2400 Har Ganeth
Moderator: The Dread Knights
- Lord Drakon
- Malekith's Best Friend
- Posts: 1028
- Joined: Tue Jun 04, 2013 4:25 pm
- Location: Delft
2400 Har Ganeth
Hi, I'm intending taking this list to a tournament in May. What do you think ?
Supreme Sorceress
- LVL 4
- Death Magic
- Dispell Scroll
- Ring of Hotek
- Dark Steed
Pegasus Master
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag
- Cauldron of Blood
5 Dark Riders
5 Dark Riders
28 Witch Elves, Full Command, Razor Standard
5 Cold One Knights
15 Executioners, Full Command
7 Shades, Great Weapons
7 Shades, Great Weapons
Reaper Bolt Thrower
Reaper Bolt Thrower
Reaper Bolt Thrower
5 Warlocks
Supreme Sorceress
- LVL 4
- Death Magic
- Dispell Scroll
- Ring of Hotek
- Dark Steed
Pegasus Master
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag
- Cauldron of Blood
5 Dark Riders
5 Dark Riders
28 Witch Elves, Full Command, Razor Standard
5 Cold One Knights
15 Executioners, Full Command
7 Shades, Great Weapons
7 Shades, Great Weapons
Reaper Bolt Thrower
Reaper Bolt Thrower
Reaper Bolt Thrower
5 Warlocks
- direweasel
- Malekith's Personal Guard
- Posts: 920
- Joined: Mon Oct 07, 2013 9:58 pm
- Location: Terre Haute, IN, USA
Re: 2400 Har Ganeth
I have a personal preference of taking one unit of shades with great weapons and the other with extra hand weapons, so you can have options when you infiltrate. But that's a fairly minor quibble. This is a solid list and should do well against most opponents.
Chinese Relativity Axiom: No matter how glorious your triumphs, nor how miserable your failures, there will always be at least one billion people in China who don't give a damn.
Apocalypse Drow! Plog: http://druchii.net/phpBB3/viewtopic.php?f=9&t=75360
Apocalypse Drow! Plog: http://druchii.net/phpBB3/viewtopic.php?f=9&t=75360
- Lord hajjij
- Rotting skull on the Glottkin trail
- Posts: 848
- Joined: Wed May 28, 2003 5:26 pm
- Location: On my Porcelain Throne
Re: 2400 Har Ganeth
What is your plan for the cold one knight unit?
So in war, the way is to avoid what is strong and to strike at what is weak.
-Sun Tzu
-Sun Tzu
Re: 2400 Har Ganeth
I´d rather have that executioner unit be a bit bigger, 25-30 or so. Other than that, you have pretty much all the hard elements in the list.
- Lord Drakon
- Malekith's Best Friend
- Posts: 1028
- Joined: Tue Jun 04, 2013 4:25 pm
- Location: Delft
Re: 2400 Har Ganeth
Lord hajjij wrote:What is your plan for the cold one knight unit?
Main point is that I got them painted and love the conversion (executioners on cold ones) so I took them instead of 12 other executioners in the block. So suggestions are welcome
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- Shade
- Posts: 115
- Joined: Mon Jan 26, 2015 12:26 am
Re: 2400 Har Ganeth
Strong looking list indeed, however, in my experience 15 executioners could easily get ripped apart before ever seeing combat. If I was you I'd take the CoK's out, as painful as it is as you've said you love them. Really U need to spend that excess in points on your executioners, either 25 or up.
I'm running something very similar and my executioners always win, but they always take dramatic casualties as we don't get the rerolls. I think you'd benefit with a full executioner load out. U have 2 nasty hammer units there.
I'm running something very similar and my executioners always win, but they always take dramatic casualties as we don't get the rerolls. I think you'd benefit with a full executioner load out. U have 2 nasty hammer units there.
