Group 32

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Silic
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Group 32

Post by Silic »

This thread is for all of Group 32's OOC discussion.

First off; Welcome to Group 32! Most of us are new to Druchii.net's role playing scene, so it will be a learning experience for all. I want to start us off with a few points;

-The story is what will drive our group. Concepts of powergaming and min/max will not have a place here. In this spirit, I don't mind if you alter your character's starting weapons or skills (I know at least one of you is already interested in doing just that), but it must be reasonable (with a very good and well thought-out reason), and must be run by me first.

-The flow of the story will depend on our activity level. Any scene demands at least one some attention from your character. Even if your character is sulking in a corner, you still should write a post describing the scene, thoughts, actions (or lack thereof) of your character. Ideally, I should be doing little other than "resolving" actions of the game; the character is your creation, so take command and immerse yourself! Keep the details high, and the story will flow.

-Enjoy yourself! We're all here to have a good time. If at any time you feel something isn't going right, or want something (OOC) revisited, contact me and we can work out how to respond.

Cheers, and welcome to Group 32!




-------------------------

Group 32


Name: Amalii Kayth

Gender Female

Height: 6’0”.

Weight: 140lb

Age: 131

Description:
Amalli is fairly typical of all elves in her height and her slender form. She is attractive, but perhaps not conventionally beautiful. Her face is dominated by a pair of oval amber eyes, which largely contribute to her appeal. Flowing jet black hair reaches down to her lower back- braided by several wooden beads and broken only by a single red highlight upon her fringe. Around her right eye, dark swirling tattoos mar pale skin, the patterns continuing down Amalii’s thin neck and right arm. Her standard attire consists of baggy trousers and top which leaves her muscled midriff and arms bare, both a simple beige in colour – the cloth coarse but practical.

Class: Trainee of Khaine

Background:
Amalii had always felt her life at the boatyard to be boring, her frustration going beyond mere youthful rebelliousness. Both her parents worked tirelessly crafting and maintaining ships to afford food, bed and board for themselves and their child. As a young girl, Amalii would often prowl the docked craft She imagined herself to be a cut throat captain fearlessly traversing the oceans - a fantasy born of a need for freedom, a need which continued to grow long after Amalii became too old for such games. Despite her mounting wanderlust, however, she began to work on the boats at her parent’s behest at the age of twenty. With no education or connections to the outside world, Amalii could see no alternative.

For several decades, she toiled upon the boatyard, her body becoming greatly strengthened by the strenuous work. Slowly, ambition was suppressed as Amalii resigned herself to a life of poverty. With this depressing revelation, she began drinking – spending what little money she had on cheap liquor to dull the pain of the reality of her life. Stumbling home one night, however, Amalii found her hope rekindled.Through blurred vision she witnessed a ritual sacrifice performed by a beautiful with elf maiden. Amalii felt rejuvenated. The tang of fear in the air, the last look of fear and pain upon the victim’s eyes and always the cloying smell of fresh blood. It was intoxicating.

The next day, Amalii had packed what meagre belongings she could muster and turned up upon the temples doorstep. Following a brief induction, and over the next few years of her life – Amalli was subjected to many trials in Khaines name, including ritual combat against other hopeful initiates. Eventually, Amalii was accepted by the temple, becoming a minor functionary and handmaiden to the witch elves who resided there. She was gifted a strong dagger, similar to those wielded by the brides of Khaine. Amalii was astonished by the gift. She named the blade ‘Bloodthorn’ and it became her most prized possession, bordering upon obsession.

Years in service to Khaine had taken their toll upon the young elf, and she was often afflicted by a colossal rage which was only sated by blood and death. Rather than horror, Amalii felt emboldened by the transformation. As idyllic as she might have found her life at the temple, however, she could advance in hierarchy no more without experiencing true battle against worthy foes. Determined to prove herself, Amalii set out for Vikarh – pledging to return vindicated of her right to serve Khaine.

Stats:
Weapon Skill: 4
Strength: 4
Toughness: 3
Dexterity: 5
Intelligence: 2

Starting Gear:
Short Sword and 'Bloodthorn'(Dagger)

Starting Skills:
Two Weapon Fighting, Uncontrollable Frenzy.


