I'll try to come back in a while and post a longer response in place of this, but have you tried posting this on Warhammer-Empire as well?
EDIT: O.K, I'm back and ready to write my more detailed remarks. Can I just start off by saying that full command on the Archers is total waste of points? Futhermore, if you're going to bunker a Wizard Lord in them, you would be better off I.M.O running them as part of the 'Griffon Formation' as described here:
http://warhammer-empire.com/theforum/in ... c=42921.0;Basically, how this would work is that you should give your Greatswords two combat detachments, 15-20 models strong, which will flank enemies, and the 10-man Archer unit plus two 5-man Archer detachments deploys and moves in co-operation with them; with careful deployment, you can have your two combat blocks as detachments guarding your Greatswords's flanks, and in front of these you run the two 5-man Archer detachments as chaff/redirectors, while the parent Archer unit bunkers the Wizard Lord(who F.Y.I is given a supporting Lore, preferably one with lots of buffs(AKA augment spells) behind your Greatsword parent block.
This becomes your basic formation, so the rest of your army should be geared towards supporting this Formation and making it more effective. An example would be to take your required Core as a small 10-man block of missile troops(either Crossbowmen for long range or Archers for move-and-fire) along with a block of approx. 10 Inner Circle Knights to guard one of your Greatsword's flanks. Try to make sure you can fit a Great Cannon or Helblaster and Master Engineer to go with it.
The approx. 10 ICK Knights now become your main supporting unit for your Greatsword block, and you can add Pistoliers as an optional extra if you really need a small hard-hitting unit that would be good at making a nuisance of itself.I won't comment on the Wizard Wagons as I have yet to play one, but if you're going to take something like this, you need it to support as many units as possible, so instead I would think about a War Altar for the Arch Lector if you can spare the points. Place the War Altar or other buff-wagon behind your main Greatsword block, along with the 10-man Archer bunker for your Wizard Lord, then cover the other flank with your missile troops(if you take a static unit of them), Great Cannon, and Helblaster with attached Engineer. If the opponent doesn't have any serious chaff units, you can probably give the Pistoliers to the war machines flank, but if they do, you're probably better off with the Pistoliers doing one of their ideal supporting jobs of chaff hunting for your army.
Anyway, I know this isn't very detailed, but if you would please read the Warhammer-Empire thread, even as a guest, you will get a much better idea of what I'm trying to put across here. Assuming I don't get my ass modded for this, I would heartily recommend you join Warhammer-Empire as well, since, and with all due respect to the mods.; this place pretty much lives up to it's URL, unless you're either asking for advice about fighting the Druchii, or for beating up the Asur!!
