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Make your own terrain for free (w/ images) 
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Corsair
Corsair
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Joined: Fri Mar 14, 2008 10:00 pm
Posts: 8690
Location: Hag Graef
Following the thread about terrain,
D.R.A.I.C.H. Deploying the terrain by the rules.
here are the pictures of what can be done with recycled plastics, a cutter, some painting and imagination.

EDIT: With the coming of new terrains, I made another terrain thread:Ideas for all the 8th ed terrains


Recyled plastics.
Before using the boxes, you need to eat the stuff that is sold inside.
Ice cream and paella in the examples below. :P
Image


Plains.
You need nothing at all, of course.
Image


Hills.
In order to make easily a hill, all you need is a scrap piece of board. Cut the corners in an irregular, round shape in order to make them more natural.
Paint. Done.
You need not to have a gentle slope, that troops will climb progressively, because it's difficult to saw...
Instead, you can have vertical sides, as high as an infantry. In order to climb, this will count as crossing an obstacle (i.e. one rank climbs at a cost of half of the movement).
Image
OK, I cheated, I used a ship's plaque instead of doing it myself. :oops:


Woods.
I've found that some ice cream 1 litre plastic boxes, with an oval shape, can be transformed into very convenient woods.
Cut a box in 2. You get two open C-shaped half boxes. Cut the top with robust scissors into the shape of tree tops. Paint in green.
Two such half-boxes make a small wood.
Image
Four of them make a large wood, shamrock-shaped.
Image
A good trick: when a large unit enters a wood partially, it's easy to turn the piece of wood upside down, in the same position, so that it encompasses now the part of the unit which has entered the wood.
Image


Buildings.
A rectangular plastic box, turned over (the open face on the table) and painted like a medieval house.
Image
It can be used not only by the infantry but also by the Focus Familiar.
Image
For high buildings, you need two or three of such boxes that can be piled up. The upper one is set upside down (the open face up) and its sides are cut off, leaving only a wall with an appropriate size for models to hide partially behind. It can make a nice tower or small castle.
Image


Ruins (rough terrain providing cover).
Same, but walls are partially destroyed and the ceiling is missing. The painting of savage herbs reflects the neglect state.
Image


Obstacles.
When you make the top of a 2 storey castle, the remaining plastic can still make nice walls, or barricades. Cut and paint.
Nice to know, the thinness of the obstacle allows it to be set between two ranks of a unit crossing it.
Image


Pond of water (rough terrain providing no cover).
Loosely cut flat piece of plastic, painted in blue.
Image
Detail:
Image


Monuments.
Any tiny decoration object can count as a statue. Think about the King from a chess game of big dimensions. Even an odd-shaped stone will do the job.
Image


Packing your terrain for storage.
Terrain made out of boxes takes hardly any space.
Convenient if you live in a tiny flat, or if you need to transport the terrain to another gaming location.
Image
Here are packed together:
- 2 hills
- 2 large woods and a small one
- 5 small buildings
- 3 high buildings
- 1 ruin
- 20" of obstacles
- 1 pond of water
- 2 small monuments.

The horse is there to provide the scale.


Other suggestion.
phierlihy wrote:
Terrain is cheap enough to buy if you don't go for the GW stuff. Check out a pet store for the stuff they put in fish tanks for ready-made terrain.

If you want to make your own, do a quick search and you'll find a few threads on it. One GW product I do endorse is the "how to make terrain' book. Lots of easy ideas.


Conclusion
After viewing that, you'll never see your recycling can as before :lol:

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Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}


Last edited by Calisson on Mon Aug 23, 2010 10:40 am, edited 2 times in total.



Sat May 16, 2009 5:00 pm
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Beastmaster
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Joined: Sun Sep 09, 2007 4:28 am
Posts: 315
Location: Auckland
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Wow. Well done. That's alot of terrain.

I especially like the houses... That ruined house is just fabulous! Now I just have to go out and eat some ice cream. :D

One suggestion: Any top or bottom from boxes such as ice cream cartons etc can be cut to the appropriate height, textured and painted up as hills. I know this will take a bit longer than your current process.

Also. Have you ever thought about texturing the walls of the houses etc? That could make them look alot more sophisticated than they are now. It would add to the work, but if you wanted to make a center piece to your village, maybe use some balsa wood for the supports (instead of painting them in - which is a nice touch!) and some kind of putty? I think epoxy putty is widely used to add texture to smooth walls. Just some suggestions...

Annnd One last thing: you don't paint those houses with GW paint do you? I can see that being quite expensive... So what do you use?

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Sat May 16, 2009 10:00 pm
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Dark Rider
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Joined: Sat Oct 01, 2005 2:58 am
Posts: 127
Location: Raleigh, NC
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Dude, I especially love the forests! I find it's so hard to find woods that have a 3D effect that are more friendly for ranked models, and I think you found it.
Gotta share this link.


Wed Jun 10, 2009 2:00 am
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Corsair
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Joined: Fri Mar 14, 2008 10:00 pm
Posts: 8690
Location: Hag Graef
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Seen in the thread on Warseer, by Grimstonefire, about 8th Edition Rulebook rumours:

Terrain
D6+4 compulsory terrain.


Everybody, make sure you have 10 pieces of terrains readily available. :roll:

_________________
Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}


Sun May 09, 2010 6:01 pm
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Shade
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Joined: Wed May 05, 2010 11:39 pm
Posts: 100
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This is great. Moved a while ago and got rid of my terrain. Want to play some games again soon and found the people. This will be perfect until i can afford to buy new stuff. Great job. Thanks for this.


Mon May 10, 2010 4:27 am
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