Hi,
Firstly: I play Mordheim since two days ago! I'm a totally newbie on Mordheim
I've chooce Ostlanders to start my first warband, because on many reasons.
I have two question:
-when a Kin (hanchman warrior) become a hero, does the number of heroes should always remain four?
at the beginnen i've the possibility to reclute four heroes at max. But what happen after that, could my warband have more heroes then four becouse of hancman progression?
-The equipment list in Ostlander, and in other human warband, is divided in two part: one for the warriors and the other one for missleweapons specialist henchman.
What about the heroes? when the detailed options of heroes' slots says "weapon and armour from the Ostaland equip list", means the mix of all two list (warrior and marksman)?
may I give to my blood-brotherwood (starting warrior hero) a double barrel pistol or handgun, that in particular are a special equip choice of marksman?
for example: my natural leader (the Elder) is the only one that can have shooting abilities. These abilities are only for bow and simple pistol or also for a big double handgun?:roll:
thanks
tizio
(i hope my spelling wasn't so horrible )
two Rule questions: how many heros and equipment
Moderator: The Dread Knights
two Rule questions: how many heros and equipment
"Trust me" he sneered.
The sea had a pearly reflection on his face. he wrapped himself in a long dark cloak.
And a pungent smell came up from the sharp reef.
The sea had a pearly reflection on his face. he wrapped himself in a long dark cloak.
And a pungent smell came up from the sharp reef.
...and another one:
why armybuilder (version 2, with mordheim most recent database) offer me the possibility to reclute also the dwarf treasure hunters or the wonderfull kislev ranger? does the Ostlandres have to hire only to Ogre?
and where can I find rules on madness points?
greatings
Tizio
why armybuilder (version 2, with mordheim most recent database) offer me the possibility to reclute also the dwarf treasure hunters or the wonderfull kislev ranger? does the Ostlandres have to hire only to Ogre?
and where can I find rules on madness points?
greatings
Tizio
"Trust me" he sneered.
The sea had a pearly reflection on his face. he wrapped himself in a long dark cloak.
And a pungent smell came up from the sharp reef.
The sea had a pearly reflection on his face. he wrapped himself in a long dark cloak.
And a pungent smell came up from the sharp reef.
First question. You can have up to 6 heroes, including leader (rulebook, "Starting a warband" chapter, "Other heroes" section). In case of Ostlanders, you start with 4 heroes, and the other 2 slots can be filled by advanced henchmen (including the ogre).
Second question. There are no "warrior" and "missile" lists. The lists are named (and IIRC some warbands have three lists). Heroes do not get mix, they choose from one of the lists.
Armybuilder. This is probably a problem caused by continuous development of Mordheim. Ostlanders (per their rules) don't hire externists. However, both dwarf treasure hunter and Kislev ranger can be (by their rules) hired by all human mercenary warbands (i.e. also Ostlanders). In my opinion, Ostlanders, cannot hire them. Armybuilder datafile creator probably has a different opinion.
Madness. I don't know. Try the files on Specialist Games website or Google.
Second question. There are no "warrior" and "missile" lists. The lists are named (and IIRC some warbands have three lists). Heroes do not get mix, they choose from one of the lists.
Armybuilder. This is probably a problem caused by continuous development of Mordheim. Ostlanders (per their rules) don't hire externists. However, both dwarf treasure hunter and Kislev ranger can be (by their rules) hired by all human mercenary warbands (i.e. also Ostlanders). In my opinion, Ostlanders, cannot hire them. Armybuilder datafile creator probably has a different opinion.
Madness. I don't know. Try the files on Specialist Games website or Google.
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The answer to all three of your questions are in the rulebook, Tizio. If you don't have a paper copy, you can download it for free off the Specialist Games website. I'll answer anyway.
1) maximum of six heroes at all times. Since you can only recruit four at start-up, that's four heroes and two promoted henchmen.
2) the heroes use the equipment table that's for the warband, i.e. the one usually available to warriors, unless the warband rules mention otherwise. So in this case, your heroes would use the warrior equipment list. In any case, under every hero, it says "may purchase weapons and armour from" the name of the list.
In addition to that, a model (regardless of whether it's a hero or a henchman) can only ever use weapons from its equipment list, unless it has a special skill. See the rulebook.
3) These are called Hired Swords. They're mercenaries, basically, whom you not only have to pay for once when you hire them, but also have to pay for after each game.
Edit: Loflar beat me to it. In any case, I'll just say this: Army Builder is more often than not wrong, and does not replace the rulebook. Also, you should really start with one of the warbands featured in the rulebook; they're a lot more balanced.
1) maximum of six heroes at all times. Since you can only recruit four at start-up, that's four heroes and two promoted henchmen.
2) the heroes use the equipment table that's for the warband, i.e. the one usually available to warriors, unless the warband rules mention otherwise. So in this case, your heroes would use the warrior equipment list. In any case, under every hero, it says "may purchase weapons and armour from" the name of the list.
In addition to that, a model (regardless of whether it's a hero or a henchman) can only ever use weapons from its equipment list, unless it has a special skill. See the rulebook.
3) These are called Hired Swords. They're mercenaries, basically, whom you not only have to pay for once when you hire them, but also have to pay for after each game.
Edit: Loflar beat me to it. In any case, I'll just say this: Army Builder is more often than not wrong, and does not replace the rulebook. Also, you should really start with one of the warbands featured in the rulebook; they're a lot more balanced.
General Kala wrote:All my eloquence fails to express it as well as this.Cenyu wrote:Hail to the King, baby.
so much thanks of your disponibility, I've undestand also the issue of the equipment.
About the other question, I've already got the rule book from Specialist website, but maybe I've skiped that paragraph.
anyway Ostlanders are an official warband, aren't they?
bye
tizio
About the other question, I've already got the rule book from Specialist website, but maybe I've skiped that paragraph.
anyway Ostlanders are an official warband, aren't they?
bye
tizio
"Trust me" he sneered.
The sea had a pearly reflection on his face. he wrapped himself in a long dark cloak.
And a pungent smell came up from the sharp reef.
The sea had a pearly reflection on his face. he wrapped himself in a long dark cloak.
And a pungent smell came up from the sharp reef.