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Eternal Host: Database, Builds & Combos
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T.D.
Killed by Khorne
Joined: Fri Apr 12, 2013 3:51 pm Posts: 2818 Location: Hinterlands of Khuresh; The Lost City of the Angels
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Overview of the Host of the Eternal King Army List Choices Core- Witch Elves -- S3 Poison, Multiattacks - DE Spears - DE Swords - DE RxB -- MS(2) AP - Corsairs -- 4+AS, Multiattack or Rhb option - Dark Riders -- FC 4+AS MS(2) AP - HE Spearmen - HE Archers -- Longbow - Sea Guard -- Spears + Bow - Silverhelms -- Core Heavy Cavalry, 2A - Ellyrion Reavers -- FC - Glade Guard -- Poison / Accurate / Flaming wound bonus / -3AS shooting options - Glade Riders -- Ambush + Poison / Accurate / Flaming wound bonus / -3AS shooting options - Dryads -- T4 Multiattack core - Eternal Guard -- WS 5, fight in multiple ranks, AP Special- Cold One Chariot -- T5 Heavy Chariot - Har Ganeth Executioners -- S6 KB - Reaper Bolt Thrower -- S6 No armour / S4 MS (6) - Harpies -- Flyer infantry - Scourgerunner Chariot -- S7 shot light Chariot - War Hydra -- S5 T5 Breath Weapon, Special Regen
- Lion Chariot -- T4 4+AS, Multi S5, S6 (crew), Impact Hits - White Lions -- S6, 3+AS, Stubborn - Swordmasters -- S5 multiattacks - Shadow Warriors -- Scout - Phoenix Guard -- S4, 4++ - Dragon Prince -- Heavy Cavalry, 2A, 6++/2++ - Skycutter -- Flying Chariot, S5 BT - Tiranoc Chariot -- Cheap impact hits - Wildwood Rangers - Wardancers -- Skirmish, High WS, Special skills i.e. Remove Ranks - Tree Kin -- MI T5 - Deepwood Scouts -- Scout + Poison / Accurate / Flaming wound bonus / -3AS shooting options - Warhawk Riders -- MC Flyers - Sisters of the Thorn -- FC, Poison javelins, 4++, Spellcaster - Wild Riders -- FC, Multiple S5 Attacks Rare- Warlocks -- FC, Poison, 4++, Spellcaster - Medusa -- MI - Kharibdyss -- S7, forces Ld reroll - Bloodwrack Shrine -- Chariot, Special I-based Attacks - Sisters of Slaughter -- High WS, Special skills i.e. Remove Ranks, 4++ CC
- Eagle Claw -- RBT - Great Eagle -- Cheap Redirector - Flamespyre Phoenix -- T5, 5++, Flame Template, Rebirth - Frostheart Phoenix -- S6, T6, 5++(4++ chance), ASL Aura, -1S Aura - Sisters of Avelorn -- Magical S4 flaming shooting - Waywatchers -- Anti-armour shooting - Great Eagle -- Cheap Redirector - Treeman -- T6, shooting attacks option HQ- Master -- High Armour, FC mount options - Death Hag -- Unit Frenzy, Ld test, Extra attack options - Death Hag (Cauldron of Blood) -- Chariot, Hag and attendants, Bound Spell, Ward Save and Combat Buffs - Assassin - Sorceress - Supreme Sorceress - Dreadlord - Spellsinger - Shadowdancer - Waystalker - Branchwraith - Glade Captain - Treeman Ancient - Spellweaver - Glade LordSpecial Characters- Malekith - Tyrion - Alarielle - Hellebron - Shadowblade - Imrik - Drycha - Naestra & Arahan - Durthu Mounts - Dark Steed - Cold One - Dark Pegasus - Manticore - Black Dragon - Elven Steed - Griffon - Sun Dragon - Moon Dragon - Star Dragon - Elven Steed - Great Stag - Forest Dragon - Great EagleMagic Items- Cloak of Twilight - Black Amulet - Chillblade - Black Dragon Egg - Ring of Hotek - Sacrificial Dagger - Tome of Furion- Book of Hoeth - Banner of the World Dragon- Spirit Sword - Bow of Loren - Moonstone - Helm of the Hunt - Acorn of the Ages - Hail of Doom ArrowCharacter Builds- Dark Elf Master on Dark Steed 1+AS - Dark Elf Master on Dark Pegasus 4++ (2) - Dark Elf Master on Dark Pegasus Cloak - DE Sorcess Tome of Furion - DE Supreme Sorceress on Dark Pegasus Cloak - Dreadlord Dark Steed - Dreadlord Cold One - Dreadlord on Dragon - High Elf Archmage foot or Elven Steed -- Book of Hoeth - Loremaster of Hoeth - BSB Banner of the World Dragon foot or steed- Waystalker Bow of LorenCombos*********** You'll need to help me out with the HE Choices. I'll update this post with new combos and builds 
