Search found 10 matches

by Ninale
Sun Oct 22, 2006 9:13 am
Forum: Tabletop, RPG and CCG Games {elvesonline.net}
Topic: Blood Bowl Dark Elfs
Replies: 0
Views: 998

Blood Bowl Dark Elfs

Well I've played my first game of Blood Bowl since the red and blue models were the norm(v2 if I remember, with the cool endzone team names and logo), and was looking at all the new teams in the game. I'm assuming it isn't an oversight but a lack of GW wanting to update the Blood Bowl models, but wh...
by Ninale
Sun Oct 22, 2006 9:02 am
Forum: Tabletop, RPG and CCG Games {elvesonline.net}
Topic: Dwarf Treasure Hunters Warband (never been defeated)
Replies: 6
Views: 1992

Armor can be good(early on in a campaign or in 1 off games) if playing against warbands like Dark Elves who lack any real form of high strength. Combined with OOA on a 6 only makes you engage them in melee to take advantage of KD/Stun melee auto OOA rules. But only 4 models, numbers will usually win...
by Ninale
Thu Oct 19, 2006 6:28 pm
Forum: Druchii Warband
Topic: Finishing the project
Replies: 14
Views: 11493

LL and FBF take elves and make them unplayable in any real campaign mode, but everyone will cry that elves are too tough while bashing them into the ground repeatedly either way. No warband who has a hard time with henchman promotions or T3 max won't survive by mid campaign. It seems to becomming a ...
by Ninale
Wed Sep 27, 2006 10:24 am
Forum: Druchii Warband
Topic: Druchii Warband Revision - Pre-Beta Release
Replies: 137
Views: 63452

Trained: Slavehounds are wild creatures who have a ferocious fighting spirit, but need careful supervision or they are as likely to attack an enemy as stop to gnaw on a stray bone or wander off randomly. Slavehounds are trained to obey orders from Beastmasters, and if within 6" may use his Lead...
by Ninale
Tue Sep 26, 2006 10:03 pm
Forum: Druchii Warband
Topic: Project Status
Replies: 8
Views: 7291

In campaigns its a huge downside. The actual skill has no direct effect on the power of the warband in any games. However what it does is it hampers the promotion to Hero, which has the added effect of lowering the total number of: - Exploration dice (Direct effect on gold income) - Chances for sear...
by Ninale
Tue Sep 26, 2006 9:43 pm
Forum: Druchii Warband
Topic: Druchii Warband Revision - Pre-Beta Release
Replies: 137
Views: 63452

Trained Slavehounds may use the basic Leadership of the Beastmaster if they are within 6" of him. They may never use the Leadership of the warband leader, but they may benefit from the Beastmaster’s increased Leadership if he is within 6" of the leader. Since Slavehounds are still wild cr...
by Ninale
Tue Sep 26, 2006 9:26 pm
Forum: Tabletop, RPG and CCG Games {elvesonline.net}
Topic: Is Mordheim well balanced?
Replies: 21
Views: 8623

Shadow Elves are one of the easiest warbands to beat. They have no access to Mighty Blow and Resilient without first spending a skill to get that, and even then only 2 models can have it. They get beat easily by any warbands with some toughness. Only way they will salvage a win is with a Shadow Weav...
by Ninale
Mon Sep 25, 2006 10:18 am
Forum: Tabletop, RPG and CCG Games {elvesonline.net}
Topic: Is Mordheim well balanced?
Replies: 21
Views: 8623

I still fail to see why anyone considers any of the elves overpowered including the original Lustria Dark Elves. Elves win the first 3-4 games of a campaign more than not, but after that fall prey to high toughness enemies they cannot do anything about with a 4 max S in melee and ranged, which requi...
by Ninale
Sat Sep 23, 2006 4:52 pm
Forum: Druchii Warband
Topic: Project Status
Replies: 8
Views: 7291

Thanks for the reply, the next question then becomes will the Alpha 4 version sent in, or will it modified based on play testing info from it. Ie. I saw a reference to the Long Lived was being revamped/removed ect ?
by Ninale
Sat Sep 23, 2006 2:03 pm
Forum: Druchii Warband
Topic: Project Status
Replies: 8
Views: 7291

Project Status

I had just happened across a group of people wanting to revise the Dark Elves for Mordheim, (you guys obviously.) I noticed the forums themselves seem rather.. well dead, and was wondering on the status of the project. I've been a Mordheim player for around 5 years minus a year spent in tech trainin...