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Group 42 OOC 
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Corsair
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In principle, I'd rather had a Mod confirmation that it was possible before we pursued.
But on the other hand, there's another principle that every opportunity to roleplay together must be taken.
As Thraundil not only posted Ladry joining Harkyl, but also provided a chance for Caraoc to leave his reading, where interaction was scarce, and join the gang, it was too good an opportunity to pass it up.

@ Searinox
You could try to apply the same principle and let the Mod enlarge captain's cabin it as wide as necessary! :lol:
Anyway, now we have Mod's permission to proceed on. ;)

@ Thraundil
I'm not that found of unecessary cruelty towards livestock, including Humans, but nobody can complain that it is against Druchii character.
Behind that, I apreciate that you are trying to provide more depth to Ladry's character. Excessive cruelty is a way to roleplay (so teaches us Cruella and the 101 Dalmatians).
However, setting everything ablaze is a little bit one-sided and might prove limiting your roleplaying options.
Did you ever consider that Fire Lore might offer more than destruction?
Fire burns, but also heats, provides light, purifies, cleans garbage, frighten animals, eliminate pest and moisture. Fire heals by cauterization, and hardens wood. Fire changes the nature of what is burned, for good when in controlled fashion (for example, cooking). Minds are fascinated by the sight of dancing flames.

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Fri May 30, 2014 9:06 am
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I actually didnt realise that Harkyl had entered the captains cabin... A miss on my part maybe. Im glad we can go with the flow :P

@Calisson - dark elves by their very nature enjoy pain, suffering and despair of their 'victims'. Cruelty is part of them in my view, and I am trying to have my little girl here have momentary lapses of control, where the fire consumes her mind. I have indeed thought what you mention, and as you will (hopefully :P) see in the upcoming posts Ladry is starting to use the flames for pretty much everything. Its just that when it comes to enemies, destruction is oft the way to go, and she views humans as enemies :p

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Name: Ladry (female)
Class: Mage (Pyromancer)
Equipment: Staff, longsword, dagger, 20 gold, insignia ring.
Skills: Power of Aqshy (2), defensive figthing
WS4, S2, T3, D4, I6.


Fri May 30, 2014 9:49 am
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*Harkyl does his best to not look like dried out timber !eek!

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Group 42 - Harkyl Anroc - Shade
WS: 5 / S: 2 / T: 2 / D: 5 / I: 5
Equipment: Staff, Throwing Knives
Inventory: Mysterious Map
Skills: Awareness, Basic Stealth, Defensive Fighting


Fri May 30, 2014 10:25 am
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@Calisson
Well its more that Searinox sees them go there. For now hes more occupied with figuring out whats in those flasks. he doesnt rly care About the as it is.

Btw i quiet enjoyed Ladrys little rampage, tho setting everything a blaze might have been abit much it reminded me of my first RP forum :mrgreen:

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Group 41- Name: Searinox Nagharha - Shade
WS:5 S:3 T:3 D:4 I:4
Equipment: Long sword; Falchion (family heirloom), Very Good Sabre, Short sword, Dagger, Throwing Dagger (4) SeaDragon Cloak, Chain
Inventory: 30 gold (214 still to be paid), Silver Bracelet, several flagons: 1x Strength potion, 3x Courage potion, 3x Healing Potion.
Skills: Two Weapon Fighting, Acrobatics, Basic Stealth


Fri May 30, 2014 11:45 am
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Searinox Nagharha wrote:
@Calisson
Well its more that Searinox sees them go there. For now hes more occupied with figuring out whats in those flasks. he doesnt rly care About the as it is.

Btw i quiet enjoyed Ladrys little rampage, tho setting everything a blaze might have been abit much it reminded me of my first RP forum :mrgreen:


Well. I feel the need to clarify. She doesnt actually burn everything... Just that one woman :P

And... The mistress of fire is to Ladry what Hekarthi is to dark mages. Real or not, she is starting to take shape in her mind. (Just an ooc clarification, more will come IC later).

