Midnight Crystal on Engineers
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Midnight Crystal on Engineers
Can the Crystal of Midnight be used on a skaven warplock engineer? If so on 3D6 Ld5 he is pretty much guaranteed to lose his only spell. Thing is he has the spell from items. I saw it mentioned somewhere in another thread but was never answered.
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Warplock Engineers aren't wizards, and they technically don't know any spells, as Dalamar mentioned. Their equipment is what gives them their spells, and their equipment isn't a wizard either, unfortunately, nor does it take leadership tests (although, even if it did, it wouldn't because it's not a wizard).
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I don't know about this. Just because they know the spell Warp Lightning as the result of the equipment, I wouldn't be so quick to say that the Crystal doesn't work. Point in fact -- Warplock Engineers specifically ARE wizards. I think you might need to look at the specific language in the Skaven book--which I don't have immediately handy--but my first inclination is that the Crystal would work.
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Well, I was too lazy to check the book when I had the chance, but after a petition for non-laziness was submitted to my brain, I've checked the exact wording in the Skaven book.
Warplock Engineers are indeed considered wizards (level 1), and taking the equipment they have access to can give them the knowledge of the Warp Lightning spell. So, taking these facts into account, the Warplock Engineers are indeed affected by the Crystal of Midnight.
I apologize for my previous incorrect statement, disregard that! It's what I get for being lazy!
Warplock Engineers are indeed considered wizards (level 1), and taking the equipment they have access to can give them the knowledge of the Warp Lightning spell. So, taking these facts into account, the Warplock Engineers are indeed affected by the Crystal of Midnight.
I apologize for my previous incorrect statement, disregard that! It's what I get for being lazy!
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It's as useful against any other level 1 wizard.
I'd rather use it to take away some useful spell from level 4 than make level 1s (who can easily be killed by harpies most of the time) totally useless.
I'd rather use it to take away some useful spell from level 4 than make level 1s (who can easily be killed by harpies most of the time) totally useless.
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Loki wrote:Except then you only have a 25% chance of getting rid of the spell that you want. Warp Lightning is always dangerous, and always worth getting rid of.
Once again, I must agree with Loki.
A level 4 rarely has 4 spells that are equally useful, so you may end up removong a sepll that doesn't matter. And ieven if you do get a good spell, the wizard has another 3 (at least) to fall back on.
All this being said, I think we have drifted into a tactical discussion ...
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