in-game) the stupidity rule that goes with the cold one's chariot?


"Viciously wild"?

Dark Steeds are temperamental beasts at the best of times, and usually cause their Dark Riders a great deal of difficulty just staying in the saddle - only their superb Elven horsemanship means that they can handle these steeds as well as a human can handle a normal horse. When tethered to a chariot, this problem is exacerbated, and without the intimate link between a horse and it's rider, they can prove very difficult to control! (...with exactly the same in-game effects as Stupidity).

Just a thought.


Mon Jul 19, 2010 4:07 pm
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Corsair
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You'll have to explain why it is so slow (the same reason as stupid could do it).
More difficult is to explain why it is so sturdy: DE chariots are much more resistant than HE.
Some heavy barding on the horses would help.

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Mon Jul 19, 2010 4:52 pm
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Cold One Knight
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Post .
I had the same problems with the old Cold one models of 6th edition and thus put Elven steeds before my chariots (have upgraded them to Chaos knight Steeds now), I gave them unicorn horns and made them black unicorns which fluffwise were dominated (we had the spell back then to back it up) under control. On a failed stupidity test the strong willed black unicorn tried to break free of the spell and thus went stupid.

Hope this helps you out!


Mon Jul 19, 2010 4:59 pm
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Malekith's Best Friend
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Effing Tired
Life in Druchii society is a brutal affair, and particularly brutal for any who attempt to escape it. Persecuted by enemies of their Empire, as well as their Empire itself, any splinter of Malekith's Empire is constantly hunted by friend and foe alike. A life on the run has taken its toll on the Druchii beasts of burden, and continuous hardship and harassment has pushed these beasts to the limit of their endurance.

;)

Seriously, you can use anything to justify your fluff. I'm mostly joking, but virtually any rule can be recreated with a bit of imagination. I'm not sure I agree with the idea of Dark Steeds being cantankerous, since regular Dark Steeds themselves don't follow the rules for Stupidity at all.

If you like your army desperate, then I would say that the Dark Steeds are not intended to pull such a heavy contraption, but necessity requires them to and thus they rebel against this new role.

Of course, if you went with daemonic, unicorn or Chaos steeds, justifying a rebellious animal is a bit easier since each of those choices is more sentient and capricious than a regular horse.

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Mon Jul 19, 2010 6:17 pm
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Malekith's Best Friend

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Maybe the chariot is really too heavy to be dragged efficiently by the horses so that's why it's a bit slower and sometimes they just can't manage the acceleration to get you to where you want to be.

Personally I used a troll to pull my chariot as I also don't really like the Cold One models.


Mon Jul 19, 2010 6:34 pm
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Noble
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The idea of the chariot + barding accouting for stupidity and the speed are excellant ideas. Thanks gents!

Baring my unoriginality, I do love the idea of manipulating them into unicorns. It adds a sense of fiestiness to them, in my opinion.

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Mon Jul 19, 2010 6:55 pm
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In order to pull the heavy dark elf chariot, the druchii beastmasters began breeding the Dark Steeds for size. Unfortunately, by doing so, the brain suffered.

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Mon Jul 19, 2010 8:54 pm
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Apologies for the delayed response.

Final question: With the wysiwyg rules, would any of this reasoning hold up in GW tournaments?

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Fri Jul 23, 2010 8:33 pm
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For CoC pulled by Dark Steeds:
Slower Movement=Its a heavy wagon.
Stupidity=The wheel hits a bump or hole and the crew has to whip the animals forward to get free.

For CoK riding Dark Steeds:
Slower Movement=The Knight is wearing a bigger heavier armour.
Stupidity=While Dark Riders can retain a good control over their mounts that good control goes out the window when wearing a big suit of armour.

Or you can just say the rider got a text message from his mom and had to reply before continuing the fighting.

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Sat Jul 24, 2010 1:30 am
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Executioner
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Irtehdar wrote:
For CoC pulled by Dark Steeds:
Stupidity=The wheel hits a bump or hole and the crew has to whip the animals forward to get free.


That's a pretty neat one that doesn't change the personality of the horses

Irtehdar wrote:
Or you can just say the rider got a text message from his mom and had to reply before continuing the fighting.


nice :D

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Sat Jul 24, 2010 7:36 am
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Malekith's Best Friend

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Scion wrote:
Apologies for the delayed response.

Final question: With the wysiwyg rules, would any of this reasoning hold up in GW tournaments?


There is only one kind of chariots available in the Dark Elf army so it's going to be really hard to confuse it with something else. I don't see anyone complaining about it and even if they do if it's any kind of decent TO they will tell them to get on with it.


Sat Jul 24, 2010 7:21 pm
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