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Name: Ladry (female)
Class: Mage (Pyromancer)
Equipment: Staff, longsword, dagger, 20 gold, insignia ring.
Skills: Power of Aqshy (2), defensive figthing
WS4, S2, T3, D4, I6.


Fri May 30, 2014 12:41 pm
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I can hardly confirm everything, it would slow us down too much. I think you can tell when you can safely assume something - for example, it does not matter much where exactly are you speaking so why not the captain's cabin if you like it there for a reason. In that case, please go ahead and write.

@ Thraundil: Occasional cruelty is acceptable (though do not overdo it - too much gore does not belong to the genre I would like to write). However, this longing for destruction should be outweighted by something else. If not, we end up with a monster that just goes around, burns everything, does not care about anything, has no feelings save the desire to burn, has no ambitions besides burning everything - and that would be boring to both read about and write for. So far we only know about Ladry that she is obsessed by fire and disdains most other elves. This is why Calisson suggested a way how to make a character that is obsessed by fire something more than a monster revelling in sadism (as far as I can speak for him of course). I don't want to say Ladry is such a monster - I do not know her much as there were not many opportunities for her to show her character which is mostly my fault - but even if not, filling her with fire in a broader sense could have interesting results. :)

And if you have the feeling that you have no occasion to behave differently even if you try, tell me and we will come up with something. :)

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Fri May 30, 2014 12:51 pm
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Interesting post @Cal, I wonder what Machosias will have to say about it. Was your song magic enough to break the atmosphere?

..Also, and more interesting are their reverberating effects of your magic? For instance by invoking a magical song to seem like you are fond of Harkyl, does it make Caoroc actually become more fond of Harkyl?

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Group 42 - Harkyl Anroc - Shade
WS: 5 / S: 2 / T: 2 / D: 5 / I: 5
Equipment: Staff, Throwing Knives
Inventory: Mysterious Map
Skills: Awareness, Basic Stealth, Defensive Fighting


Tue Jun 03, 2014 9:27 pm
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Well, the idea is to soften the mood in RL as much as in RPG! :P
Also, Marchosias challenged me, IIRC. I had to do something or lose face (and lose a book :cry: ).
About side effect... well, let's see what Mod determines. :? If anything, that should be limited in time.
But that should be left to us to roleplay, IMHO. Only NPCs should be liable to player's magic influence forcing their reactions.
I did not mean to influence your character by forcing a Mod's decision on Harkyll. You should be free to accept the change of mood or to resist it.

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Tue Jun 03, 2014 9:36 pm
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I do not think we will encounter any magic capable of shifting someone's opinions permanently in this story. However, it can mess with one's head quite heavily for a short time.
I am not sure if Caraoc can change someone's mood with a spell - I rather think he does but I reserve the right to change my mind - but he can definitely do that with his music alone.
When someone is trying to influence your mood, it should probably have some effect but this effect does not need to be particularly huge. As a result of this particular song, Harkyl is going to be slightly happier than before but it is up to you how much it is going to show. If he does not see it as an insult or something, of course. :)

***

I am probably stupid but I cannot find when did Searinox acquire his misterious flask. Could someone save me please? :) Other than this, the next (small) post is ready.

***

Plans for future:
- the current conversations should end quickly, I think
- then there will be a bigger modpost about future plans - a good chance to have an argument with everybody :)
- then we could throw in a little party time: there is a successful raid to celebrate and there were enough animals in the village to make a good feast; it could provide some nice RPing opportunity but we could skip this should you rather want to progress with the story
- then, one more fight is planned
- and we would be in the prologue finale! This also means that at this stage at the latest, you would be given some new fancy skills. Maybe even sooner, I am still not completely sure what you have earned the most. (and if you have earned something at all :twisted: )

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Thu Jun 05, 2014 2:30 pm
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Marchosias wrote:
I cannot find when did Searinox acquire his misterious flask. Could someone save me please? :)

Possibly here?
Marchosias wrote:
Searinox: You can claim some small thing if you wish, some money, a vial with a strange tincture or something like that.

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Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}


Thu Jun 05, 2014 2:36 pm
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He has many of them, though (a typo in my previous post in this thread :oops: ). I need the post where I told him he has "1x Mindelfeite, 3x Drahnfeite, 3x Scharzenfeite".