_________________ OldHammer Advanced Ruleset - Adding Tactical Depth to Your Favourite Tabletop Wargame
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Wed Dec 03, 2014 12:51 pm |
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Dark knight
Black Guard
Joined: Thu Oct 06, 2005 4:31 pm Posts: 258 Location: Land Of Chill
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Sisters of the Thorn with a Sorceress spamming Power of Darkness (those ranged attacks start to hurt after a few casts!) BotWD Witch/Exec horde (that moves 20" the first turn because of Malekith) is probably somewhat broken too.
Then there's stuff that's broken without any combos due to the new magic rules, like Warlocks and Sisters who know two lores... Being able to take bolt throwers from both lists might be somewhat broken too, especially when combined with wood elves with hagbane arrows. Also has anyone tested monster smash with Alarielle? It could be really strong, having access to frost chickens and hydras having two different types of regeneration.
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Wed Dec 03, 2014 1:54 pm |
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T.D.
Killed by Khorne
Joined: Fri Apr 12, 2013 3:51 pm Posts: 2818 Location: Hinterlands of Khuresh; The Lost City of the Angels
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^^Alarielle Monster Mash using HE, DE, WE beasties? Very promising Here's a little multilevel gunline I cooked up: Shades n Glades -- 3KLordsSS Lv4 Shadow MR3 DS (or Heavens, or Death)SS Lv4 Metal RoH RR HeroesBSB Master Pegasus CoT Core20 Glade Guard trueflight FC-- Shadow SS here 18 Witch Elves Razor Standard FC 5 Dark Riders, Rxb, Sh 5 Dark Riders, Rxb, Sh SpecialRBT x 4 14 Shades GW FC -- Metal SS here 5 Wildriders, Sh5 Wardancers5 WardancersRare5 Warlocks 5 Waywatchers14 Sisters of Slaughter FC WarBanner -- PegMaster starts here Total: 2997 Rationale:----------------------------------------------------------Wardancers-------------------------------- Dark Riders-----------------Shades-----------------------Glade Guard--------------------Dark Riders-- Wild Riders----RBT, RBT--------SoS-----Waywatchers------Witches---------RBT, RBT----Warlocks-- Multilevelled 'bowline': - Shades (MR3) screen SoS, GG (MR3) screen Witches (both-autoflee when charged) - Wardancers screen, redirect and assassinate in front of GG (trueflight ignores them) - Dark Riders hunt chaff and warmachines - RBTs put down hail of fire - Waywatchers positioned to threaten cavalry - All supported by Metal (Bubble Armour, Enchanted Blades, Nuke threat) and Shadow (Pit, Mindrazor, Miasma, etc) lores - Warlocks, Wild Riders and Peg Master for countercharging threat There are probably a lot better double Lv4 Wizard combos -- I don't have the HE *hhhhacck, spit!* book -- and Waywatcher/Shade/Gladestars out there, but I thought this an interesting demonstration of firepower backed by magic and a countercharge threat. No space for a Giant Blade/Dawnstone Dreadlord unfortunately 
_________________ OldHammer Advanced Ruleset - Adding Tactical Depth to Your Favourite Tabletop Wargame
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Fri Dec 05, 2014 3:55 pm |
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Sangfroid
Executioner
Joined: Fri Mar 07, 2014 2:24 pm Posts: 198 Location: Gloucester, England
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Tyrion with warlock bodyguard.
