New DE armybook RULES analysis
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Re: New DE armybook RULES analysis
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# 2 answer is clearly a). Read Warlock AB entry p.41, which says the same as BRB p.499.
#1 & 3 requires some rule analysis, and conclusions are not necessarily accepted by everyone.
Harpoon is described in AB p.38.
It says it is a Bolt Thrower (BT) which can move. Because of that, all rules BRB p.111 about BT apply, unless specifically superseded.
In addition, there are other differences between BT and Harpoon:
- Special rules are different, and in particular, "ignore armour saves" is lost for Harpoon.
- Harpoon belongs to troop type "chariot", not "warmachines". Because of that, warmachines rules BRB p.109 do NOT apply, use rather chariot rules BRB p.86.
Because Harpoon is NOT a warmachine weapon, it has NOT 360° LOS but is limited to 90° front arc.
However, because it is NOT a warmachine, the LOS and the 24" start from the chariot's front base (see BRB p.6), NOT from the harpoon itself.
The High Beastmaster comes with a much improved BS (7 instead of 4), which of course will be used by the model, because AB p.87 tells that the HBM replaces one handler, so let's replace the one hanlding the Harpoon.
# 2 answer is clearly a). Read Warlock AB entry p.41, which says the same as BRB p.499.
#1 & 3 requires some rule analysis, and conclusions are not necessarily accepted by everyone.
Harpoon is described in AB p.38.
It says it is a Bolt Thrower (BT) which can move. Because of that, all rules BRB p.111 about BT apply, unless specifically superseded.
In addition, there are other differences between BT and Harpoon:
- Special rules are different, and in particular, "ignore armour saves" is lost for Harpoon.
- Harpoon belongs to troop type "chariot", not "warmachines". Because of that, warmachines rules BRB p.109 do NOT apply, use rather chariot rules BRB p.86.
Because Harpoon is NOT a warmachine weapon, it has NOT 360° LOS but is limited to 90° front arc.
However, because it is NOT a warmachine, the LOS and the 24" start from the chariot's front base (see BRB p.6), NOT from the harpoon itself.
The High Beastmaster comes with a much improved BS (7 instead of 4), which of course will be used by the model, because AB p.87 tells that the HBM replaces one handler, so let's replace the one hanlding the Harpoon.
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Re: New DE armybook RULES analysis
1) It's front arc, due to being a chariot. It can not pivot before shooting like a war machine (because it's a chariot) so make sure you point it at intended target in movement phase.
2) a. you get to take the #3 spell as Warlocks have no choice in spells and don't count against the maximum of 1 copy of non-signature spell per wizard
3) GW loves being tricky with their rules of chariots that are war machines. The troop type is chariot and you follow those rules. So measure from the front of the model's base (but if you like to measure from the harpoon, which is about 2" behind the front of the base, just let your opponent know before hand. You're not gaining any advantage by doing so)
2) a. you get to take the #3 spell as Warlocks have no choice in spells and don't count against the maximum of 1 copy of non-signature spell per wizard
3) GW loves being tricky with their rules of chariots that are war machines. The troop type is chariot and you follow those rules. So measure from the front of the model's base (but if you like to measure from the harpoon, which is about 2" behind the front of the base, just let your opponent know before hand. You're not gaining any advantage by doing so)
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
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Re: New DE armybook RULES analysis
Just noticed a rule that I have to believe is going to be FAQ'd whenever it comes out.
Cold Ones as character mounts and Cold One Knights have the Stupidity rule.
Cold one Chariots do not have this rule? Accidental omission or on purpose?
Cold Ones as character mounts and Cold One Knights have the Stupidity rule.
Cold one Chariots do not have this rule? Accidental omission or on purpose?
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Re: New DE armybook RULES analysis
It's written clearly on their profile in my book o.O
pg 93
pg 93
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Furnace of Arcana, a warhammer blog with delusional grandeur.
"I move unseen. I hide in light and shadow. I move faster than a bird. No plate of armour ever stopped me. I strike recruits and veterans with equal ease. And all shiver at my coldest of whispers."
- The stiff breeze
Re: New DE armybook RULES analysis
Daeron wrote:It's written clearly on their profile in my book o.O
pg 93
I bet he has an I-Pad version.
1) Another rule question. A Dreadlord is mounted in a chariot. Archers fire. 1-4 hit chariot, 5-6 hit crew. Then you further randomize between other crewman and Dreadlord? So essentially 1-5 hit the chariot and only 6s hit the Dreadlord?
2) For armor does the Dreadlord START at the chariot's armor save (3+) and then go down per piece of protective equipment and being mounted? So he essentially has a 1+ from his normal gear?
Re: New DE armybook RULES analysis
No it's 1-4 for the chariot (and crew), 5-6 hit the character.
No, just as any normal mounted character. That means 6+ AS (like a dark steed).
No, just as any normal mounted character. That means 6+ AS (like a dark steed).
Re: New DE armybook RULES analysis
Gerner wrote:No it's 1-4 for the chariot (and crew), 5-6 hit the character.
Per the brb it says Chariot mounts work just like monster mounts. It says on the rare occasion a monster mount has more than one rider you further randomize between the two riders. So in a chariot it would seem you randomize between the two riders (one being a character)? I can't find anything in the FAQ to contradict it.
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Re: New DE armybook RULES analysis
Gidean wrote:Gerner wrote:No it's 1-4 for the chariot (and crew), 5-6 hit the character.