EDIT: OK, I stopped being stupid, pressed the "find" button in my browser and voilá, I have it. *facepalm* :mrgreen:

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Thu Jun 05, 2014 2:53 pm
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losing track of your own edits? ;) im curious where the story will take us in the future tho :mrgreen:
But extra skills? :P Im very curious to see how you give them out ;3

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PLOG - The House of Corvus
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Group 41- Name: Searinox Nagharha - Shade
WS:5 S:3 T:3 D:4 I:4
Equipment: Long sword; Falchion (family heirloom), Very Good Sabre, Short sword, Dagger, Throwing Dagger (4) SeaDragon Cloak, Chain
Inventory: 30 gold (214 still to be paid), Silver Bracelet, several flagons: 1x Strength potion, 3x Courage potion, 3x Healing Potion.
Skills: Two Weapon Fighting, Acrobatics, Basic Stealth


Last edited by Searinox Nagharha on Thu Jun 05, 2014 4:04 pm, edited 1 time in total.



Thu Jun 05, 2014 3:01 pm
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Will post some time this evening :)

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Name: Ladry (female)
Class: Mage (Pyromancer)
Equipment: Staff, longsword, dagger, 20 gold, insignia ring.
Skills: Power of Aqshy (2), defensive figthing
WS4, S2, T3, D4, I6.


Thu Jun 05, 2014 3:34 pm
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Searinox: Of course not! I have everything under control! Truly! How could you possibly think otherwise? :D

Thraundil: Looking forward to it. :)

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Thu Jun 05, 2014 4:04 pm
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Just to clarify (as non native English speaker, I am liable to misunderstanding):
- I did not even realize that the wounded First officer was in the cabin
- First Officer Incareth Aez, happens to have a PhD in Foreign litterature and to be a translator of Human poetry;
- Incaneth happens to have a collection of Human poetry inside Captain's cabin
- Incaneth, to whom Caraoc told that he had no future in the book, is curious to read it.
- Incaneth serious wound is recovering
- Incaneth makes an offer which basically accepts that Caraoc kept the book, but might have to pay the price if the value is high.

Is my understanding correct?

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Thu Jun 05, 2014 5:40 pm
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Post up.

I dont recall if this was discussed by you or our dearly departed previous mod, but I seem to recall that mundane/harmless/noninteracting, ie. out of combat situations that does not entail setting forests on fire etc, but like, starting campfires, hardening wood (no pun), lighting the ships furnace, that kinda stuf. That these things are fair game to just like, do, without risk of accidentally blowing up the ship. If this is not cool, it would be nice with an outline of can and cant =]

Also. Im just pulling stuff out of my ass with respect to lore. Whether you guys all accept it as fact or not is your call, maybe its all just how the reality is inside the pyromancers head :P

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Name: Ladry (female)
Class: Mage (Pyromancer)
Equipment: Staff, longsword, dagger, 20 gold, insignia ring.
Skills: Power of Aqshy (2), defensive figthing
WS4, S2, T3, D4, I6.


Thu Jun 05, 2014 6:51 pm
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@ Calisson: As a non-native English speaker myself, I am prone to making things less understandable than they should be - apologies for any confusion. So for your questions:

- if I did not make it clear enough the first officer is in the cabin, again, my apologies, it is very well possible.
- First Officer Incaneth Aez has lived for many decades and not all of them were spent on the sea. He is far from having a PhD but he knows a thing or two. I am trying to make his speech more distinguished than the speech of other corsairs, too, though I am not sure how far I am succeeding.
- As the Hungry Gaze is a very small ship, I decided that Incaneth has no cabin of his own. Therefore, something as delicate as a book is kept by the captain. And yes, he is allowed to touch Kireth's things without asking first.
- After the vision, Caraoc said something like: "I had a vision, I will use this book to find out why the margrave is a heretic, I saw you all in the vision and it was good, but I did not see Incaneth". My interpretation of his prophecy is that he claims Incaneth was probably going to die but that the future he saw - or not saw - was not particularly linked to the book. He could have seen visions of the mentioned elves ploughing somewhere in the countryside and it would not contradict his words. Therefore, Incaneth sees no reason to fear reading the book.
- Incaneth is in a bad shape and vomits quite often but he is able to walk and read if he does not overstretch himself.
- You understand the offer correctly.