* * *

Name: Mynath Krathen
Height: 6'5"
Weight: 174 lb.
Age: 93
Appearance: Mynath has dark red hair (almsot black), a complexion slightly darker than other Druchii, and green eyes. Her clan of Autarii have tatoos that go along most of the body up to the neck, tracing the blood vessels, ostensibly to strengthen themselves. Several teeth from a Nauglir adorn her hair, though she has no other braids, owing to her inexperience.
Class: Shade
Background: Mynath is from the Krathen clan of the Autarii, who make their homes near the Lakes of the Abyss, in the northern part of the Blackspine Mountains. They were known for their frequent attacks on the other tribes, though that has died down as they lost their spirit in recent years. Nonetheless, they are obsessed with strength, many training their children in the arts of hunting and killing from an early age.

As she grew up, it was a grimly accepted fact that most of the Krathens would soon be dead. Their numbers had slowly dwindled in engagements with the other Autarii clans for better lands and hunting grounds, and they had gotten the worst of all of them. They only barely maintained their ground. As such, Mynath was brought up in an almost militaristic level of training, which stifled her, as she could see the freedom the other Autarii lived under, despite all their hardships.

Despite acting out a few times, she reserved herself in the hope that, eventually, she would be skilled enough to elude any pursuit by her clan and leave, to strike out and make her fortune to the east in the Druchii cities she heard of, where ones skill could take them to the top, if they were willing to stab a few Elves in the back.

Under her parents tutelage, she learned enough patience to be stealthy and crafty, though the lesson had to be beat into her several times. Saryth and Selethis Krathen were cruel teachers, but they made sure the lesson got through, only punishing when there was a clear mistake, and even rewarding the few time there wasn't some mistake they could latch onto. This had a dual effect. Mynath is relentless in attempting to stamp out any mistake, hers or otherwise, and in addition, it reinforced her wanderlust. She felt herself more skilled than her parents allowed.

Finally, at the age of 91, she had her chance, making her way across the trees, so as to not leave footprint across the ground. Despite what she thought, the other Krathens didn't give that much of a pursuit. They were going to fall anyways, a grim attitude she had long since grown tired of. The only true pursuers were her parents, and she warded them off when she shot her mother in the leg, and gave her father a near-lethal gut wound. She never once stopped to heal them, as they had been a bit too reserved in their praise to soothe Mynath's ambition.

Now, she has the world open to her, and, despite an idealism that is almost unfitting of a Druchii, she is willing to do anything to get to the top. She has some obstacles behind her. Some of the Shade clans will know her for an enemy if she is seen by them, but to most, she is simply a Druchii with some skills, and the determination to do the job.

Stats:
-------
Weapon Skill: 4
Strength: 4
Toughness: 2
Dexterity: 4
Intelligence: 4

Equipment:
-------------
Short Sword (Decorated with two preserved ears from a rival Autarii clan.)
Repeater Crossbow
Shade Cloak

Skills:
------
Stealth


* * *


Character Name: Arkath

Character Height and Weight: 6'2” 163lbs

Character Age: 97

Other Descriptions:
Arkath is a quite skinny, though moderately muscular elf. At first glance one might think he is as weak and frail as one of the hated asur, but soon his commanding aura and baleful stare wash away this deception. His sharp angular facial features and abnormally pointy ears, combined with his messy, thin dreadlocks give him a feral, almost beastial appearance.
His clothing is made up from a set of light, leather armor covered by a short, pale red coat. He wears a scarf of nauglir scales, and his right shoulder is covered by the beastmasters' single pauldron.
Arkath's waist is adorned by a simple belt and a robe-like piece of cloth hanging to his knees. Lastly, Arkath has a multitude of chains and manacles hanging from his belt and other parts of his wardrobe.

Character Class: Trainee of Khaine (beastmaster apprentice)

Stats:
WS:4
S:2
T:4
D:3
I:5

Character Background:

Arkath grew up amongst the Thornwing shades in the Dragonspine mountains. Though he lived amongst them, it was clear he wasn't a true part of the tribe. He was told that he was found the clan when he was just a babe. Arkaths inquiries about why he wasn't just eaten, as was custom, were always met by stoic silence, followed by a disciplinary beating. The only thing Arkath ever got to know about the circumstances of his coming to the tribe was that not long after that the Thornwings' influence in the region greatly increased. It was never admitted that did had anything to do with Arkath ofcourse...

