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1600 pts Eot army list 
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Trainee Warrior
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Joined: Fri Oct 11, 2013 8:28 pm
Posts: 25
I made a list for some casual play in my local meta.
I tried making a list without Witchelves and Execs for once ;)
And make use of what the other armies have to offer.
This is my list at 1600, after 2 rounds of test play
(it did really well so far)


//

Eot-1600-4 (1602 pts)

Dreadlord
Dark Steed, Heavy Armor, Sea Dragon Cloak, Shield
+Other Trickster's Shard
+Giant Blade
+Dawnstone

Archmage
Level 4, Lore of Shadow
+Book of Hoeth
+Golden crown of Atrazar

12x Glade Guard
+Trueflight Arrows

11x Glade Guard
+Trueflight Arrows

5x Silver Helm
+Shields

5x Silver Helm
+Shields

20x Phoenix Guard
FC
+Lichebone Pennant

5x Doomfire Warlocks

//

I use the Silverhelms as screen/chaffkiller/charge warmachines or threaten gunlines.
With their incredible armor save they can last a while
Gladeguard as mentioned before are amazing with Trueflight (or hagbane) tips.
Trueflight i feel works well with a mobile army.
Phoenix guard are meant as a strong center unit, with the caster in there
Warlocks are allround amazing and i put my dreadlord in there for the wardsave,
before he charges out...

Any thoughts or feedback is welcome!
Always room for improvement Im sure


Last edited by Fade on Wed Jan 21, 2015 3:46 pm, edited 5 times in total.



Mon Jan 05, 2015 9:02 pm
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Killed by Khorne
Killed by Khorne
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Joined: Fri Apr 12, 2013 3:51 pm
Posts: 2800
Location: Hinterlands of Khuresh; The Lost City of the Angels
This looks a really nice list 8)

I dig your use of core heavy cavalry in an unexpected role, and the PG does make for a strong centre.

Good to read about novel HotEK approaches :D

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Mon Jan 05, 2015 9:15 pm
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Trainee Warrior
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Joined: Fri Oct 11, 2013 8:28 pm
Posts: 25
glad you like it :)

my goal was to get some good stuff from all 3 armies
without just buffing the usual witches/execs builds (which i like a lot, but people in my meta grow tired of it)
Hope you try it sometime!

edit: just had a 3rd game (and another victory) with this list, woohoo


Tue Jan 06, 2015 11:21 pm
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Malekith's Best Friend
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Joined: Wed Aug 21, 2002 9:56 pm
Posts: 1065
Location: Poland
Since arrows are magic weapons they cant benefit form the flaming rule unless in CC.

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Wed Jan 14, 2015 6:12 am
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Trainee Warrior
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Joined: Fri Oct 11, 2013 8:28 pm
Posts: 25
Killerk wrote:
Since arrows are magic weapons they cant benefit form the flaming rule unless in CC.


ohh i wasn't sure about that, Woodelves are new to me still ;)
thanks for pointing it out!
nice against ethereal, but need to think of something again regen..

for now i made a quick fix on the list to make it not so rule-breaking ;)


Wed Jan 14, 2015 10:02 pm
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