Hope this makes a little bit sense at least. :)

@ Thraundil: No objections here. A small harmless flame in Ladry's palm is exactly the kind of thing that looks cool and does not shift the balance of anything so why would I want you to blow up? You could even play with it a little without risking anything.

And I kind of like the story about the origin of Ashara. You know, Asuryan himself being dazed by the awesomeness of Malekith, that is quite a blasphemy. :D It is a very nice form of overconfidence. :D

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Thu Jun 05, 2014 7:58 pm
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Marchosias wrote:
@ Thraundil: No objections here. A small harmless flame in Ladry's palm is exactly the kind of thing that looks cool and does not shift the balance of anything so why would I want you to blow up? You could even play with it a little without risking anything.

And I kind of like the story about the origin of Ashara. You know, Asuryan himself being dazed by the awesomeness of Malekith, that is quite a blasphemy. :D It is a very nice form of overconfidence. :D


Excellent excellent :)

Also. What is blasphemous about this? Malekith is the rightful ruler of all elvenkind. The fact Asuryan wanted to cast him aside proves that Asuryan is not a god with the best interest of elves at heart. The fact he FAILED to burn Malekith shows he is rubbish ;)

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Name: Ladry (female)
Class: Mage (Pyromancer)
Equipment: Staff, longsword, dagger, 20 gold, insignia ring.
Skills: Power of Aqshy (2), defensive figthing
WS4, S2, T3, D4, I6.


Thu Jun 05, 2014 8:13 pm
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@ Searinox
I hinted that Corsair's law allows looters to keep for themselves what they can carry without hindering their individual performance. Anything extra is common loot, because it has bo be carried & guarded in common.
A Druchii party is not communism!
That's a good old Donjons & Dragons tradition, by the way.

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Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}


Thu Jun 05, 2014 9:14 pm
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well in fairness he did a bloody well job at it xD IIRC the only thing keeping Malekith alive is that magical armour he has on and bucketloads of dark magic. But the idea of a minor deity breaking off from the clash between Asuryan and Malekiths tenacious will to take the throne sounds awesome indeed :D

also Thraundil, if you ever need an idea for a 'supportive' pyromancy, Dark Souls 2 has some nice ones :P your little flame just brought this idea to me xD

@Calisson
aaah yes true... I think i'll rewrite that abit then :mrgreen:

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PLOG - The House of Corvus
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Group 41- Name: Searinox Nagharha - Shade
WS:5 S:3 T:3 D:4 I:4
Equipment: Long sword; Falchion (family heirloom), Very Good Sabre, Short sword, Dagger, Throwing Dagger (4) SeaDragon Cloak, Chain
Inventory: 30 gold (214 still to be paid), Silver Bracelet, several flagons: 1x Strength potion, 3x Courage potion, 3x Healing Potion.
Skills: Two Weapon Fighting, Acrobatics, Basic Stealth


Thu Jun 05, 2014 9:20 pm
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Calisson, I am going to ask just to be sure: it is obvious that Caraoc is upset but are YOU upset, too? On one hand, I think Kireth and Incaneth have the right to ask, even within the corsair law; on the other hand I understand that you do not want to share your precious toy.

I do want for Caraoc to keep the book (for long enough to read it properly, at least). It would help me, though, if some information about its nature would spread amongst the crew; this might be one of the reasons I was pushing things. I think, though, that my ideas could probably work even with the book remaining mysterious so we could try to find other solutions, too.

So how do you feel about this?

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Thu Jun 05, 2014 10:01 pm
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Well, thank you for asking clarification.
At the moment, I have pressing RL issues allowing less time for RPG. RPG has high priority, but sometimes you can't escape RL!
My tone might have betrayed these conflicting interests.

