2k Game versus Beastmen.
Moderators: Layne, The Dread Knights
2k Game versus Beastmen.
Hi there, tomorrow I'll be having a campaign battle vs Beastmen. I have no clue what he will bring but I was was wondering what lore should I chose for my L4 Sorceress. And, what tactic will work for the best with this list. I hope you can help me out here. PS, it's a beach fight so inseatad of deploying on the long side of the table we will be deploying on the smaller ones.
General:
Supreme Sorceress @ 320.0 pts
L4
Dispel Scroll
Pendant of Khaeleth
Death Hag (Battle Standard Bearer) @ 225.0 pts
Cauldron of Blood
21 Black Ark Corsairs @ 260.0 pts
FC, SSS Sea Serpent Standard (Frenzy)
21 Black Ark Corsairs @ 260.0 pts
FC, Banner of Murder
12 Dark Elf Repeater Crossbowmen @ 132.0 pts
Shield
6 Shades @ 102.0 pts
Extra Hand Weapon
10 Cold One Knights @ 350.0 pts
FC, Ironcurse Icon, Banner of Hag Graef
2x War Hydra
Total Roster Cost: 1999
General:
Supreme Sorceress @ 320.0 pts
L4
Dispel Scroll
Pendant of Khaeleth
Death Hag (Battle Standard Bearer) @ 225.0 pts
Cauldron of Blood
21 Black Ark Corsairs @ 260.0 pts
FC, SSS Sea Serpent Standard (Frenzy)
21 Black Ark Corsairs @ 260.0 pts
FC, Banner of Murder
12 Dark Elf Repeater Crossbowmen @ 132.0 pts
Shield
6 Shades @ 102.0 pts
Extra Hand Weapon
10 Cold One Knights @ 350.0 pts
FC, Ironcurse Icon, Banner of Hag Graef
2x War Hydra
Total Roster Cost: 1999
You’re a wreck, an accident.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
I sure hope so phierlihy, and what lore should I use? I was thinking one with a lot of damage. Not sure witch one though.
You’re a wreck, an accident.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
- Guinea pig hydra
- Executioner
- Posts: 180
- Joined: Mon Sep 27, 2010 6:34 pm
- Location: Trapped In Morathi's Hair
Be careful with a horde of 35-40 gors including a BSB with the beast banner. Those will dish out 40 S4 attacks per round with rerolls to hit!
One suggestion though:
Remove the RxBs, and put your supreme sorceress on a dark pegasus. Give her PoK, Dragon Egg and power scroll using death magic. Use the remaining points as you wish.
That death magic pegasus sorceress will cause the beasts ENDLESS grief, taking out their extremely important characters (they need lds for red fury tjecks) and the occasional purple sun or upgraded soulblight will also hurt them like hell! In addition, I find that the dragon egg usually does more damage than the rest of my shooting together.
One suggestion though:
Remove the RxBs, and put your supreme sorceress on a dark pegasus. Give her PoK, Dragon Egg and power scroll using death magic. Use the remaining points as you wish.
That death magic pegasus sorceress will cause the beasts ENDLESS grief, taking out their extremely important characters (they need lds for red fury tjecks) and the occasional purple sun or upgraded soulblight will also hurt them like hell! In addition, I find that the dragon egg usually does more damage than the rest of my shooting together.
Okay Ill give the Pegas/rxb men swap a chance. Though I lose some much needed firepower. And he is coming from the sea with boats, so some shooting might come in handy.
Also, I think I'll be using death magic so I can snipe his charakters. Without their genarals leadership they break much faster. Thanks for your advice Auere and Guinea Pig.
Also, I think I'll be using death magic so I can snipe his charakters. Without their genarals leadership they break much faster. Thanks for your advice Auere and Guinea Pig.
You’re a wreck, an accident.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
-
- Corsair
- Posts: 80
- Joined: Fri Dec 12, 2008 7:31 pm
yeah primal fury with BSB rerollable is pretty decent, i had a few games against my beastmen buddy last night. he likes to go character heavy, and lore of beasts stacks pretty well.
with magic i just started to let the stupid spear go through, and i dispelled the 3 attempts at the signature beast spell, +1str+1 toughness is pretty powerful stuff.
RxB's were powerful for me against him, his shooting will be near nonexistant.
with magic i just started to let the stupid spear go through, and i dispelled the 3 attempts at the signature beast spell, +1str+1 toughness is pretty powerful stuff.
