Let me just see if I'm reading all this correctly. Let's say your opponent has a unit of frenzied Khorne/Vamp knights or whatever. Their maximum charge range is 19", so I can park a cheap unit of harpies exactly 19" away from them. They must now declare a charge, but unless they roll freakishly well they aren't going to reach. So now they end up moving a maximum of 6" (and potentially as low as 1"). No marching or anything else, except to wheel directly towards my harpies. This could keep them right out of the game for three or four turns - even more if I angle the target unit so that the knights are forced to wheel towards them and away from everything else (which I need to do anyway in order to force them to declare a charge on the harpies and not something else).
Also good would be to use missile troops as the bait unit, so I get a SaS reaction every time. Even better would be if there's a forest between the knights and bait unit, forcing them to make Dangerous Terrain tests.
Did I get all that pretty-much right?
Frenzy-baiting in 8th
Moderators: Layne, The Dread Knights
Frenzy-baiting in 8th
A missive from the desk of Kylekin, Prince of Nhaeroth, Land of the Setting Sun
8th ed stats (W/L/D)
DE: 1/0/0
DoC: 2/1/0
Empire: 0/1/0
WoC: 0/1/0
8th ed stats (W/L/D)
DE: 1/0/0
DoC: 2/1/0
Empire: 0/1/0
WoC: 0/1/0
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- Executioner
- Posts: 153
- Joined: Wed Jan 20, 2010 7:06 am
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- Black Guard
- Posts: 263
- Joined: Tue Mar 02, 2010 10:49 pm
you can't misjudge anything when you can premeasure everything now
What's mine is mine, What's yours is mine.
Now that we understand each other, lets get down to business.
Jacks -Shade
- WS 5 - - S 3 - - T 2 - - D 6 - - I 5 -
Equipment
Short Sword, MC Long Sword*, Dagger, RxB & RHB [20/10] MC Shade Cloak, 4 Throwing Daggers, 3x Healing Vials, 451C, [3]Dark Venom, [4]Unseen Chains, Food, Dark Steed- Spike
Skills
Basic Stealth, Awareness, TWF, Suithenlu Khythan, Ride
Magic Item
Eye of the Jabberwock
*Magical properties possibly imbued
Now that we understand each other, lets get down to business.
Jacks -Shade
- WS 5 - - S 3 - - T 2 - - D 6 - - I 5 -
Equipment
Short Sword, MC Long Sword*, Dagger, RxB & RHB [20/10] MC Shade Cloak, 4 Throwing Daggers, 3x Healing Vials, 451C, [3]Dark Venom, [4]Unseen Chains, Food, Dark Steed- Spike
Skills
Basic Stealth, Awareness, TWF, Suithenlu Khythan, Ride
Magic Item
Eye of the Jabberwock
*Magical properties possibly imbued
- Masked jackal
- Noble
- Posts: 475
- Joined: Sun Dec 27, 2009 5:26 am
He meant that the frenzied unit fails their leadership and fails their charge. Fluffwise, this would be explained by them 'misjudging' their distance from the enemy.
8th Edition Druchii War Report:
W/D/L: 30/1/15
http://www.freedomstudios.net/boredlife/boards/index.php?sid=18db5076e750fafca78c5ae7ed86bab3
Bored Life: Forum for RPs and general discussion in need of new blood. PM for details.
W/D/L: 30/1/15
http://www.freedomstudios.net/boredlife/boards/index.php?sid=18db5076e750fafca78c5ae7ed86bab3
Bored Life: Forum for RPs and general discussion in need of new blood. PM for details.