Generally speaking, it is always a good idea to increase intereaction between players, and not to leave a character alone with NPCs. That's why having so many people in "captain's cabin" is a good thing, I jumped onto the opportunity and I will try to get Searinox with us, too.

Furthermore, I'm sensitive that a sense of cooperation & solidarity among both players and their characters is a necessity, without which the RPG group is certain to explode.
The first months of any RPG are critical, as the players do not know well their own characters, the players do not know each other, their characters do not know each other. Chances that player's styles do not fit with each other are multiplied by chances that characters feel forced to roleplay against each other, we need to be aware of that and to take extraordinary precautions against that risk.
Example: Harkyl arrival. People feel that they have to roleplay mistrust, fine. But if no strong positive steps are taken to allow quickly Harkyl a full legitimacy in the group, the high risk is that Mango would find the game not so funny and would be tempted to quit.

Here, Caraoc's goal to keep the book for himself is obvious, at least until its capabilities are better understood. And you have all noticed that Caraoc conceals his magic gifts under a scald appearance.
I try to put all the creativity I can to support these goals and I wished the other characters not to go against those wishes with a couple of short sentences which force me on the defensive at a time when I cannot roleplay efficiently.
But "upset" is too strong a word to reflect that feeling.

About the book itself, I don't understand well its nature, I have to confess. It remains mysterious indeed.

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Fri Jun 06, 2014 6:22 am
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Well, I see a difference between Searinox's flasks and your book. The vials he just found on the way while the book (or the "valuable something the human captain was ordered to retrieve") was a primary objective of the last raid. And the only reason the target was this particular village and not the one ten miles to the north. Such discrepancies in how we view certain things are almost inevitable given how much text we produce and how long this RP will hopefully last.

I think the dispute between Caraoc and the officers is actually meaningless. Caraoc keeps the book no matter what which is the most important result. Another meaningful issue would be if they really wanted to usurp the right to control everyone's loot. But they do not, they just might look that way given the discrepancy I have spoken about.

Let's end the argument in the captain's cabin somehow (preferably in a way that leaves no one sour) and jump to something more interesting. There is little to gain from this scene, anymore.

By the way, you are doing a good job trying to hold the group together. Appreciated. :)

(And I should probably insert more hints about what the book really is. Or rather uproot some of the wrong interpretations I gave basis for. Well, we will see.)

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Fri Jun 06, 2014 9:58 am
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yeah i would like to join the others as well again :D didn't think everyone would follow into the captains cabin, nor is Searinox particularly interested in the book, now if it was linked to the wind of Ulgu for example ;) That and I wanted to figure out what was in my flasks one way or the other :P

smart move from Caraoc tho :P shifting the attention away from yourself, ever so slightly ;)

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PLOG - The House of Corvus
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Group 41- Name: Searinox Nagharha - Shade
WS:5 S:3 T:3 D:4 I:4
Equipment: Long sword; Falchion (family heirloom), Very Good Sabre, Short sword, Dagger, Throwing Dagger (4) SeaDragon Cloak, Chain
Inventory: 30 gold (214 still to be paid), Silver Bracelet, several flagons: 1x Strength potion, 3x Courage potion, 3x Healing Potion.
Skills: Two Weapon Fighting, Acrobatics, Basic Stealth


Fri Jun 06, 2014 10:10 am
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Hey, I do understand well that the book is more valuable than the flasks. Marchiosias gave us gamers enough indications.

But Caraoc? How would he know? ;)
Harkyl talked about "artifacts", not books. The first officer (2nd post of RPG thread) told about "any books but including everything he touched.”
I don't recall characters receiving any indication that a book was definitively what they were looking for.
So, from Caraoc's point of view, the flasks or anything looted in the alchemist's house could well be what to look for, even if it is not the most likely.

Other issue that I take advantage to clarify: in my view, Dark Elves are evil, but not chaotic. They are disciplined and believe in laws, as cruel as they could be.
Even Malekith insisted to go through Azurian flames, when no HE king ever tried after him.
The captain could well decide to spoil a law, but he would have to justify it with a legal provision other than merely being the captain.

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Fri Jun 06, 2014 11:32 am
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