- Lord Drakon
- Malekith's Best Friend
- Posts: 1028
- Joined: Tue Jun 04, 2013 4:25 pm
- Location: Delft
Re: 2400 Har Ganeth
Supreme Sorceress 310
- LVL 4
- Death Magic
- Dispell Scroll
- Talisman of Preservation
- Dark Steed
Pegasus Master 188
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag 300
- Cauldron of Blood
5 Dark Riders, musician, shields, RXB 110
5 Dark Riders, musician, shields, RXB 110
28 Witch Elves, Full Command, Razor Standard 383
25 Executioners, Full Command, Banner of Eternal Flame 340
8 Shades, Great Weapons, Light Armour 152
8 Shades, Great Weapons, Light Armour 152
Reaper Bolt Thrower 70
Reaper Bolt Thrower 70
Reaper Bolt Thrower 70
5 Warlocks, Master of Warlocks 135
- LVL 4
- Death Magic
- Dispell Scroll
- Talisman of Preservation
- Dark Steed
Pegasus Master 188
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag 300
- Cauldron of Blood
5 Dark Riders, musician, shields, RXB 110
5 Dark Riders, musician, shields, RXB 110
28 Witch Elves, Full Command, Razor Standard 383
25 Executioners, Full Command, Banner of Eternal Flame 340
8 Shades, Great Weapons, Light Armour 152
8 Shades, Great Weapons, Light Armour 152
Reaper Bolt Thrower 70
Reaper Bolt Thrower 70
Reaper Bolt Thrower 70
5 Warlocks, Master of Warlocks 135
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- Shade
- Posts: 115
- Joined: Mon Jan 26, 2015 12:26 am
Re: 2400 Har Ganeth
Very strong indeed. I would drop 2-3 shades from each unit and use those points to add to your doomfire warlocks. Other than that mate, i think you'd crush anything that came at you
- Lord Drakon
- Malekith's Best Friend
- Posts: 1028
- Joined: Tue Jun 04, 2013 4:25 pm
- Location: Delft
Re: 2400 Har Ganeth
I playtested the list against Empire, and I really liked it ! Some changes :
- Death Hag is made killing biatch with Ogre Blade and Rune of Khaine
- Supreme Sorceress only gets Obisidian Amulet for 2+ ward save against magic for warlock bunker
- Executioners get once re-roll failed leadership test instead of flaming
Supreme Sorceress
- LVL 4
- Death Magic
- Dispell Scroll
- Obsidian Amulet
- Dark Steed
Pegasus Master
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag
- Rune of Khaine
- Ogre Blade
- Cauldron of Blood
5 Dark Riders, musician, shields, RXB
5 Dark Riders, musician, shields, RXB
28 Witch Elves, Full Command, Razor Standard
25 Executioners, Full Command, Gleaming Pennant
7 Shades, Great Weapons
7 Shades, Adittional Hand Weapons
Reaper Bolt Thrower
Reaper Bolt Thrower
Reaper Bolt Thrower
5 Warlocks, Master of Warlocks
- Death Hag is made killing biatch with Ogre Blade and Rune of Khaine
- Supreme Sorceress only gets Obisidian Amulet for 2+ ward save against magic for warlock bunker
- Executioners get once re-roll failed leadership test instead of flaming
Supreme Sorceress
- LVL 4
- Death Magic
- Dispell Scroll
- Obsidian Amulet
- Dark Steed
Pegasus Master
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag
- Rune of Khaine
- Ogre Blade
- Cauldron of Blood
5 Dark Riders, musician, shields, RXB
5 Dark Riders, musician, shields, RXB
28 Witch Elves, Full Command, Razor Standard
25 Executioners, Full Command, Gleaming Pennant
7 Shades, Great Weapons
7 Shades, Adittional Hand Weapons
Reaper Bolt Thrower
Reaper Bolt Thrower
Reaper Bolt Thrower
5 Warlocks, Master of Warlocks
- marcopollo
- Assassin
- Posts: 570
- Joined: Mon Apr 29, 2013 7:44 pm
- Location: The thin edge of the wedge
Re: 2400 Har Ganeth
Why are the shade units so big? I don't find that their usefulness is better at medium sizes (6-12). I would take the down to five each to free up some points for other items.