As Arkath wasn't a true part of the clan, he was never taught the way of the shade, and thus spent his life around the encampment, being mocked by the other shades for his clumsiness. When Arkath reached adulthood, his Druchii nature quickly got tired of being dominated by others, so he decided to leave the tribe, in search of a better life.. As he walked out of the encampment, none of the shades even spared a glance for him.

Arkath traveled through the wilds of Naggaroth for several months, until he eventually stumbled on a Druchii city. He quickly entered, eager to gain fame and finally be a master of his own fate. Soon, Arkath discovered that this was all an illusion. As a lowborn with no status or money in an unfamiliar city he was treated not much better then a slave. And once again, Arkath was agonized by his lack of dominance over others. It did not take long for him to leave the city and return to the wilds. At least there he was master of himself.

For many years Arkath lived in the wilds, traveling where his whim took him. It was a hard life, but it was satisfying in its own weird way. But just as soon as he was growing accustomed to his life in the tundra, it appeared that Khaine had a different fate in store for him. One day, while Arkath was roaming the icy forest in search for a good place to camp, he stumbled on a series of knocked down trees. The Druchii was intrigued and followed the trail until he stumbled on a large clearing. As he stepped into the gap in the foliage, he was shocked to discover a large, grey manticore, feasting upon what seemed to be the remains of a large mountain boar. Arkaths instincts told him to run, but for some reason he couldn't. Worse yet, he was drawn to the creature. He edged towards it slowly, step by step, until it raised its gore-stained head. Both the creature and the elf tensed when their eyes met, but strangely enough the manticore didn't attack.

Arkath stood there for what seemed like hours, feeling a deep, unexplainable bond with the massive beast crouching in front of him. Suddenly, the manticore twitched with his ears and swiftly attempted to jump up and fly away. But it was to no avail, a heavy net was thrown over him by figures rushing into the clearing. As Arkath was watching the manticores wings getting caught up in the net, he was abruptly pulled back by strong hands. As he turned around, he watched into the face of a broad chinned druchii. As the man grabbed Arkath by his arm once again, he spoke:“Leave this to the professionals kid, this thing is quite dangerous indeed...”

Arkath was carried away by the Druchii, which he soon discovered were beastmasters, and separated from the manticore. While he was walking along with them, he was told that they had never seen a manticore in such a docile state merely by locking eyes. They said Arkath showed promise in becoming a beastmaster and offered to bring him to Karond Kar for training. Arkath readily agreed, finally finding a way to dominate others creatures, and who knew, maybe even his fellow elves. For Arkath knew that the greatest of the beastmasters were sometimes asked to lead the armies of Naggaroth...

The training in Karond Kar went well, and Arkath would have probably grown to be one of the best of the students if the manticore wouldn't have abruptly changed the course of his life once again. Arkath was walking to the training grounds from his room in the institute when he suddenly heard a loud roar. Intrigued, he followed the sound until he eventually stumbled on a large expanse, crowded with beastmasters and their apprentices. Arkath swiftly pushed his way to the front of the crowd where he stumbled upon a scene that chilled him to the bone. He saw the manticore lying in the clearing, tied down by heavy, steel chain. It's head rested on a stone block, and standing next to it was one of the temple executioners. As Arkath realized what was happening he bolted forward, only to be stopped in his tracks by on of his superiors. It was only when the veteran Druchii put his hand in front of Arkaths mouth that he realized that he had being screaming from the moment he had seen the events unfolding in front of him. The older Druchii knocked him unconscious, the last thing Arkath saw before falling into a pool of blackness was the large draich falling down.

