Roleplayers need bigger Signatures!
Moderator: The Dread Knights
- Kinslayer
- Roleplaying Deity
- Posts: 4577
- Joined: Wed Jun 04, 2008 9:50 am
- Location: Roleplaying Forum
Roleplayers need bigger Signatures!
It has come to my attention that a lot of Roleplayers have more than one character or a character with a lot of information, and it has become the norm to have a signature profile to make things easier. Personally I can just fit my profile into my signature, but if I pick up any more items I wont be able to fit them in. Some players can barely fit one, let alone two or more profiles in...
Is there some way of maximum signature character length being extended?
Is there some way of maximum signature character length being extended?
- Dalamar
- Dragon Lord
- Posts: 9675
- Joined: Sat Sep 21, 2002 6:42 pm
- Location: Designing new breeds of Dragons
Shorten the names.
Gr. 19
Khaina Heartrender-WS5-S3-T3-D4-I3
Eq: Sh.Sw, 2xDag, 5xT.Star, L.L.A., Cloak, 208g
Skills: T.W.F., B.Stlth, Acr.
Acronyms ftw! (and that saved you a lot of space too)
Gr. 19
Khaina Heartrender-WS5-S3-T3-D4-I3
Eq: Sh.Sw, 2xDag, 5xT.Star, L.L.A., Cloak, 208g
Skills: T.W.F., B.Stlth, Acr.
Acronyms ftw! (and that saved you a lot of space too)
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
- Tarbo
- Morathi's Best Friend
- Posts: 1203
- Joined: Tue Oct 04, 2005 5:06 pm
- Location: Flanders, Belgium
Re: Roleplayers need bigger Signatures!
Players are only allowed to have a single character in the RPG for fairness reasons. Who are these lots of roleplayers you are referring to?Pyro wrote:It has come to my attention that a lot of Roleplayers have more than one character [snip]
On topic, it would be nice to have a limit of, say, 512 characters rather than 255. You wouldn't say from my somewhat petite signature, but I'm on 254, I believe.
- Kinslayer
- Roleplaying Deity
- Posts: 4577
- Joined: Wed Jun 04, 2008 9:50 am
- Location: Roleplaying Forum
@ Tarbo: Maybe I was wrong then. I see a lot of names crop up in more than one group when browsing the menu without actually going into the groups. I guess almost every mod must have a place in another group then. Still, the longer sigs should help out roleplayers with big inventories and many stats.
Once you get as good as Khaina will be, you'll need heaps of room for stats!
@ Rork & Admins: Thanks for the trial period then, I hope it goes to a good result.
PS - Yes, I did it. Dont hurt me Rork. This name is better... Help Me
Once you get as good as Khaina will be, you'll need heaps of room for stats!
@ Rork & Admins: Thanks for the trial period then, I hope it goes to a good result.
PS - Yes, I did it. Dont hurt me Rork. This name is better... Help Me
- Layne
- Arnold Layne
- Posts: 3398
- Joined: Mon Nov 12, 2007 1:44 am
- Location: On Her Majesty Morathi's Secret Service
Hey Legion. If you think I'm not laughing at you on the other side of the world, I don't mind telling you, think again. I could but wish I had taken that bet.
Layne
Global Moderator. Everything but the weather.
Caveat Numptor.
Karonath - WS6 / S4 / T4 / D5 / I3
Equipment: Bloodfeather, heavy armour, helm, Sea Dragon Cloak, rope x 2, month rations x 2
Inventory: longspear, 2 short swords, glaive, winter gear, shade cloak,
Mount: Dark Steed (Shiny), talisman of kurnous
Gold: 2294
Skills: Ambidexterity, Controlled Frenzy, Basic Ride, Drukh Kaganth
Class: Khainite
Global Moderator. Everything but the weather.
Caveat Numptor.
Karonath - WS6 / S4 / T4 / D5 / I3
Equipment: Bloodfeather, heavy armour, helm, Sea Dragon Cloak, rope x 2, month rations x 2
Inventory: longspear, 2 short swords, glaive, winter gear, shade cloak,
Mount: Dark Steed (Shiny), talisman of kurnous
Gold: 2294
Skills: Ambidexterity, Controlled Frenzy, Basic Ride, Drukh Kaganth
Class: Khainite
Does this have any relation to the scrolling lists of topics on the front page not appearing?
Saldrimek Xenan - WS6 / S4 / T3 / D5 / I3
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
- Layne
- Arnold Layne
- Posts: 3398
- Joined: Mon Nov 12, 2007 1:44 am
- Location: On Her Majesty Morathi's Secret Service
No it does not. Langmann removed the joob because it seemed to be a significant cause of site slow-down - which you'll note was going on well before this here change. You might recall that this is how the problem was temporarily solved last time.
Layne
Global Moderator. Everything but the weather.
Caveat Numptor.
Karonath - WS6 / S4 / T4 / D5 / I3
Equipment: Bloodfeather, heavy armour, helm, Sea Dragon Cloak, rope x 2, month rations x 2
Inventory: longspear, 2 short swords, glaive, winter gear, shade cloak,
Mount: Dark Steed (Shiny), talisman of kurnous
Gold: 2294
Skills: Ambidexterity, Controlled Frenzy, Basic Ride, Drukh Kaganth
Class: Khainite
Global Moderator. Everything but the weather.
Caveat Numptor.
Karonath - WS6 / S4 / T4 / D5 / I3
Equipment: Bloodfeather, heavy armour, helm, Sea Dragon Cloak, rope x 2, month rations x 2
Inventory: longspear, 2 short swords, glaive, winter gear, shade cloak,
Mount: Dark Steed (Shiny), talisman of kurnous
Gold: 2294
Skills: Ambidexterity, Controlled Frenzy, Basic Ride, Drukh Kaganth
Class: Khainite
Yes I know. But then it came back on around a week or two ago. Now that the joob-a-munga is down again, I presumed it may have something to do with this?
Saldrimek Xenan - WS6 / S4 / T3 / D5 / I3
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
- Kinslayer
- Roleplaying Deity
- Posts: 4577
- Joined: Wed Jun 04, 2008 9:50 am
- Location: Roleplaying Forum
Sorry to bring this back up but I just wondered what the verdict was from the trial period? Is the longer length of signature to stay?
I sure hope so. I now have more room for my characters gear in the sig-profile and from my groups alone know I am not alone in this.
Thanks for taking the change on board at any rate!!
I sure hope so. I now have more room for my characters gear in the sig-profile and from my groups alone know I am not alone in this.
Thanks for taking the change on board at any rate!!