Midnight Crystal on Engineers

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Kinslayer
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Midnight Crystal on Engineers

Post by Kinslayer »

Can the Crystal of Midnight be used on a skaven warplock engineer? If so on 3D6 Ld5 he is pretty much guaranteed to lose his only spell. Thing is he has the spell from items. I saw it mentioned somewhere in another thread but was never answered.
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Post by Dalamar »

Engineers don't know any spells so they can't lose them. Simple as that.
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Post by Desert icon »

Warplock Engineers aren't wizards, and they technically don't know any spells, as Dalamar mentioned. Their equipment is what gives them their spells, and their equipment isn't a wizard either, unfortunately, nor does it take leadership tests (although, even if it did, it wouldn't because it's not a wizard).
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Post by Dyvim tvar »

I don't know about this. Just because they know the spell Warp Lightning as the result of the equipment, I wouldn't be so quick to say that the Crystal doesn't work. Point in fact -- Warplock Engineers specifically ARE wizards. I think you might need to look at the specific language in the Skaven book--which I don't have immediately handy--but my first inclination is that the Crystal would work.
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Post by Desert icon »

Well, I was too lazy to check the book when I had the chance, but after a petition for non-laziness was submitted to my brain, I've checked the exact wording in the Skaven book.

Warplock Engineers are indeed considered wizards (level 1), and taking the equipment they have access to can give them the knowledge of the Warp Lightning spell. So, taking these facts into account, the Warplock Engineers are indeed affected by the Crystal of Midnight.

I apologize for my previous incorrect statement, disregard that! It's what I get for being lazy! :oops:
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Post by Loki »

And this is the only real reason I would ever take the crystal of midnight.
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Post by Dyvim tvar »

Loki wrote:And this is the only real reason I would ever take the crystal of midnight.


QFT -- I would only use the thing against Skaven Engineers since you absolutely KNOW that you will get rid of a damaging spell.
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Post by Dalamar »

Isn't their leadership increased by the ranks of the unit they're in though? Ld 8 is above average.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)

8th Edition army book W/D/L:
Druchii: 36/4/16
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Post by Dyvim tvar »

True, but since the test is on 3 dice, you still have a good shot at it.
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Post by Dalamar »

Yes, but that doesn't make engineers any more susceptible than any other mages ;)
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)

8th Edition army book W/D/L:
Druchii: 36/4/16
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Post by Dyvim tvar »

But if it works, it renders the Engineer worthless offensively -- except if he happens to be carrying Stormdaemon ...

Other mages will typically have other spells to fall back on.
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Post by Dalamar »

It's as useful against any other level 1 wizard.
I'd rather use it to take away some useful spell from level 4 than make level 1s (who can easily be killed by harpies most of the time) totally useless.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)

8th Edition army book W/D/L:
Druchii: 36/4/16
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Post by Loki »

Except then you only have a 25% chance of getting rid of the spell that you want. Warp Lightning is always dangerous, and always worth getting rid of.
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Post by Dyvim tvar »

Loki wrote:Except then you only have a 25% chance of getting rid of the spell that you want. Warp Lightning is always dangerous, and always worth getting rid of.


Once again, I must agree with Loki.

A level 4 rarely has 4 spells that are equally useful, so you may end up removong a sepll that doesn't matter. And ieven if you do get a good spell, the wizard has another 3 (at least) to fall back on.

All this being said, I think we have drifted into a tactical discussion ...
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Post by Ehakir »

LD 10 gives 50% chance of failure of the 3D6 LD test :lol:
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