When Arkath regained consciouness, he was lying on a bed. The Druchii from before standing next to him. Rage engulfed him as he looked at the older Druchii's impassionate face. “Why did you slay him?”, Arkath demanded as he jumped up. “The beast was untameable. No beastmaster in the grounds could break it.”, the elder beastmaster said flatly. “Besides, it's none of your business anyway...” “None of my business?”, Arkath shouted,”I found him! And he found me! Heck, I even believe that I could have tamed him!”. Arkath meant to continue, but his mentor stopped him in his tracks. “You truly believe that a mere novice like you could do such a thing? I admit you show promise, but there is still no way it would have happened. And even then, do you really think that me and your other masters would even risk the slightest chance of suffering the embarrassment of having an apprentice tame a beast we could not? The manticore could not be tamed. Leave it at that, or just leave.”

And so he did. Arkath left the academy, being glad to get rid of the weaklings surrounding him. He could not accept being taught by people who believed in the concept “untameable”, so he made a decision. Although Arkath had abandoned his apprenticeship, he knew that his faith was, and forever would be the life of a beastmaster. And thus he came to the conclusion that the only one who would teach him, would be the one that, like him, believed that no beast or creature was impossible to tame, the great Beastlord Rakarth. The only barrier remaining, was to gather enough wealth and fame to be worthy of approaching the lord of beasts. That's where the mercenary work came in...


* * *


Character Name: Athyia (pronounced: Athea, or ath-ee-a)

Character Height and Weight: fairly average elvish build at 6' 4'' and ~ 9st.

Character Age: 170

Character Description: Athyia has an average height and build for a female elf, with a smallish bust and slender hips and waist. Her skin is pale even by Druchii standards, but her long hair is raven black except where dyed a deep purple in places. She wears her hair just past shoulder length, sometimes tied back in a ponytail but most often hanging loose either side of her face. Her facial structure is typical of most elves, with tall ears and a small nose and lips. Her eyes are violet in colour, which coupled with her thin black eyebrows and pale skin gives her a beautiful yet daunting appearance. A tattoo of black and red roses on a twisting thorny vine works its way up her left side and down her upper arm. A second tattoo of a series of black and red stars curves around her right ankle. She has many piercings in her ears, including stretched holes through the lobes. She is often garbed entirely in black clothing, but if a situation calls for more colour she rarely strays from purples and red. She is usually seen as quiet and gloomy in her demeanour unless provoked into a dark, calculating anger.

Character Class: Rogue Mage

Starting Statistics: WS3 - S3 - T3 - D4 - I5

Starting Skills: Power of Shyish(1)

Starting Equipment: Staff, Dagger, Robes.

Athyias' robes are jet black and flow down her elegant form to just above the ground about her ankles, they include a hood which when drawn up completely conceals her face unless the light catches her violet eyes. Her dagger is a long and slender silver weapon, the hilt of which resembles a hooded cobra, the blade of which is extremely keen and sharp. Her staff is a smooth pillar of an unknown black wood, which when held so touching the floor at its base reaches up as high as Athyias' shoulders. The black staff only breaks its smoothness at the tip, where the wood splits into three thinner stems. Each of these spirals around a single, large shard of amethyst before forming a spear like point at the top of the staff. The purple crystal woven into the staff often glows an eerie purple when Athyia is upset, angry or distraught.

Character Background:

Athyia was born over one and a half centuries ago into the house of a powerful and wealthy Druchii noble in Ghrond. She did not know it at the time, but her birth was actually the undesired consequence of her fathers love affair with a sorceress. For the first fifty years of her life she enjoyed her childhood in the family home, as blissfully unaware of her fathers secret as her mother was, who thought her an orphan when she found her left at the gates. Being an only child, she spent much of her free time at home on her own, when she would walk the halls of her fathers estate in search of hidden rooms and spend hours in his library reading ancient books. It was during these times that, still unaware she had been born not from her loving mother but instead from a dark sorceress of the covens, she first started to develop her arcane gifts.

One cold winter night Athyia was walking the dark halls of the estate, so lost in her book that she didn't even realise she had entered the restricted corridor her father forbid her to visit. Here he did most of his work, a job Athyia still didn't fully understand that somehow involved the studying of ancient objects and artifacts. Just as she turned to leave again, she spied something through an open doorway and was drawn in for a closer look. It was a large book, a tome with time worn pages and a leather bound cover imprinted with the shape of a skull. Knowing she should not be there but unable to leave, Athyia had sat down at the nearby desk and begun to read. Only when dawn came and she heard footsteps in the hall outside as her fathers servants came to wake him did she return the book to its resting place and slip unseen back to her own bedchamber.