4++ ward against combat and shooting and 2++ against magic, loses fast cav rules but for 1000 pts that's tyrion and 15 warlocks so a plus 4 for casting soulblight and doombolt too.
If you want to stretch out the points 3 or 4 1+ masters/ Dreadlords and a champion, and then that's +5 to cast (20 models total) as well
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Sat Dec 06, 2014 7:51 am |
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T.D.
Killed by Khorne
Joined: Fri Apr 12, 2013 3:51 pm Posts: 2818 Location: Hinterlands of Khuresh; The Lost City of the Angels
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_________________ OldHammer Advanced Ruleset - Adding Tactical Depth to Your Favourite Tabletop Wargame
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Sat Dec 06, 2014 11:19 am |
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Silentdan
Shade
Joined: Sun Feb 17, 2013 7:07 am Posts: 118
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wood elf high mage on a steed with warlocks, give the locks ablative wounds and just 6 dice doombolt all day .
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Sat Dec 06, 2014 3:17 pm |
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Dalamar
Dragon Lord
Joined: Sat Sep 21, 2002 6:42 pm Posts: 9675 Location: Designing new breeds of Dragons
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You mean d6-dice doombolt all day? 
_________________ 7th edition army book: Games Played: 213 Games Won: 114 (54%) Games Drawn: 33 (15%) Games Lost: 66 (31%)
8th Edition army book W/D/L: Druchii: 36/4/16
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Thu Dec 11, 2014 10:06 pm |
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TheSupremePatriarch
Executioner
Joined: Sun Jan 19, 2014 10:56 am Posts: 185 Location: United Kingdom
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Block of 10 Sisters with Wood Elf lvl 4 on High, Dreadlord, BSB master and 3 more Masters, all 1+ mundane and lance, 1 with RoH. 2++ against magic, LoS for characters on 4++ Sisters, cast boosted Savage Beast of Horros, the characters are pumping out 25 S9 attacks on the charge, re-rolling to hit and wound.
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Wed Jan 21, 2015 12:32 pm |
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T.D.
Killed by Khorne
Joined: Fri Apr 12, 2013 3:51 pm Posts: 2818 Location: Hinterlands of Khuresh; The Lost City of the Angels
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_________________ OldHammer Advanced Ruleset - Adding Tactical Depth to Your Favourite Tabletop Wargame
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Wed Jan 21, 2015 1:36 pm |
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Makiwara
Shade
Joined: Wed Nov 26, 2014 10:50 am Posts: 102
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I've actually just recently tried my HOTEK Executioner star with Swordmasters instead of Executioners, means I can drop in the BoTWD and I get three attacks out of the front rank 7 wide 5 deep, with the combined prowess rules it makes an incredible blender unit. Have toyed with the idea of dropping the crown on the Annointed for Khaine's Ring and the high Mage for a Beasts Mage to bring the attacks from strength 5 to 6.
Also Alith Anar in a combat unit with Allarielle means you get regen, a ward and minus 1 to hit from missile fire. Works nice in a block of Eternal Guard and the opponent has to take a bolt thrower to the face as they come at the unit. A tasty stubborn anvil.
_________________ For us, there is no longer the druchii, the asur and the asrai; now there are only the Asdra; The Laughing Ones.
For us The Season of Doom is ended, now The Season of Opportunity is begun.
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Thu Jan 22, 2015 9:27 am |
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Desidus
Slave (off the Altar)
Joined: Tue May 08, 2012 8:44 pm Posts: 24 Location: Brisbane Australia
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I am not sure whether this would work:
Malekith, Attached to High elf special unit of choice (White Lions would be my Choice), Full Command, Banner of the World Dragon.
No 2+ ward against Magical attacks and missile? BotWD takes care of that.
Thoughts?
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Thu Jan 22, 2015 12:42 pm |
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Atherus shadowstorm
Trainee Warrior
Joined: Thu Aug 07, 2008 1:43 pm Posts: 25 Location: Scotland
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Sadly its not possible: pg 97 BRB character that is a monster can't join other units. would be unbelieveably broken if you could though
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Thu Jan 22, 2015 12:48 pm |
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