Big sizes are mediocre because of their ability to sustain casualties, but medium sizes can't sustain casualties much better and cost more to exercise the same movement benefits like securing vanguard positions or sneaking through lines to get at warmachines. If anything larger unit sizes make it tougher to hide outside charge arcs.
The argument for shooting prowess is noted, but even at 7 models, the increase benefit of shooting is mild. I view the shooting benefit as a nice bonus but not something to prioritize. Maybe I am wrong on that. It usually doesn't outweigh the disadvantage of no armor and that they are easy points for magic missiles. Plus with 5 models, one can die with out causing panic. That is the same for 7 models (or 8 for that matter).
Big sizes are mediocre because of their ability to sustain casualties, but medium sizes can't sustain casualties much better and cost more to exercise the same movement benefits like securing vanguard positions or sneaking through lines to get at warmachines. If anything larger unit sizes make it tougher to hide outside charge arcs.
The argument for shooting prowess is noted, but even at 7 models, the increase benefit of shooting is mild. I view the shooting benefit as a nice bonus but not something to prioritize. Maybe I am wrong on that. It usually doesn't outweigh the disadvantage of no armor and that they are easy points for magic missiles. Plus with 5 models, one can die with out causing panic. That is the same for 7 models (or 8 for that matter).
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- Warrior
- Posts: 63
- Joined: Fri Jul 01, 2011 7:22 am
Re: 2400 Har Ganeth
Lord Drakon wrote:I playtested the list against Empire, and I really liked it ! Some changes :
- Death Hag is made killing biatch with Ogre Blade and Rune of Khaine
- Supreme Sorceress only gets Obisidian Amulet for 2+ ward save against magic for warlock bunker
- Executioners get once re-roll failed leadership test instead of flaming
Supreme Sorceress
- LVL 4
- Death Magic
- Dispell Scroll
- Obsidian Amulet
- Dark Steed
Pegasus Master
- Lance
- Heavy Armour
- Shield
- Sea Dragon Cloak
- Cloak of Twilight
- Pegasus
BSB Death Hag
- Rune of Khaine
- Ogre Blade
- Cauldron of Blood
5 Dark Riders, musician, shields, RXB
5 Dark Riders, musician, shields, RXB
28 Witch Elves, Full Command, Razor Standard
25 Executioners, Full Command, Gleaming Pennant
7 Shades, Great Weapons
7 Shades, Adittional Hand Weapons
Reaper Bolt Thrower
Reaper Bolt Thrower
Reaper Bolt Thrower
5 Warlocks, Master of Warlocks
I've done this list and I think it's a standard DE list. I ended up taking the weapon of the death hag because you lose an attack and poison for 40 points, but it's still good. I also added the banner of swiftness--I found this made a huge difference for being able to charge on turn 2.
The big change I made is removing the executioners and instead taking SoS. SoS win combat more often against elite infantry than excecutioners. Their weakness is before they get into combat, but you have a good bit of of other threats and MSU units to shield them.
- Lord hajjij
- Rotting skull on the Glottkin trail
- Posts: 848
- Joined: Wed May 28, 2003 5:26 pm
- Location: On my Porcelain Throne
Re: 2400 Har Ganeth
I've done this list and I think it's a standard DE list. I ended up taking the weapon of the death hag because you lose an attack and poison for 40 points, but it's still good
The Death Hag is mounted on the CoB and thus can't use 2 hand weapons anyway, so you're really just losing poison by giving her a magic weapon in this instance.
So in war, the way is to avoid what is strong and to strike at what is weak.
-Sun Tzu
-Sun Tzu