Cultofkhaine wrote: @direweasel looking good
Thanks very much!
Cultofkhaine wrote:That metal could doo with a black wash on it to give it some more depth, then come back and highlight it with something brighter.
I've done some shadowing with black wash on the metal. Then I did a highlight with mithril silver on the raised areas. Are you suggesting that I do more? Or that I did too much mithril? Is there a particular area of the metal that is too bright or just all of it?
Cultofkhaine wrote:The red/orange runes on the sword sound good, if doing that perhaps consider using OSL (Object Source Lighting) to pick up that colour light on some of the other models.
OK I can definitely look into that. I'll do a youtube search for some inspiration, and see if it's something I can do.
Cultofkhaine wrote:The red cloak looks good, the purple I am unsure about, perhaps some more shading with this.
OK yeah, definitely. I think I made the base color a little too dark, I'm having trouble with it. I also think it's a case where it looks more varied in person but not as much on the camera. I will definitely keep playing with it though.
Cultofkhaine wrote:What are your thoughts for basing? A good base design can make or break a model.
Well, I'm not sure how obvious it is in the pictures, but his feet are actually a couple of millimeters off the base. It's not flat. So I'm thinking I need to fill in that area with some filler-type stuff I've made before to do snow bases. But instead of snow, I was thinking of making it look like a desert-type thing. I have a beastman skull I was going to paint and put down there too. So that's the general idea.
I really appreciate your specific and well thought-out critiques. It helps a lot more than "looks good!", although I'll always take those comments as well.
If you have any more input, I'm very much open to it!