1200pts Mini Monster Mash for Triumph & Treachery

Get critiqued on your latest army here...

Moderator: The Dread Knights

Post Reply
User avatar
Gastronauticon
Beastmaster
Posts: 366
Joined: Fri Jan 04, 2008 2:48 pm
Location: Umeå, Sweden
Contact:

1200pts Mini Monster Mash for Triumph & Treachery

Post by Gastronauticon »

First time Triumph & Treachery game tomorrow. Four players including me.

1200pts is a wierd size but what I came up with is this. How does this list look? The gear on the master feels a bit lame. How to change that? I have not been able to fit in the Cloak of Twillight yet I really do like the extended threat range of a flyer.

Have anyone played T&T? What is it like and what type of lists are advantageous?

The "idea" of this list is to bum rush a single target with pegmaster, byss, hydra and chariot and hope for the best. Lots of forward power on little frontage in essense. The rest of the list is to clear chaff and set up this one charge. If opponent has less ranged power, I can sit back but that does not seem likely.



Core
3x 5 Dark Riders w/ Shields, Xbows

Special
Hydra w/ Firey Breath
2x Repeating Bolt Thrower


Rare
Kharibdyss
5 Warlocks


Characters
Master on Pegasus w/ Hvy armor, Sea dragon cloak, Lance, 2x RhB, Dawnstone, Charmed Shield, Potion of Foolhardiness

/1200
You have reached the Department of Circular Reasoning.

Please hold.
User avatar
Calisson
Corsair
Corsair
Posts: 8820
Joined: Fri Mar 14, 2008 10:00 pm
Location: Hag Graef

Re: 1200pts Mini Monster Mash for Triumph & Treachery

Post by Calisson »

T&T is a game made for the fun, not for the win, so play what seems the weirdest.
Now, assuming you play for the win:
In T&T, any small unit above 100pts is a great unit for the opponent: they get the possibility to kill it in their round and get all the VP!
Avoid at all cost small units with few wounds.
I.e. your core units are very, very bad, DR are a gift to all your opponents.
You would be much better with a single large unit of either corsairs (either AHW or RHB) or, probably better, shards with shields. Make it as resistant as possible, and make sure it will resist any opponent single charge.

On the other hand, warlocks are great with their ward save and their ability to cast magic missiles.
Your RBT are great, too.
Hydra and Kbeast, not resistant enough, better take a good old COC.
I'd rather maximize warlocks.
For the character, peggymaster is probably the best bet. Fit him so that he can kill a unit on a single charge. A mantimaster would be even better.
Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}
User avatar
Gastronauticon
Beastmaster
Posts: 366
Joined: Fri Jan 04, 2008 2:48 pm
Location: Umeå, Sweden
Contact:

Re: 1200pts Mini Monster Mash for Triumph & Treachery

Post by Gastronauticon »

Oh... back to the drawing boar then. Thanks Cal!

(I tried to make up a joke on drawing boars but could not think of any)
You have reached the Department of Circular Reasoning.

Please hold.
User avatar
Gastronauticon
Beastmaster
Posts: 366
Joined: Fri Jan 04, 2008 2:48 pm
Location: Umeå, Sweden
Contact:

Re: 1200pts Mini Monster Mash for Triumph & Treachery

Post by Gastronauticon »

Ok, next try after input by the esteemed resident corsair Calisson.

Quite different but should play similarly. More shooting though so I could also afford to stay back more often. Shades are there to fill up points. They are frail but below 100pts so it should be ok.

One option would be to ditch one unit of warlocks for a fighty character to go with the darkshards but there are only so much one can do within the 300p hero allowance. Or could it be done?



Core
20 Darkshards w/ Shields, full cmd, Flamebanner

Special

2 RBT

EDIT:

And either:

2 Cold One Chariots
5 Shades w/ great weapons

Or
10 Cold One Knights w/std Gleaming Pendant

What would work best with the rest of the list?

END EDIT


Rare
2x 5 Warlocks

Characters
Pegmaster w/ Full armor kit, Lance, Cloak of Twillight

Total: 1198
You have reached the Department of Circular Reasoning.

Please hold.
Post Reply