Of witches, corsairs and CoB.
Posted: Thu Sep 06, 2012 12:40 pm
I have been thinking what infanrty to use nowadays as horde formation and what CoB brings to them.
Mostly the heart of the infantry is still formed by our BG(and sometimes ExE instead) but a single hammer in never enough so I was considering either witches + banner of murder or corsair + SSS as secondary hammer and what the CoB can give to them.
The thing is that most of the times the CoB will be providing the 5+ ward to the BG on most occasions.
Now if we assume that either corsair or WE end up in cc and we give an ofensive buff to them instead it's either +1 attack decent overall or killing blow.
Corsair would seem to proffit more from the killing blow rather than witches and their poison attacks profit more from the +1 attack buff for obvious reasons (if poison is scored there's no killing blow)
Now the problem gets more complex when we realy need to use 5+ ward on BG and our secondary horde of corais or witches is in cc with another unit. In this case the units need to work on their own and unbuffed. in this case the unit of witches with poison + AP attcks obviously will have the edge with or without any CoB buff over the use of corairs who bring merely 3s3 attacks on the table and nothing else.
So this leads me to the conclusion that although Corsair get benefited more from the CoB witches seems to do ok even without CoB wich means a CoB buff elsewere for eample 5+ ward on BG or EXE(depends). So witches can work ok as with or without CoB while Corsairs need the CoB to be effective.
Therefore I am considering on a CoB list from now on to include Witches instead of Corsairs since that would leave the CoB free to babysit our more expensive and hardocre units BG/EXE instead of Corsairs.
There is however an issue here the points and the core limit. The >=25% is rather punishing to us since our strong units are on special/rare so I'd have to fill the core gap with either warriors or DR or even more rxb but usually 20 of them are more than enough and since hapries do not count towards core using a combo of harpies + shades becomes a luxury.
So the only way I can see favouring Corsair over witches is as a filler of the needed core points and nothing else.
Everyone are welcome to bring in more thoughts and theorycrafting...
Mostly the heart of the infantry is still formed by our BG(and sometimes ExE instead) but a single hammer in never enough so I was considering either witches + banner of murder or corsair + SSS as secondary hammer and what the CoB can give to them.
The thing is that most of the times the CoB will be providing the 5+ ward to the BG on most occasions.
Now if we assume that either corsair or WE end up in cc and we give an ofensive buff to them instead it's either +1 attack decent overall or killing blow.
Corsair would seem to proffit more from the killing blow rather than witches and their poison attacks profit more from the +1 attack buff for obvious reasons (if poison is scored there's no killing blow)
Now the problem gets more complex when we realy need to use 5+ ward on BG and our secondary horde of corais or witches is in cc with another unit. In this case the units need to work on their own and unbuffed. in this case the unit of witches with poison + AP attcks obviously will have the edge with or without any CoB buff over the use of corairs who bring merely 3s3 attacks on the table and nothing else.
So this leads me to the conclusion that although Corsair get benefited more from the CoB witches seems to do ok even without CoB wich means a CoB buff elsewere for eample 5+ ward on BG or EXE(depends). So witches can work ok as with or without CoB while Corsairs need the CoB to be effective.
Therefore I am considering on a CoB list from now on to include Witches instead of Corsairs since that would leave the CoB free to babysit our more expensive and hardocre units BG/EXE instead of Corsairs.
There is however an issue here the points and the core limit. The >=25% is rather punishing to us since our strong units are on special/rare so I'd have to fill the core gap with either warriors or DR or even more rxb but usually 20 of them are more than enough and since hapries do not count towards core using a combo of harpies + shades becomes a luxury.
So the only way I can see favouring Corsair over witches is as a filler of the needed core points and nothing else.
Everyone are welcome to bring in more thoughts and theorycrafting...