My GWGT LIst - revision 2

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Marauder mitch2
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My GWGT LIst - revision 2

Post by Marauder mitch2 »

Dreadlord, Black Dragon, Armour of Eternal Servitude, Sea Dragon Cloak, Ring of Hotek, Crimson Death, Shield =554pts
Sorceress, Level 2, 2 Scrolls =185pts
Sorceress, Level 2, Lifetaker, Dark Pegasus =215pts

10 RXBmen, Shields =110pts
10 RXBmen, Shields, Musician =115pts
5 Dark Riders, RXBs =110pts
5 Harpies =55pts

5 Shades =80pts
Cold One Chariot =100pts
Cold One Chariot =100pts


2 RBTs =200pts
Hydra =175pts
Last edited by Marauder mitch2 on Wed Aug 26, 2009 12:15 pm, edited 6 times in total.
DJ Dizzy Posted: Jul 1 2009, 08:13 PM


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Grandmaster ej
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Post by Grandmaster ej »

Personally I find that with the speed of a dragon they tend to be better off with a pair of handbows, unless its the AP your after?
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Marauder mitch2
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Post by Marauder mitch2 »

Not enough points otherwise i would've. I was a little tempted to exchange the chariot for Knights but the chariot has been amazing and great vs daemons. if i could find 4 points for twin handbows i would go for it. Also against Undead i have plenty of ways to hurt them and spam a couple of combats and blow some units to pieces and he can't raise them all.
DJ Dizzy Posted: Jul 1 2009, 08:13 PM


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Post by Myelisik »

nice, only thing i see is u only have 334 pts in capturing units (Shades, DRs).

Otherwise go stomp'em.
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Post by Slortor »

both RXB units can capture as well....

so thats around 550pts :)

same as the Dragon then :D
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Marauder mitch2
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Post by Marauder mitch2 »

but i should kill there capturing unit quie easily unless they are undead then the ring gets in there.

Sometimes trying to kill all there scoring units is the way to go. TRhe dragon excells at this which is why i am using it.
DJ Dizzy Posted: Jul 1 2009, 08:13 PM


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Grez90
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Post by Grez90 »

It looks liek a good versatile list. Not overpowering in each phase.
I really think that destroying scoring units is going to be critical this year, and like you said the Dragon excells at breaking up those ranked units with ease.
Your mages might have trouble against you know who (but who doesn't lol), but the odd bladewind/chillwind will be very effective for you.
Decent amount of capturing units aswell, you planning on going for the secret missions or are they an afterthought?
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Post by Lord kalhadron »

Looks sharp, but do you really thinks the mages are worth it? They don´t offer much more protection than a caddie.
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Post by Grandmaster ej »

Its the offencive power he wants them for too.
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Lord kalhadron
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Post by Lord kalhadron »

Of course, but 200p is alot to pay.

I´m not saying it´s not worth it though, vs other armies with nothing but caddies they should do good :)
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Post by Nightblade183 »

Two level 2's can pack a good amount of hurt on offense, and also provide a solid amount of Defense when combined with the "flying" Ring of Hotek. I like it, nice and versatile.
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Post by Rabidnid »

If you need 10 points consider the cloak of hag grief for the armour of eturnal servitude. By halving the strength of all attacks it both improves your armour save and reduces the chance of wounding. Plus its immune to flaming weapons.

An S-6 attack beomes S-3, wounding on a 4+ rather than 2+, and then you get a 4+ save rather than no save from your armour.