From that night on, Athyia would sneak into the chamber as often as she dared, and continued to study this book of death and all that it contained. She suprised herself with her ability to understand most of the text and incantations, for most of the book was written in an ancient language that she had never seen before yet somehow managed to read. Not only that, but when she tried her hand at some of the simpler spells the book spoke of, she found herself able to cast them. At first she was simply levitating the hourglass off the desk, but soon she was learning more and growing bolder. Once, some years later, a crow had flown in through the window, and she had outstretched her hand and torn its soul from its body. She had taken a black feather from the birds tail, and to this day that feather still adorns one of her earings.

For decades she learned all there was to be learned from the book, and then she started to seek further knowledge from other sources. However, all she knew was about to change, and on the eve of her hundred and twentieth birthday a visitor came to the estate. This woman made several outrageous claims before Athyias' mother, and now old enough to realise what was being said Athyia had descended into the courtyard to join them. When the seeress claiming to be her mother and ordering her inducted into some sort of magic school grabbed the woman she thought had been her mother by the throat and began choking the life from her, Athyia had lost control. She ran to her mothers side, tore the intruders dagger from its sheath and plunged it into her chest. Unwilling to stop there, she then focused her mind on pulling the life energy of the seer through the wound, feeding off her death to make herself stronger.

When her father had returned a few hours later, he had fallen into a fit of rage. Athyias' mother told him what had happened, and rather than deny the seers words he admitted the truth. So angry was he at his lovers death that he turned on her mother, and Athyia watched on in horror as her father went on a bloody rampage, murdering her mother and over half of the house servants. Only when he reached her did his temper subside, and he stood over her where she crouched and cried, bloody sword in hand, and then fell to his knees and begged for her forgiveness. Athyia had risen to her feet and used the energies absorbed by her true mothers death to tear her fathers life force from his body. Now completely alone in the world, the young seer took the staff, dagger and robes of her true mother and fled into the night.

For the next fifty years Athyia seemed lost to the world, but she has recently resurfaced in the City of Vikarh. What she did in that time remains a mystery, but it seems she now seeks mercenary work to help her earn enough money to return to Ghrond.


* * *
Last edited by Silic on Sun Jul 31, 2011 6:17 pm, edited 1 time in total.
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Masked jackal
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Post by Masked jackal »

It's an honor to be invited to the group! I'll do my best to keep up with things, and use my experience from other sites to prove myself here. =)
8th Edition Druchii War Report:
W/D/L: 30/1/15
http://www.freedomstudios.net/boredlife/boards/index.php?sid=18db5076e750fafca78c5ae7ed86bab3
Bored Life: Forum for RPs and general discussion in need of new blood. PM for details.
Kajchi
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Post by Kajchi »

I'm in! Looking forward to being part of the group, and being able to do some role playing. Guess I'll just keep the story I had thought up for the next batch of eager role players :D
Last edited by Kajchi on Sun Jul 31, 2011 11:30 am, edited 2 times in total.
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Kinslayer
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Post by Kinslayer »

I'm definately in, thanks for putting this group together. I have no real desire to change my characters starting stats or equipment, but if everybody else became 'stronger' my main ambition is to just advance through the Power of Shyish skill levels. Hopefully Athyia will become a better fighter too (WS), but that will all come in time I'm sure.

I'll throw a sig profile together now, looking forward to the start of the story!
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Dragonsbreath
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Post by Dragonsbreath »

I'm in. Looking forward to RPing with y'all.
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Post by Kinslayer »

Well now that we know for sure we're playing together can I ask what everyones name is in real life? What about your age? Always interesting to know who you're really gaming with. I'm Jason, I'm 20.

Also Silic, in case you didn't already know you now need to make a post in the Groups thread with our character profiles. Just put the post in, Tarbo will link it to list at the top of the thread.

Happy roleplaying guys!
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Fingol23
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Post by Fingol23 »

Hi, I've jumped ship from Group 31 and I'm looking forward to playing with you guys and have every faith that Silic will be a great GM.

