Convent expedition in Lustra
Posted: Sun Jan 11, 2009 3:04 pm
General - lvl 4 sorc on DP with familiar and PoK
Sorceress - lvl 2 sorc with LT and ToF
Sorceress - lvl 2 sorc with DS
The experiment - CoB
Core
The Convent's "vultures" lured south with the expedition - 2x5 harpies
Garrison archers - 2x15 RXB with shields and muso
Garrison archers - 2x10RXB with shields and uso
Special
Mercenary Cok - 2x6 CoK with musos
Fanatics - 1x7 witches.
Basically a cheap and nasty army totally dependant on magic and the Cob for effectiveness, plus lots of shooting.
The CoB is a captured and tortured Slan chaning to his levitation platform who's power is being siphoned off by a sorceress (Hag) and her lackys
The Coks are poor houseless nobles who fight for money and their own independance rather than be part of a larger House army. They have infantry helmets and shields to show their poorer status.
The fanatics are drugged up and bespelled slaves used as cannon fodder
2000 points exactly
11 PD plus 3 PoD
5 DD
A convent expedition in Lustra looking for loot. Basically a magic and shooting gunline, with the CoB, witches and CoKs to add a hard edge in melee.
The theme is that its all local garrison troops dragged off to Lustra by a senior sorceress, so no elites. Its a convent army, so no actual Khanite troops though the they do have the equivilent. This is quite a small expedition so no BG or hydras, though they may appear in bigger lists. At this stage no assasins, as much as I like the idea, they aren't going to work for the convent and wouldn't be trusted anyway.
Future expansions might include shieldess spears made up of drugged and bespelled amazons/captured imperials who will also feed the dagger. Maybe also a death hag BSB with the ASF banner. Again a sorceress who specialises in self enhancment and drugs rather than the usual spells.
Sorceress - lvl 2 sorc with LT and ToF
Sorceress - lvl 2 sorc with DS
The experiment - CoB
Core
The Convent's "vultures" lured south with the expedition - 2x5 harpies
Garrison archers - 2x15 RXB with shields and muso
Garrison archers - 2x10RXB with shields and uso
Special
Mercenary Cok - 2x6 CoK with musos
Fanatics - 1x7 witches.
Basically a cheap and nasty army totally dependant on magic and the Cob for effectiveness, plus lots of shooting.
The CoB is a captured and tortured Slan chaning to his levitation platform who's power is being siphoned off by a sorceress (Hag) and her lackys
The Coks are poor houseless nobles who fight for money and their own independance rather than be part of a larger House army. They have infantry helmets and shields to show their poorer status.
The fanatics are drugged up and bespelled slaves used as cannon fodder
2000 points exactly
11 PD plus 3 PoD
5 DD
A convent expedition in Lustra looking for loot. Basically a magic and shooting gunline, with the CoB, witches and CoKs to add a hard edge in melee.
The theme is that its all local garrison troops dragged off to Lustra by a senior sorceress, so no elites. Its a convent army, so no actual Khanite troops though the they do have the equivilent. This is quite a small expedition so no BG or hydras, though they may appear in bigger lists. At this stage no assasins, as much as I like the idea, they aren't going to work for the convent and wouldn't be trusted anyway.
Future expansions might include shieldess spears made up of drugged and bespelled amazons/captured imperials who will also feed the dagger. Maybe also a death hag BSB with the ASF banner. Again a sorceress who specialises in self enhancment and drugs rather than the usual spells.