Recently i have trouble finding goof targets for my chariot and 5 knights. So i was wandering whay your guys would think if i trades them for 20 vanilla witch elves
The rest of the 2400 army exits of
25 warriors
24 corsairs
20 black guard
Switching cold ones for more fleet of foot
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- Tethlis
- Malekith's Best Friend
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- Joined: Thu Aug 31, 2006 2:54 am
- Location: Santa Barbara, CA
I struggle a bit with fitting two elite infantry regiments into a typical 2400 point list. I find that our elite infantry only really delivers if you can allocate Cauldron Buffs and/or magic to them, so having two units means you split your support resources a bit and one or both units suffer a bit from the lack of support. 20 Witch Elves is also pretty small, as far as Witch Elves go. I like Witches a lot, having experimented more with them recently, but I really like having 30 of them in a unit, or else multiple small units. Anything in the middle feels a bit too vulnerable to missile fire and return attacks, without having the throway nature of a unit of 5-7 Witches.
- Sulla
- Malekith's Best Friend
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- Joined: Fri Nov 08, 2002 5:56 am
- Location: Flying my manticore 'Bloodmaw', looking for prey.
I think that's generally a fair summary of DE lists, although with witches, they do have another viable buff in the form of the (yawn) lvl4 shadow sorceress.Tethlis wrote:I struggle a bit with fitting two elite infantry regiments into a typical 2400 point list. I find that our elite infantry only really delivers if you can allocate Cauldron Buffs and/or magic to them, so having two units means you split your support resources a bit and one or both units suffer a bit from the lack of support.
20 Witch Elves is also pretty small, as far as Witch Elves go. I like Witches a lot, having experimented more with them recently, but I really like having 30 of them in a unit, or else multiple small units. Anything in the middle feels a bit too vulnerable to missile fire and return attacks, without having the throway nature of a unit of 5-7 Witches.
Personally, I couldn't play units of 20-ish. In my local meta, they are too small and would get swept away easily by anything I might face. But that depends on your local opponents. Playing bigger units has the advantage of reducing the amount of support your list needs by reducing your number of units by 1-2. That would depend on the OP's opposition though. Perhaps 20's work fine where he is.
On the specifics of including the knights/chariot; it is nice to have something with long range strike power in your list just so you have some initiative vs some of the armies out there and let you dictate some matchups or threaten enemy cav/chariots.