Per the brb it says Chariot mounts work just like monster mounts. It says on the rare occasion a monster mount has more than one rider you further randomize between the two riders. So in a chariot it would seem you randomize between the two riders (one being a character)? I can't find anything in the FAQ to contradict it.
crew are considered to be part of a chariot though, not seperate from it.
e.g. they are technically not riding it, they are part of the chariot itself.
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Re: New DE armybook RULES analysis
Liquidedust wrote:Gidean wrote:Gerner wrote:No it's 1-4 for the chariot (and crew), 5-6 hit the character.
Per the brb it says Chariot mounts work just like monster mounts. It says on the rare occasion a monster mount has more than one rider you further randomize between the two riders. So in a chariot it would seem you randomize between the two riders (one being a character)? I can't find anything in the FAQ to contradict it.
crew are considered to be part of a chariot though, not seperate from it.
e.g. they are technically not riding it, they are part of the chariot itself.
So nobody plays it that the rule of randomizing between the riders comes into effect?
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Re: New DE armybook RULES analysis
The only mount with multiple riders is the wood elf special character sisters on a dragon.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Re: New DE armybook RULES analysis
No there are others with multiple riders such as the Stegadon, Bastiladon, Aracknorok, etc. But those are monsters and not chariots.
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Re: New DE armybook RULES analysis
The "riders" on those monsters you listed can't be killed separately.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Re: New DE armybook RULES analysis
would shades with 2hw (or exeutionairs) with light asf-spell strike with ASFx2 - ASL = ASF
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Re: New DE armybook RULES analysis
No, special rules don't stack.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Re: New DE armybook RULES analysis
Executioner_of_khaine wrote:Just noticed a rule that I have to believe is going to be FAQ'd whenever it comes out.
Cold Ones as character mounts and Cold One Knights have the Stupidity rule.
Cold one Chariots do not have this rule? Accidental omission or on purpose?
Check p.42 of the DE book, bottom right corner. It's immediately after Murderous Prowess.
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Re: New DE armybook RULES analysis
I have a question. um sure i did it read somewhere but i cant find it.
If a Charakter gets Frenzy by any effect, like Tullaris or Witchbrew, and leaving the unit. Does he still have frenzy or does he lose it when he leaving the unit?
If a Charakter gets Frenzy by any effect, like Tullaris or Witchbrew, and leaving the unit. Does he still have frenzy or does he lose it when he leaving the unit?
Re: New DE armybook RULES analysis
When the character leaves the source of Frenzy, he ceases to be frenzied.
It might be not that clear for the toughest rule lawyers, but for everyone else, that's how it goes.
It might be not that clear for the toughest rule lawyers, but for everyone else, that's how it goes.
Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}
Re: New DE armybook RULES analysis
Calisson wrote:When the character leaves the source of Frenzy, he ceases to be frenzied.
It might be not that clear for the toughest rule lawyers, but for everyone else, that's how it goes.
Thanks for the info.
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Re: New DE armybook RULES analysis
Gidean wrote:Gerner wrote:No it's 1-4 for the chariot (and crew), 5-6 hit the character.
Per the brb it says Chariot mounts work just like monster mounts. It says on the rare occasion a monster mount has more than one rider you further randomize between the two riders. So in a chariot it would seem you randomize between the two riders (one being a character)?.
only for a character not the crew. You have quoted from the "Character mount" section page 105, not "chariot" section page 86.
If you go to page 86 it should clear up the crew not being seperate.
sorry for the late post , but I found this interesting.
Re: New DE armybook RULES analysis
Hmm, sorry for posting it here, but here it would be fine.
So, shades are skirmishers, and skirmishers now in 8th move like normal troops, just spaced. How are they shooting? Only 2 ranks, or only those models with have LOS? In 7th Deathstar was shooting all at once for example 50 shades, now most would not have LOS to target, or I'm wrong?
So, shades are skirmishers, and skirmishers now in 8th move like normal troops, just spaced. How are they shooting? Only 2 ranks, or only those models with have LOS? In 7th Deathstar was shooting all at once for example 50 shades, now most would not have LOS to target, or I'm wrong?
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Re: New DE armybook RULES analysis
Skirmishers shoot like any other shooting unit, 2 ranks and LoS/front arc is measured on a per model basis but only front rank is used (2nd rank uses LoS and front arc of the model directly in front of them)
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
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Re: New DE armybook RULES analysis
Quick Question:
In 6th 7th 8th editions it says you can use “something” once per: battle, game. Is the game considered a battle? Are those terms interchangeable? Or does a battle mean once per battle with a unit, and it can be used in other battles against other units?
In 6th 7th 8th editions it says you can use “something” once per: battle, game. Is the game considered a battle? Are those terms interchangeable? Or does a battle mean once per battle with a unit, and it can be used in other battles against other units?
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Re: New DE armybook RULES analysis
NinjaWarlord86 wrote:Quick Question:
In 6th 7th 8th editions it says you can use “something” once per: battle, game. Is the game considered a battle? Are those terms interchangeable? Or does a battle mean once per battle with a unit, and it can be used in other battles against other units?
Without having a specific example, I can only guess at what you're talking about.
But from an educated guess, 'once per battle' or 'once per game' - found on potions and scrolls in the main - are interchangable.
Re: New DE armybook RULES analysis
Yes, by "battle" they mean "game".
Combat between units is typically referred to by GW in its rulebooks as "melee" and "close combat" but never AFAIK "battle".
Combat between units is typically referred to by GW in its rulebooks as "melee" and "close combat" but never AFAIK "battle".
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