Musician advice

How to beat those cowardly High Elves?

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Redz
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Musician advice

Post by Redz »

super N00B question!

Is there any point having a musician in a unit of 14 RxB's since the unit will be in two ranks of 7 allowing all of them to shoot and fight in CC. Swift reforming this unit seems silly to me?
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Handsome jack
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Post by Handsome jack »

swift reform will allow you to reform and shoot if flanked from behind or break ties in cc but I dont spend the extra points
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Redz
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Post by Redz »

Would the Ironcurse Icon on Black Guard be better then a musician in a 14 man RxB unit?
Burizan
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Post by Burizan »

Musicians are possibly the best value things you can buy for any unit, increasing survivability and in the case of rxbs threat range. they not only allow swift reforms but in the common event of a tie they either give the opponent a break test or save you one.

Always, always buy a musician.
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Calisson
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Post by Calisson »

Moreover, +1 to rally.

For RXB, the most important is that without musicians, they may only move forwards or wheel 5" if they want to shoot. This limits their shooting range to an enlarged frontal area. They cannot do anything against flying targets landing behind them or on the rear side.
Swift reform is there just to allow them to turn 90° or 180° as a block - AND shoot :twisted:

RXB must take musicians, just like fast cavalry.
All other units should take one, except sacrificial units.

If you really struggle to find 5pts, remove one RXBmen rather than drop the instrument.
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L1qw1d
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Post by L1qw1d »

Redz wrote:Would the Ironcurse Icon on Black Guard be better then a musician in a 14 man RxB unit?

not sure I 'get' this. please explain the correlation.

Iron curse IS an ok defence item, but not that strong. I'd say Calisson is dead on.

Also BG are Special, and kinda like comparing apples to... very large... spiky...apples(?) lol
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Amarel
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Post by Amarel »

L1qw1d wrote:
Redz wrote:Would the Ironcurse Icon on Black Guard be better then a musician in a 14 man RxB unit?

not sure I 'get' this. please explain the correlation.

He has an amount of points spare that can get him either a Muso in the RxB, or the Ironcurse in his BG, would be my guess. Difficult to properly answer without seeing the list...
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Ichiyo1821
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Post by Ichiyo1821 »

It has it's uses for 14 RXB but if you have the points it's best if you get to make them 20 strong as they can double as a ranked unit to help out in close combat when they can't shoot at anything anymore or you just really need the SCR. +5 Combat Res is nothing to be laughed at. 3ranks + banner + charge + potential flank = 6 SCR.
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Redz
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Post by Redz »

If the list helps


Lords

Dreadlord (259)
Dark Steed
Great Weapon
Pendant of Khaelth
Crown of Command
Armour of Darkness

Supreme Sorceress (330)
Level 4 (Shadow)
Sacrificial Dagger
Talisman of Preservation

Heroes

Death Hag (225)
Cauldron of Blood
Battle Standard Bearer

Core

39 Dark Elf Warriors (303)
Shields
Full Command
Banner of Discipline

14 Dark Elf Repeater Crossbows (169)
Shields
Musician
Standard

14 Dark Elf Repeater Crossbows (169)
Shields
Musician
Standard

5 Harpies (55)

Special

20 Black Guard (320)
Full Command
Banner of Murder

30 Witch Elves (325)
Musician
Standard
Banner of Eternal Flame

5 Shades (85)
Additional Hand Weapons

5 Shades (85)
Additional Hand Weapons

Rare

Hydra (175)

Total 2500

Just wanted to know if dropping a musician to give the BG a 6+ ward against war machines was logical?
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Thanee
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Post by Thanee »

Just wanted to know if dropping a musician to give the BG a 6+ ward against war machines was logical?


No. Musicians are a must-have on RXB units.

What you could consider, though...

Make them one large unit (18) with Musician and Standard, and one small (10) with just the Musician.

That would net you 10 points, which you could use to upgrade the Standard of Discipline (Supreme Sorceress cannot be the General, so it is only half as useful there) to the War Banner.

Bye
Thanee
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