should i get
Moderator: The Dread Knights
- Beastmaster kurlan
- Malekith's Best Friend
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should i get
i dont know if i should get a box of witch hunters and start mordheim.
could somebody please help me out by either posting here or sending me a pm. thanks for your time
could somebody please help me out by either posting here or sending me a pm. thanks for your time
i cant seem to make friends! add me to msn you losers!
Kurlan the violent (trainee of khaine)
WS: 3
S:5
T:4
D:5
I:2
two short swords, dagger, 4 throwing knives, 500 gold coins, unarmed combat skill
Group 17 Mod
Kurlan the violent (trainee of khaine)
WS: 3
S:5
T:4
D:5
I:2
two short swords, dagger, 4 throwing knives, 500 gold coins, unarmed combat skill
Group 17 Mod
- Arquinsiel
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- Beastmaster kurlan
- Malekith's Best Friend
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- Mielkith
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Wow, you seem convinced already. Nice work Arquinsiel.
When you say "Start Mordheim" do you intend to but the game? It will give you enough to start mercenarys and Skaven, both being great for beginners.
The buildings arn't great but if you lack the skill nessecary to make your own (like me) they will do.
Oh, and yes you should buy Mordheim.
When you say "Start Mordheim" do you intend to but the game? It will give you enough to start mercenarys and Skaven, both being great for beginners.
The buildings arn't great but if you lack the skill nessecary to make your own (like me) they will do.
Oh, and yes you should buy Mordheim.
- Arquinsiel
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- Beastmaster kurlan
- Malekith's Best Friend
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its just in my gaming group i dont think anyone plays mordheim, but my brother would play me. do any of you live near portsmouth in england, because we could meet up for mordheim and you could meet voodoomaster and deathraider if you wanted
i cant seem to make friends! add me to msn you losers!
Kurlan the violent (trainee of khaine)
WS: 3
S:5
T:4
D:5
I:2
two short swords, dagger, 4 throwing knives, 500 gold coins, unarmed combat skill
Group 17 Mod
Kurlan the violent (trainee of khaine)
WS: 3
S:5
T:4
D:5
I:2
two short swords, dagger, 4 throwing knives, 500 gold coins, unarmed combat skill
Group 17 Mod
- Mielkith
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- Location: Coriana 6, where we won the shadow war
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I was in portsmouth not too long ago but sadly will not be returning for a while.
I am not sayng the buildings are rubbish, I am extremely grateful they exist. I just can't help resent them on seeing those towns in GW and on the net.
Just to clear one thing up, I have a strange cardboard bridge thing left over that dosn't appear to haev a pupse. All my buildings look exactly like the ones in the picture and I have followed the instructions to the letter. I have tried using it to link random buildings together but it dosn't want to fit. What is it for?
I am not sayng the buildings are rubbish, I am extremely grateful they exist. I just can't help resent them on seeing those towns in GW and on the net.
Just to clear one thing up, I have a strange cardboard bridge thing left over that dosn't appear to haev a pupse. All my buildings look exactly like the ones in the picture and I have followed the instructions to the letter. I have tried using it to link random buildings together but it dosn't want to fit. What is it for?
- Arquinsiel
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- Loran
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Mordheim is a great game! It just seems weird that not so many people play it. You don't need a lot of miniatures, it really is a fun game and it doesn't even last long. Usually a game of Mordheim I play lasts for about 30 minutes. It fits nicely into times when you can't figure anything out.
And the "random encounter" rules make the game funnier than ever It is a real joy to play Mordheim.
- Loran
And the "random encounter" rules make the game funnier than ever It is a real joy to play Mordheim.
- Loran
<+Hyarion> "Loran may cause addiction to mindless online games"
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- Beastmaster kurlan
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The rulebook you can just download (and then you have the latest at least, newest rules are not yet printed i think).
If you cannot find a box of witchhunters, I think a empire militiabox can make nice witchhunters (and WYSIWYG is easily followed with that box).
If you cannot find a box of witchhunters, I think a empire militiabox can make nice witchhunters (and WYSIWYG is easily followed with that box).
When my opponent agrees on a rule, I must have been wrong
Yeah, downloading the rules is best. See the topic stickied.
You should be able to mail order a box of witch hunters easily enough. Would cost about £15 including p&p.
I dont think the militiabox would make great witch hunters. Good henchmen for the warband, but the heros should be gotten else where.
You should be able to mail order a box of witch hunters easily enough. Would cost about £15 including p&p.
I dont think the militiabox would make great witch hunters. Good henchmen for the warband, but the heros should be gotten else where.
- Beastmaster kurlan
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- Loran
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Silas: the short games aren't in a campaign or anything, just people trying out new lists etc... So they aren't very big games and there aren't a lot of tough characters But a normal game takes about hour to an hour and a half
And yep, the Witch Hunter warband is better. They look great!
- Loran
And yep, the Witch Hunter warband is better. They look great!
- Loran
<+Hyarion> "Loran may cause addiction to mindless online games"
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Kurlan, I would definately go with the Militia. A friend bought a box of them for his Mercenaries, and with a bit of glue, swearing and patience, he created some really cool miniatures. The other good thing about that box is the amount of weapons options you get. There are lots, and pretty much all of the weapons are used in Mordheim (crossbows, swords, bucklers, blunderbuss, daggers, axes, longbows. There also may be a hammer, but I'm not 100% sure.) That and there are twenty of em, so youcan swap models and weapon options as members in your warbnad progress.
Steady
Steady
- Beastmaster kurlan
- Malekith's Best Friend
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