Just a thought anyway.
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Post by Grandmaster ej »

only from ranged attacks rab, its no use in melee
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Post by Marauder mitch2 »

I have made a small tweak which i will try when i come back to the UK. BAsically dropping a chariot, 1 level 2 and a shade to get a small unit of black guard to give a little combat punch and more inportantly, also with a std to look like i have ASF.
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Marauder mitch2
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Post by Marauder mitch2 »

So no one else has got any more comments about the revised list in post 1.
DJ Dizzy Posted: Jul 1 2009, 08:13 PM


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Post by Darkangel16 »

I'm not nearly experienced enough to comment on this list, but i do have a question. How do you run only 10 BG? They would appear to me to be very tasty for enemy shooters. So how do you protect them and use them effectively?
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Post by Lotho »

DarkAngel16 I think thats what he wants to happen... baiting the BG to get shot at gives another turn for your hydra/dragon to get closer and cause havic whilst you rain down arrows upon them.

I like the list.
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Post by Dalamar »

Those Black Guard have a standard hence everyone's train of thought will be:

BG + Standard = ASF BG

so they spend some ranged resources on dealing with them.

At least that's the theory.
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Post by Caranth »

I like the character set-up.
I've been looking for an excuse to get my dragon lord off the shelf again and when I saw the hotek set-up on your lord, it clinched the deal. I assume you dropped a level on the lifetaker-mage in order to free up points for the BG; how has this worked out for you? Do you not miss the extra spell or even the extra PD?

Although I can see a case for having the BG instead of the chariot, I'm not fully sold on the BG. If smoke-and-mirrors is the idea (and of course they also provide a very decent combat punch), why not go all the way and add a unit champion?
It can happily pretend to have Hotek until it is revealed on the dragon lord, as well as tying up combat characters before the rest of the BG bite the dust in the following turn(s).
As mentioned, they are very fragile and the chariot does bring something different to the table.
Personally, I do like the chariot; the T5 and armour save makes it quite resilient and with average impact hits it still dishes out the pain (stupidity can be a bother though and the reliability of the BG shines through here).

Not an easy decision. Have you had a chance to test this yet?
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Post by Grandmaster ej »

Caranth makes a good point about the champion
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Post by Rabidnid »

If you are scratching for points so badly that your running a lvl 1 sorc, you need to rethink your build a bit.

The girl needs lvl 2

You have your 2 shade groups a small BG and the usual hydra and 2 RBT. Obvious place to look for points is 1 unit of shades or one unit of RBT, or thinning both units of shades to 5, or adding a champ and reducing the size of the BG as part of pretending it has the ring.

Dropping the BG for a chariot, give the LT girl lvl 2 and you will still have points to give you shades AHW. Basically the ring won't stay hidden for long, so unless you have a use for the BG, I'd go with the chariot.
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Post by Marauder mitch2 »

I have decided that i can not use a list with out 2 level 2s so i will drop 2 shades to get the points for it.

There are 2 main reasons why i have the BG, 1 they can hold table quarters and objectives and they are good against the army i hate to fight Vampires and Daemons. i might try to find the points for ASF as well.
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Post by Kargan daemonclaw »

I don't see what the ring of hotek will do against vampire magic, most of the local players spam one dice summoning to maximise the bonus to summon. The ring adds nothing to magic defence then.

Also your current list puts a lot of pressure on the dragon to perform. if your dragon gets neutralised the rest of the list doesn't look like it can stop much especially if the enemy have magic defence of their own.
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Post by Marauder mitch2 »

hotek is good for making them risk vdm which is so much worse, Also BG are good at grinding VC units down especialy with support and i should be engaging t3-4.
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Marauder mitch2
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Post by Marauder mitch2 »

Dreadlord, Black Dragon, Armour of Darkness, Ring of Hotek, Crimson Death =535pts
Sorceress, Level 2, 2 Scrolls =185pts
Sorceress, Level 2, Lifetaker =165pts

10 RXBmen, Shields =110pts
10 RXBmen, Shields =110pts
10 RXBmen, Shields =110pts
5 Harpies =55pts

5 Shades =80pts
5 Shades =80pts
9 Black Guard, Std, Champion, Soul Render, Hag Graef =195pts

2 RBTs =200pts
Hydra =175pts


i was thinking and this might be stronger.
DJ Dizzy Posted: Jul 1 2009, 08:13 PM


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