Looked through the lists from ETC 2011 and found this quite interesting list from the Italian DE player:
Code: Select all
Lvl 4 Dark, Dagger, M2(2)
Lvl 4 Shadow, Scroll
BSB on Peg, Pendant, Potion of Foolhard
Master on Peg, Cloak of HG, Dawn Stone
Cauldron
10 xBows, Chmp, Mus
20 Xbows, Chmp, Mus
10 Spearmen, Chmp, Mus
26 Spears, FC, Std of Dicipline
5 Dark Riders
5 Harpies
14 Witchelves, Chmp, Mus
14 Witchelves, Chmp, Mus
Hydra
What surprised me the most is that he scored 102 out of 120 VP over 6 games. No Shades! Sure, a team tournament is different because you can affect the placement, but with DE you're often seen as a swiss-army... army who can go up against anything.
Note that the ETC has some limitations, for example: you can only generate up to 2 extra PDs per turn and you can only have three flying units.
Would be nice to hear som speculations about this army, here follows mine:
- The mages combos Black Horror with Enfeebling Foe, and offers Occam's to the WEs
- Pegasus masters combo charge to cause mass damage (preferably alongside the Hydra). (Are these guys allowed to form a unit btw? Would be mad to give them both KB from Cauldron and then charge)
- Blocks of 14 witches to maximize kill-per-points ratio. 155 pts for 29 hatred I6 attacks is very cheap and you should easily kill any characters in the front ranks. If you get Occam's running you'll cut through alot for your points. Also, you've of course stubborn if within range of the CoB and should therefore remain in the fight, making them a suitable unit for speedbumping as well.
//Seto