Grog's 2000pt Warmaster Army

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Grogsnotpowwabomba
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Grog's 2000pt Warmaster Army

Post by Grogsnotpowwabomba »

I have my force broken into brigades. The Dark Riders and Harpies move out early and go for a flank. One unit of Cold One Knights rides with the Dark Riders to give them a bit more resilience and make people less willing to charge them. I use the Dark Riders to break up formations, remove support stands, and generally harass and annoy the enemy.

The Infantry brigades move with the Hydra and Bolt Thrower to use their firepower, break up enemy formations, and hold the line for the Cold Ones, Hydra, and Characters to drive the punch home.

I am a firm believer that the Dark Elves are a very aggressive army and that their firepower and magic are the deadliest in the game if used aggressively.

General [125]
Hero on Manticore [160]
Sorceress [80]
Sorceress on Chariot [90]

2 RXB Warriors [150]
2 Spear Warriors [120]

2 RXB Warriors [150]
2 Spear Warriors [120]


1 Dark Riders [100]
3 Cold One Knights [330]

2 Dark Riders [200]
1 Cold One Knights [110]

1 Hydra [135]
1 Bolt Thrower [65]

1 Harpies [65]

2000pt Exactly
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Post by Death on a stick »

Its an interesting idea but I wolud be woried about sending small groups of units off by the selves as this can give your opponent some ability to pick off units but other than that I can see what you are trying to do and good luck. Let me know how the army plays.
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Post by Sneaky »

Brigading Warriors with RXBmen? Interesting trick. May I ask the tactical reasoning behind it?
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Grogsnotpowwabomba
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Post by Grogsnotpowwabomba »

Sneaky wrote:Brigading Warriors with RXBmen? Interesting trick. May I ask the tactical reasoning behind it?


RXB in front, Spears behind. You can utilize your firepower every turn, you get a stand and shoot, you get support stands, and you still have a 6+ save in combat.

Its actually rather common to put missile troops in the front of formations, with the fighting infantry supporting them. Its even better with Dark Elves because of how good the RXB is and the fact that they still get an armor save.
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Post by Keledron »

Grog are you deploying the infantry like this?

XXX
XXX
SSS
SSS

X= xbow
S=Spear


If so you could save 30 points and deploy them like this and still achieve the same results.

XXX
SSS
SSS
SSS

the spear are in columns, you get enough points to add 3 rather useful MI's for the DE's

Wand of Power/Rod of Repetition and a Sword of Might.

Or are you going with flatter formations?

XXXXXX
SSSSSS
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Post by Keledron »

Here's an alternative list for all you fans of Khaine.

General [125]
Hero on Manticore [160]
Sorceress Wand of Power [90]
Sorceress Rod of Repetition [90]

1 RXB Warriors [75]
2 Spear Warriors [120]
1 Witch Elf [70]

1 RXB Warriors [75]
2 Spear Warriors [120]
1 Witch Elf [70]

1 Dark Riders [100]
3 Cold One Knights [330]

2 Dark Riders [200]
1 Cold One Knights [110]

1 Hydra [135]
1 Bolt Thrower [65]

1 Harpies [65]

2000pt

I like to form the infantry in this list up like this, utilising a rather nifty French Napoleonic deployment.

S X X X S
S WWW S
S WWW S
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Grogsnotpowwabomba
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Post by Grogsnotpowwabomba »

Keledron wrote:Or are you going with flatter formations?

XXXXXX
SSSSSS


Bingo! :)

Glad to see you on this board. You are the master and I owe much of my army and success to you.

I really like those Witch Elf formations you showed. Do you prefer them over the 2 RXB, 2 Spear brigades?
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Keledron
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Post by Keledron »

I'm not sure they are any better just an alternative

I used the WE formations at the WPS Club challenge but found it hard to build up big winning score with them as inevitably the WE's gave away 140 vps every game (I won 5/5 but the legendary Chris Burnett score loads more points with his "broken" Lizardmen)

Spearmen are more resiliant and overall are probably a bit better in combat against most opponents.

The list I put up is a more agressive one than yours it has less shooting, so relies on hth to win. This I suspect makes your list more flexible overall. I'm going to give your list a run out in a couple of weeks - I need to paint some more rxb warriors to try it and will let you know which I prefer after that.

As a snippet here's an idea we've been messing about with for a new DE unit. You might like to try out and feedback any thoughts.

Cauldron of Blood (-/1) Move 0 A5 H4 Sv 3+ Pts 50

Once the cauldron is deployed it cannot be moved, it is never driven back from shooting or in hand to hand. The cauldron has a sphere of influence of 40cm. It allows all Witch Elf units with at least one stand in range to reroll the to hit dice on the 1st attack of any combat (including advances, all dice must be rerolled and the 2nd result stands even if it gives you fewer hits). The restorative powers of the cauldron increase the armour save of all Witch Elf units with at least one stand in range to 6+. A Dark Elf army may only ever contain 1 cauldron.


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Grogsnotpowwabomba
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Post by Grogsnotpowwabomba »

Keledron wrote:I'm not sure they are any better just an alternative

I used the WE formations at the WPS Club challenge but found it hard to build up big winning score with them as inevitably the WE's gave away 140 vps every game


This is exactly why I hesitate to use them. In fighting against another Dark Elf player, I noticed that the WE always died (although I must admit that they were scary while fighting). They do cause more damage than Spearmen, but the extra casualties they themselves take make me reluctant.

I love the models though, and I have 2 units, so I should paint them up and try them out.
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