As for who I am I'm Andrew and I'm 18
WIP First War Against Chaos Expansion
http://www.druchii.net/viewtopic.php?t= ... e7da5c4719

WS3 / S3 / T3 / D4 / I5
Skills: Basic Stealth
Items: Short Sword, Repeater Crossbow, Shade Cloak
Kajchi
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Post by Kajchi »

My name's Kaj (pronounced kai), I'm 17 and will be 18 in 3 days.
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Masked jackal
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Post by Masked jackal »

I'm Kevin, and I'm 19, I also recently got a job, and will be going in to work today, but later on in the evening I'll be making a post.
8th Edition Druchii War Report:
W/D/L: 30/1/15
http://www.freedomstudios.net/boredlife/boards/index.php?sid=18db5076e750fafca78c5ae7ed86bab3
Bored Life: Forum for RPs and general discussion in need of new blood. PM for details.
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Dragonsbreath
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Post by Dragonsbreath »

My name's George, and I'm 18 - hoping to go off to uni later this year, but hopefully it won't affect my posting.
Amalii Kayth - Trainee of Khaine (Group 32)
Ws4 | S4 | T3 | D5 | I 2
Equipment: Short Sword, 'Bloodthorn'(Dagger), Necklace
Gold: 10
Skills: Two Weapon Fighting, Uncontrollable Frenzy
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Silic
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Post by Silic »

Hello gentlemen. I'm Ryan, 23. Welcome to Group 32!
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Kinslayer
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Post by Kinslayer »

Looks like we're all about the same age then, that's pretty neat.

I just started a new full time job today at the place I have been part time volunteer for the past 2 years, but it should not affect my posting as I usually RP in the evenings.
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Jungly
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Post by Jungly »

Can I join.
Name: Acrilla
Age: 140
Height: 6foot4
weight:165lb
Class : shade
Equipment:Short Sword, Repeater Crossbow, Shade Cloak.
Gender:female
Other things: She has a long scar down her right arm and has a very light and strong build. She is very supple and wears a Hydra skin cloak and boots that she bought in Naggarond for three quarters of the money she had earned in three decades as preparation for her expedition into Lustria to find a cold one. She also has a tattoo of a serpent on her forehead
Skills: Basic Stealth.
Stats:
WS:5 S:4 T:3 D:3 I:3
Backround:
Acrilla was born to one of the many groups of Shades that live in the Spine. When she grew old enough to walk and talk she did not join her older siblings in their stick fights and petty games of catch. Instead she watched the grown ups spar and and copied the winners every move for hours. She also did thousands of push ups, pull ups and any other form of strengthening she could. She finally realised she could not learn any more from her clan . So when the time came, as it does for all shade children, for her to be led into the wild by an elder and left to find her way home, she did not immediately go home when the elder was out of sight. Instead she went to Skriths castle. As she had heard that he had stolen some Lizardman relics on his recent journey to Lustria, she knew that there would soon be a battle there.When she got close enough to see the castle, she saw an assassin fighting " Now this is fighting like I have never seen it before!" she thought to herself and watched closely as he slit a few scaly throats.Satisfied that she had seen moves so complicated, they would take years to accomplish, she returned home.
Not long after that, it was Death Night . Her clan of Shades felt unwisely safe, as no witch elves had ventured so far into the Spine yet. Unfortunately for them the Brides of Burning Blood sought new game that night and with cries of delight they swooped down on Acrilla’s clan.They quickly killed the rest of her clan, but with a sword that she had kicked out of one of the witches hands Acrilla battered off their attacks with ease, and managed to cleave through the witch elves and escape.
For the last four decades, she has been running away from their Death Hag who as a matter of pride has sworn to finish off this last pesky survivor.In the meanwhile and whenever she can Acrilla has been learning and practicing new fighting techniques which she dreams will someday make her a great warlord. She is also constantly trying to come up with a foolproof scheme to avenge the deaths of her clan members. Although she is not sadistic or willing to kill anybody who simply gets in her way, she is very hot headed and does not consider others feelings, very much in her plans.
Acrila

