I started my very first mordheim campaign recently other players playing skaven, witch hunters and undead.
Played three games monday against skaven one silly loss (2 corsairs OOA, failed rout...) and 2 wins mainly becouse the skaven routed as soon as they reached an advantage and getting away with the spoils...
current warband after three games looks like this..
Vraneth the Harsh - Noble
m5 ws5 bs5 s3 t4 w1 i6 a1 ld9
crossbow pistol, sword and dagger, dark venom
light armor, helmet, seadragon cloak
Zchrevon - Lordling
m5 ws5 bs4 s3 t3 w1 i6 a1 ld8
Sword + Darksteel Axe
Light Armor, Helmet
Strike to Injure
Slave Makers - 3 Corsairs
m5 ws5 bs3 s3 t3 w1 i5 a1 ld8
Sword + Axe
Shadow Hunters - 3 shades
m5 ws3 bs4 s3 t3 w1 i6 a1 ld 8
Repeater Xbow, Dagger
So As you can see i'm playing equipment freak here as it is in my opinion the only way to give DE the edge in early games (this list is as it is after one loss and 2 wins, all against skaven) its also crucial to stick to your cover t avoid being shot to bits with all those s3 missile weapons around... I plan on going for another lordling next game as I realy need those exploration dice...
DE warband mainly lacks fodder IMHO, dogs need to change...
Ill write some decent reports later on..
Sons of Yeurl
Moderators: Loflar, The Dread Knights
Sons of Yeurl
Last edited by Kamahl on Fri Nov 02, 2007 12:33 pm, edited 1 time in total.
Nice and Easy might not always do the trick, but at least it doesn't end up splattered against some wall.