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Posted: Fri Jun 01, 2012 4:26 pm
by Zenith
Fought 1e battle without dagger and dreadlord built.

Terrible loss vs Woc, cast spell of -3 Leadership and helcannon shot means my important units will flee and die.

What to do against that

Posted: Fri Jun 01, 2012 4:41 pm
by Meteor
Well make sure you dispel that spell...that's the first step. Keep your BSB central and your Ld10 general nearby. Ld7 tests aren't hard when you keep to those basic steps.

Posted: Fri Jun 01, 2012 5:08 pm
by Red...
I'm not sure how taking a lone dreadlord on a pegasus or dark steed would have helped prevent that outcome.

It sounds like you either got unlucky or failed to identify that Doom and Darkness was a spell you needed to dispel. If anything, having your dreadlord not off by himself on a pegasus should have improved your chances of passing your leadership tests rather than decreased them (as he would have been more likely to be in range of other units to provide his inspiring leadership).

Either way, it sounds like you lost because of a strategy your opponent used, which you failed to counter. Not because you didn't run a stubborn dreadlord on a dark pegasus or dark steed.

Posted: Sun Jun 03, 2012 5:42 am
by Geist
I have to say my most memorable moment as a Leaguer came well before I joined the league(it still fits into the theme though).

Alamo Indy GT about oh 2 years ago. My ex axe blood armour dragon bane gem lord in a large block of corsairs with asf banner vs orges. He is running the ws 10 -1 to be hit combo on his lord level butcher and his army general.

First game was cast the evil eye (pendaho, its a Texas thing), special rule of the mission is you nominated one model to be the pendaho or he who gets the evil eye. The evil eye makes it so you auto hit that model in combat with who ever cast the evil eye. So for those that got lost my lord auto hits his lord as my lord cast the evil eye on him.

About 4 turns into the game hes charged me on all sides hoping to break me, my lord finally forces his lord to fight him in a challenge, ie killed enough heroes unit champs and what not to get there. Also of note I am running the lore of fire. He informs me that I need 5+s to hit him, I explain that no I don't(he forgot but remembered shortly afterwards) he then ask why I am not rolling to wound. I had cast flaming sword on my unit. In a last ditch effort to save himself he rembers he has the thieving trinket. He rolls a 6 and gets the 4+ ward save.

He makes 2 ward saves of his 4 auto hits, he thinks hes ok, I explain that the weapon does d3 wounds per, I then roll for wounds. Pair of box cars come up. I latter learned that he bemoaned my insanely hot dice. Shrug what can I say, my dice love me.

Posted: Sun Jun 03, 2012 12:59 pm
by Meteor
Your Corsairs had a BSB in it?

Posted: Sun Jun 03, 2012 6:39 pm
by Geist
Of course, it was frenzy banner on unit and asf death hag bsb in the block. How else do you ever make the ex axe build work? You cant afford to ever swing last. Just too risky.

Posted: Mon Jun 04, 2012 10:31 am
by van Awful
and asf death hag bsb in the block.



This is not allowed mate! Next time use a master BSB, as a hag can only join khainite units(Being executioners and witch elves).

Posted: Mon Jun 04, 2012 1:52 pm
by Red...
Other way around van Awful: a death hag can join any unit, including khainite ones. Non-khainite heroes cannot join khainite units. Check the wording in your army book.

Posted: Mon Jun 04, 2012 2:45 pm
by van Awful
No s**t? excuse me generalissimo Rosso... and Geist of course. Ingore my comment in armylist forum aswell then :)

Posted: Mon Jun 11, 2012 2:57 am
by Sulphunet
So the only requirement is that I don't use the solo Dreadlord?

Posted: Mon Jun 11, 2012 7:42 am
by Calisson
Yes, there is no other requirement.
You can even use the "unkillable dreadlord" nasty combo... as long as he remains in a unit.
You can play the sac dagger, dual hydras and the like.

Still, besides the requirement, there is a spirit.
The idea is to win by superior tactics, rather than to use autowin tools.
If you play just for the fun, not for the win, you're not in the spirit (that's my case).
If you play WAACKy even without the dreadlord, with double hydra plus dragonlord, well, that's not exactly the spirit either.
If you play a fluffy army (let's say mostly corsair or khainite) and win more often than lose, you'd earned your place in the club.
If you play off-the-beaten-track lists with clever tactics, and win, then you're high in the ideals and more than welcome.
If you play a WAACKy list against similarly WAACKy opponents, then not taking the solo dreadlord is enough a constraint.

See?