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To deal with chariots 
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Noble
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Joined: Mon Feb 09, 2009 5:38 pm
Posts: 481
Location: Druchii team Europe
Dear druchii scum. aarghh!

Ive been thinking now how to deal with chariots effectively.

We can no longer use the assassin who insta kills the chariots with his ST7 stars. So my list here, feel free to add more options.

- We pepper them with bolts. (this is the least effective)
- We use the metal lore, (very effective)
- We still use the assassins stars (decent)
- We try to charge the chariot with one of our own.
- We use our magic missiles. (decent)


Mon Jun 06, 2011 4:39 pm
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Slave (off the Altar)

Joined: Mon May 30, 2011 4:31 pm
Posts: 16
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Charge them with elite units? I heard, at one point, that the blackguard were deccent enough to take down chariots.


Mon Jun 06, 2011 8:14 pm
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Malekith's Best Friend
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Joined: Mon Jun 25, 2007 1:36 am
Posts: 1070
Location: Melbourne, Australia
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Charging chariots with anything, bar warmachine hunters (DRs, Harpies, Shades) and you should make them run from static res, because they have none and have poor damage output when they havnt charged.

Black Guard, Knights, Executioners and even witches should be able to kill it outright on the charge as well.

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Tue Jun 07, 2011 4:51 am
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Trainee Warrior
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Joined: Wed Aug 25, 2010 5:22 pm
Posts: 30
Location: Scotland
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Witches! Fast with stacks of poisened attacks. Just make sure you get the charge!

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Tue Jun 07, 2011 6:07 am
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Malekith's Best Friend
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Joined: Sat Mar 19, 2011 2:28 am
Posts: 1734
Location: California
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Chariots have to be coupled with other units be effective these days, such as other chariots, knights, hydras, or in my case, knights and hydras. This is because they can deal a lot of damage on the charge, but after that they tend to get owned. Just have so high strength attacks and or get lots of ranks in. Ward saves are also good.

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Tue Jun 07, 2011 8:20 am
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Malekith's Best Friend
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Joined: Thu Aug 31, 2006 2:54 am
Posts: 1444
Location: Santa Barbara, CA
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If you're fighting the T4 variant, like Beastmen, Tomb King and High Elf chariots, you can shoot them with repeater crossbows very effectively.

If you're fighting the tougher version, like Warrior of Chaos, Orc or Dark Elf, then you'll probably want to pull off a charge with basically any combat unit we have.

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Wed Jun 08, 2011 12:28 am
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Executioner
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Joined: Sun Jul 18, 2010 10:57 am
Posts: 1956
Location: Hell
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Assassins still works, and is the most effective way I've discovered so far, in one shotting chariots outright.

You give him Manbane, AHW and +D3 attacks. No chariots are usually higher than T5, so you'll normally get your 3+ to wound.

You will suffer the impact hits, but you will then be able to burst all those attacks at them. Most chariots only have 4 wounds max, and a...3+ AS at best? But the best part is, you don't have to worry about being threatened in the flanks or wherever by one, if your unit contains this Assassin. Since you only need that one model who can 'make way' anyway.

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Jacks -Shade
- WS 5 - - S 3 - - T 2 - - D 6 - - I 5 -

Equipment
Short Sword, MC Long Sword*, Dagger, RxB & RHB [20/10] MC Shade Cloak, 4 Throwing Daggers, 3x Healing Vials, 451C, [3]Dark Venom, [4]Unseen Chains, Food, Dark Steed- Spike

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*Magical properties possibly imbued


Wed Jun 08, 2011 2:24 am
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Shade

Joined: Fri Apr 14, 2006 11:38 pm
Posts: 114
Location: Ironfrost Glacier
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I go up against 3 T5 Razorgor Chariots in my regular opponent's army and I use a combination of RBTs (I swear they are still useful), shades and a level 2 with Lore of Fire on steed. Those pig carts are pretty resilient with their 5 wounds...


Wed Jun 08, 2011 2:59 pm
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