RxB's were powerful for me against him, his shooting will be near nonexistant.
-
- Corsair
- Posts: 80
- Joined: Fri Dec 12, 2008 7:31 pm
Okay Ill give the Pegas/rxb men swap a chance. Though I lose some much needed firepower. And he is coming from the sea with boats, so some shooting might come in handy.
From my experience, Dragon Egg usually kills 5 times as many opponents as 12 RxBs... and if he brings the beast banner gor horde, a single dragon egg can easily kill 15 of them! (or even more with soulblight on them)
-
- Corsair
- Posts: 80
- Joined: Fri Dec 12, 2008 7:31 pm
Okay, I played the battle yesterday and it was a Victory for the Dark elves. 1823 VP's versus 555 VP's. The fact he had to come from the sea in boats
didn't helped him. It took 2 rounds for him to hit the beach and one unit of Ungor never even left the sea.
This is his list:
Beastlord in Charriot
Bray Chaman L2
Charriot
20 Gor Herd with Wargor
20 Bestigor with Wargor
25 Ungor herd
20 Gor herd
4 Minotaurs with Champion
10 Warhounds
8 Harpies
Razorgor
So, no big units that scared me much. My CoK's took out one herd of Gors in one turn and ran them down in turn 2. The Hydra fried the Bestigor unit
to 9 strong. And they broke, rallied, charged the Hydra and were wiped out. The warhouds were wiped out by shooting from the shades in 4 turns. The
other unit Gors were decimised to 5 man by the frenzy Corsair unit and fled back in to the see only to drown there. With some shooting and magic
I softend the unit Minotaurs so that when they charged my other unit Corsairs the Corsairs left only one standing with 2 wounds left.
His Lord on the Charriot however made short work of the Banner of Murder Corsairs and the fled to be run down by his Lord. His lord than ended up in
the flank of a Hydra that was engaged with his 1 wound left-Razogor. Hydra lost fled and got caught. His charriot got shot to pieces and left his Lord
standing by himself but that was in my turn six so the game was over
Everything went quite well for me. Magic however was a bit dissapionting. Not much spells went through and the ones that did went able to do much
damage. The one time I did manage to pull of the Sun template spell it got dispelled by a dispellscroll. I only lost a Hydra and one unit Corsiars.
CoK's rock in units of 10. Corsairs 21 7x3Work really well. Shooting did okay. I cant change anything on this list in this campaign. Just add some
things when the campaign progresses. Thanks for your help guys. Ill keep you updated how things go.
Cheers, MDK.
didn't helped him. It took 2 rounds for him to hit the beach and one unit of Ungor never even left the sea.
This is his list:
Beastlord in Charriot
Bray Chaman L2
Charriot
20 Gor Herd with Wargor
20 Bestigor with Wargor
25 Ungor herd
20 Gor herd
4 Minotaurs with Champion
10 Warhounds
8 Harpies
Razorgor
So, no big units that scared me much. My CoK's took out one herd of Gors in one turn and ran them down in turn 2. The Hydra fried the Bestigor unit
to 9 strong. And they broke, rallied, charged the Hydra and were wiped out. The warhouds were wiped out by shooting from the shades in 4 turns. The
other unit Gors were decimised to 5 man by the frenzy Corsair unit and fled back in to the see only to drown there. With some shooting and magic
I softend the unit Minotaurs so that when they charged my other unit Corsairs the Corsairs left only one standing with 2 wounds left.
His Lord on the Charriot however made short work of the Banner of Murder Corsairs and the fled to be run down by his Lord. His lord than ended up in
the flank of a Hydra that was engaged with his 1 wound left-Razogor. Hydra lost fled and got caught. His charriot got shot to pieces and left his Lord
standing by himself but that was in my turn six so the game was over
Everything went quite well for me. Magic however was a bit dissapionting. Not much spells went through and the ones that did went able to do much
damage. The one time I did manage to pull of the Sun template spell it got dispelled by a dispellscroll. I only lost a Hydra and one unit Corsiars.
CoK's rock in units of 10. Corsairs 21 7x3Work really well. Shooting did okay. I cant change anything on this list in this campaign. Just add some
things when the campaign progresses. Thanks for your help guys. Ill keep you updated how things go.
Cheers, MDK.
You’re a wreck, an accident.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.
Forget the freak, your just nature.
Keep the gun oiled, and the temple cleaned shiz
snort, and blaspheme, let the heads cool, and the
engine run. Because in the end, everything we do,
is just everything we’ve done.