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Sisters of Slaughter how to protect against shooting 
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Joined: Sat Oct 27, 2007 3:43 pm
Posts: 177
Location: In the center of the known universe
any suggestions on how to protect a SoS unit from shooting long enough to get it into combat?



Sat Feb 14, 2015 9:55 pm
Black Guard

Joined: Wed Sep 08, 2010 8:34 pm
Posts: 296
Screen of corsairs perhaps`? :) Lore of light?

Sat Feb 14, 2015 9:56 pm
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Joined: Wed Sep 02, 2009 3:09 pm
Posts: 3725
Location: Baltimore
- Lore of metal (for glittering scales, which gives a +2 scaly skin save, giving them a 4+ armour save)
- Lore of life (for flesh to stone for its +2/+4 toughness, earth blood (if you put the sorceress in the unit) for a 5+ regen save, and regrowth to resurrect any casualties)
- Lore of beasts (for the +1T of the signature spell, which is fairly easy to cast and can be spammed by level 1 sorceress)
- Lore of light (for Pha's protection)

Also worth considering lores with spells that weaken enemy shooting (such as transmutation of lead, which includes a -1 BS debuff of an enemy unit), as well as direct damage spells that can be targeted to damage enemy shooters.

Character inclusions:
- Death hag on cauldron of blood to in the unit to give a 6+ ward save
- Character of some kind with the ironcurse icon (for a 6+ ward save against warmachine weapons)

- Screener units (shades, harpies, etc)
- Standard of swiftness (to get them into combat quicker)

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Sat Feb 14, 2015 10:12 pm
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Joined: Fri Mar 14, 2008 10:00 pm
Posts: 8741
Location: Hag Graef
An answer I've seen was that in a usual DE army, nearly everything was vulnerable to shooting,
so if the opponent shoots at SoS, he does not shoot at something else.

Note that even in a very reduced size, SoS remain very useful in combined charges.

Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}

Sat Feb 14, 2015 10:13 pm
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Joined: Sat Oct 27, 2007 3:43 pm
Posts: 177
Location: In the center of the known universe
this is great input i've been away from DE for a couple of years and I'm trying to build a base list that includes the SoS. I think teamed with WE this could be devastating to any unit in WHF

Sat Feb 14, 2015 10:27 pm
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Joined: Sat Sep 07, 2013 8:06 am
Posts: 187
Location: sweden
Join unit with a Peg character with 1+ reroll armor save and a bloodwrack shrine or cauldron means 2 less shots hitting sisters. Different footprints mean you can allocate 1 hit on each be4 sisters are hit

Just learnt this neat trick xD

"Dovie'andi se tovya sagain."


Sun Feb 15, 2015 6:41 am
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