Shade

Skill. basic stealth

WS5 S4 T4 D4 I3

Weapons. Light armour dagger short sword(Shadow dancer) crossbow
rope and grapple. paralyzing poison pick locks 20 caltrops. 10 meters of wire . ignition concoction( three uses) smoke bomb 3 cilps of bolts

463 gold
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Silic
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Post by Silic »

Our group is currently full at 5 members. If you would, post your character in the Character Creation thread and wait until a GM has a spot available in their group.
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Silic
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Post by Silic »

Hey gents, I wanted to give you all a heads up; I burned out the video card on my desktop and have been running around to get something new. I'll have a mod post up as soon as possible.
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Silic
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Post by Silic »

You all are really taking the violent path, aren't you? Picking on a tired and annoyed barmaid, Drasnir is hunting homeless people, poking at the city guards... ;)
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Masked jackal
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Post by Masked jackal »

As I learned when I started DM'ing, players will always find the way to take the most violent sociopathic route possible. :P
8th Edition Druchii War Report:
W/D/L: 30/1/15
http://www.freedomstudios.net/boredlife/boards/index.php?sid=18db5076e750fafca78c5ae7ed86bab3
Bored Life: Forum for RPs and general discussion in need of new blood. PM for details.
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Dragonsbreath
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Post by Dragonsbreath »

Heh, I fully reserve Amalii's right as a disciple of khaine to beat up anyone who so much as looks at her funny. Also, that barmaid had it coming... maybe.
Amalii Kayth - Trainee of Khaine (Group 32)
Ws4 | S4 | T3 | D5 | I 2
Equipment: Short Sword, 'Bloodthorn'(Dagger), Necklace
Gold: 10
Skills: Two Weapon Fighting, Uncontrollable Frenzy
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Fingol23
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Post by Fingol23 »

Hey Drasnir hasn't beaten up anyone... yet ;)
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Silic
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Post by Silic »

Masked Jackal wrote:As I learned when I started DM'ing, players will always find the way to take the most violent sociopathic route possible. :P


Haha, perhaps... I just can't guarantee your survival. ;)
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Masked jackal
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Post by Masked jackal »

Silic wrote:
Masked Jackal wrote:As I learned when I started DM'ing, players will always find the way to take the most violent sociopathic route possible. :P


Haha, perhaps... I just can't guarantee your survival. ;)

Good! It isn't any fun unless you know it's possible to die. :P
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Post by Dragonsbreath »

Hey, I didn't want to clutter up the main thread with too much OOC stuff, so...

Two quick questions. Firstly, due to the uncontrollable frenzy ability - would I have this much control over my character in combat? Was my post too restrained?

Secondly, is there another way to get into the main room from the bar, other than jumping over the counter?
Amalii Kayth - Trainee of Khaine (Group 32)
Ws4 | S4 | T3 | D5 | I 2
Equipment: Short Sword, 'Bloodthorn'(Dagger), Necklace
Gold: 10
Skills: Two Weapon Fighting, Uncontrollable Frenzy
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Masked jackal
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Post by Masked jackal »

All in. Sure hope there is enough room to hide back there in the bar. I'd rather a shootout with hungover corsairs than a straight up close-quarters fight.
8th Edition Druchii War Report:
W/D/L: 30/1/15
http://www.freedomstudios.net/boredlife/boards/index.php?sid=18db5076e750fafca78c5ae7ed86bab3
Bored Life: Forum for RPs and general discussion in need of new blood. PM for details.
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Silic
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Post by Silic »

There is four feet between the counter and the wall, so a squeeze for two people and one laying on the floor, but manageable. The other entrance to behind the bar is a swinging half-door, at the far end of the counter (closer to the back door and stairs).

Haven't read your post yet, Dragonsbreath, but remember; it is your character. Play him or her to the best of your ability. I would only call out someone on "improper roleplaying" if I saw mechanics or "the win" taking precedent over fluff.
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Silic
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Post by Silic »

Fingol, what exactly are you looking to ask the three homeless druchii?

Jackal- as before, you can fit behind the bar, but it will be difficult to move until the barmaid is out of the way. Which option do you prefer?
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